Player Matchup

Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AlexGlezGaona
Gilgamesh
Level 82
God Stats
3W - 6L
1,589 SR
Queue Stats
284W - 297L
1,499 Elo+
Solo
Geb
Geb
LeisurelyChip3
Geb
Level 146
God Stats
3W - 4L
1,437 SR
Queue Stats
127W - 121L
1,532 Elo+
Party 1
Sol
Sol
Sirofg
Sol
Level 154
God Stats
1W - 5L
1,203 SR
Queue Stats
61W - 58L
1,511 Elo+
Solo
Hachiman
Hachiman
iAngL
Hachiman
Level 65
God Stats
0W - 4L
1,201 SR
Queue Stats
49W - 53L
1,516 Elo+
Solo
Team Averages
Level 113
1,386 SR
1,512 Elo+

VS

Team Averages
Level 105
1,515 SR
1,562 Elo+
Hou Yi
Hou Yi
BingxBong
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,640 Elo+
Party 2
Vulcan
Vulcan
CLWokee
Vulcan
Level 62
God Stats
2W - 1L
1,763 SR
Queue Stats
18W - 13L
1,533 Elo+
Party 3
Ne Zha
Ne Zha
ThatOneScylla
Ne Zha
Level 111
God Stats
1W - 1L
1,409 SR
Queue Stats
115W - 114L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
suicidalbagel
Guan Yu
Level 67
God Stats
3W - 3L
1,401 SR
Queue Stats
47W - 37L
1,595 Elo+
Solo
Atlas
Atlas
xxILLxWILLx
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 0 / 1
6,333
487
3,019
11,076
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
AlexGlezGaona
Gilgamesh
10
0 / 3 / 0
5,808
447
2,808
12,190
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 1 / 2
5,623
433
3,586
11,349
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Sirofg
Sol
10
1 / 6 / 1
6,206
477
6,225
11,874
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
iAngL
Hachiman
11
0 / 1 / 0
6,098
469
4,407
6,394
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BingxBong
Hou Yi
12
1 / 0 / 0
7,065
543
5,154
6,927
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
CLWokee
Vulcan
13
5 / 0 / 2
7,930
610
13,983
5,613
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 3
6,138
472
2,917
10,184
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
13
3 / 0 / 0
7,461
574
6,801
7,485
6,702
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
6,338
488
5,139
9,761
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
11
11
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
1
1.5
L
Gilgamesh
AlexGlezGaona
Gilgamesh
0
3
0
0
W
Hou Yi
BingxBong
Hou Yi
1
0
0
1
W
Vulcan
CLWokee
Vulcan
5
0
2
6
L
0
1
2
1
L
Sol
Sirofg
Sol
1
6
1
0.25
W
1
3
3
0.83
L
Hachiman
iAngL
Hachiman
0
1
0
0
W
Guan Yu
3
0
0
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
33,994
52,883
Taken
39,970
23,914
Mitigated
22,826
14,043
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,019
1,959
0
2,996
11,076
3,914
0
4,463
6,613
0
50,969
L
Gilgamesh
AlexGlezGaona
Gilgamesh
2,808
553
0
3,422
12,190
5,995
0
970
11,220
0
38,943
W
Hou Yi
BingxBong
Hou Yi
5,154
3,511
0
3,785
6,927
2,461
1,278
1,119
5,808
0
52,615
W
Vulcan
CLWokee
Vulcan
13,983
5,015
0
250
5,613
2,477
570
2,102
3,478
67,613
0
L
3,586
609
0
2,416
11,349
7,572
0
5,607
5,742
15,107
0
L
Sol
Sirofg
Sol
6,225
3,276
0
3,259
11,874
3,976
0
7,188
4,686
47,808
0
W
2,917
826
0
872
10,184
3,704
0
3,139
7,045
0
31,844
L
Hachiman
iAngL
Hachiman
4,407
1,864
0
1,950
6,394
2,457
0
894
5,500
0
47,279
W
Guan Yu
6,801
1,239
0
2,850
7,485
6,702
309
50
7,039
0
46,860
W
5,139
2,503
0
2,030
9,761
7,482
0
3,401
6,360
22,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
34,932
346
Minions Killed
386
0
Camps Cleared
0
1,260,940
Distance Traveled
1,243,707
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,333
487
97
7
0
300,142
2
L
Gilgamesh
5,808
447
64
5
0
242,870
4
W
Hou Yi
7,065
543
91
7
0
217,251
0
W
Vulcan
7,930
610
125
10
0
289,645
0
L
Geb
5,623
433
12
1
0
267,155
7
L
Sol
6,206
477
84
6
0
210,481
0
W
Ne Zha
6,138
472
53
4
0
234,355
0
L
Hachiman
6,098
469
89
7
0
240,292
4
W
Guan Yu
7,461
574
84
6
0
246,055
3
W
Atlas
6,338
488
33
3
0
256,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role