Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Colombini
Sobek
Level 155
God Stats
3W - 3L
1,875 SR
Queue Stats
118W - 103L
1,652 Elo+
Party 1
Amaterasu
Amaterasu
Gabrielヅ
Amaterasu
Level 160
God Stats
3W - 5L
1,992 SR
Queue Stats
40W - 40L
1,571 Elo+
Party 1
Chernobog
Chernobog
KaioKaique00
Chernobog
Level 140
God Stats
0W - 2L
1,325 SR
Queue Stats
228W - 220L
1,562 Elo+
Party 1
Fenrir
Fenrir
TirThen
Fenrir
Level 84
God Stats
1W - 4L
1,453 SR
Queue Stats
43W - 33L
1,662 Elo+
Party 1
Team Averages
Level 140
1,629 SR
1,589 Elo+

VS

Team Averages
Level 153
1,604 SR
1,520 Elo+
Bacchus
Bacchus
DogPlayer2
Bacchus
Level 157
God Stats
2W - 0L
1,486 SR
Queue Stats
56W - 73L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TessVritra
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,566 Elo+
Party 2
Bakasura
Bakasura
joaquinGRO
Bakasura
Level 159
God Stats
16W - 2L
1,915 SR
Queue Stats
386W - 349L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
katar754
Sun Wukong
Level 144
God Stats
22W - 14L
1,627 SR
Queue Stats
754W - 774L
1,542 Elo+
Solo
Cupid
Cupid
xShazaaam
Cupid
Level 149
God Stats
2W - 2L
1,493 SR
Queue Stats
253W - 210L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 7 / 2
10,082
420
8,828
16,980
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Colombini
Sobek
13
0 / 8 / 3
8,629
360
7,626
26,418
28,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Amaterasu
Gabrielヅ
Amaterasu
19
1 / 4 / 2
12,300
513
19,063
32,245
34,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
KaioKaique00
Chernobog
16
3 / 5 / 0
11,007
459
9,970
21,750
11,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
TirThen
Fenrir
16
3 / 8 / 1
10,153
423
8,403
28,556
13,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DogPlayer2
Bacchus
19
5 / 2 / 13
12,107
504
13,413
19,477
24,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TessVritra
Morgan Le Fay
20
3 / 0 / 7
12,777
532
13,968
14,778
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
joaquinGRO
Bakasura
20
14 / 2 / 4
15,298
637
33,794
27,735
18,048
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
katar754
Sun Wukong
20
2 / 1 / 6
13,393
558
18,500
21,469
18,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
xShazaaam
Cupid
20
8 / 2 / 5
14,712
613
17,318
18,594
8,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
7
Kills
32
32
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
7
2
0.14
L
Sobek
Colombini
Sobek
0
8
3
0.19
W
Bacchus
DogPlayer2
Bacchus
5
2
13
5.75
L
Amaterasu
Gabrielヅ
Amaterasu
1
4
2
0.5
L
Chernobog
KaioKaique00
Chernobog
3
5
0
0.6
W
Morgan Le Fay
TessVritra
Morgan Le Fay
3
0
7
6.5
L
Fenrir
TirThen
Fenrir
3
8
1
0.44
W
Bakasura
joaquinGRO
Bakasura
14
2
4
8
W
Sun Wukong
katar754
Sun Wukong
2
1
6
5
W
Cupid
xShazaaam
Cupid
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,890
Damage
96,993
125,949
Taken
102,053
94,465
Mitigated
77,150
32,375
Healing
49,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,828
851
0
2,307
16,980
7,175
0
8,505
8,174
71,268
0
L
Sobek
Colombini
Sobek
7,626
866
196
3,848
26,418
28,092
0
8,612
16,129
37,353
0
W
Bacchus
DogPlayer2
Bacchus
13,413
1,662
0
950
19,477
24,032
338
5,142
14,000
56,406
0
L
Amaterasu
Gabrielヅ
Amaterasu
19,063
9,124
0
15,139
32,245
34,890
912
689
28,536
15,357
108,482
L
Chernobog
KaioKaique00
Chernobog
9,970
4,405
0
2,264
21,750
11,008
0
6,120
15,308
0
89,341
W
Morgan Le Fay
TessVritra
Morgan Le Fay
13,968
1,107
392
8,718
14,778
7,754
2,136
4,713
9,779
122,663
0
L
Fenrir
TirThen
Fenrir
8,403
1,989
0
8,621
28,556
13,300
0
3,453
23,225
0
87,311
W
Bakasura
joaquinGRO
Bakasura
33,794
21,809
0
13,763
27,735
18,048
3,496
5,046
22,487
0
180,421
W
Sun Wukong
katar754
Sun Wukong
18,500
6,362
0
10,995
21,469
18,712
297
3,017
18,446
14
116,252
W
Cupid
xShazaaam
Cupid
17,318
11,196
894
13,964
18,594
8,604
7,550
1,644
16,932
0
142,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
68,287
665
Minions Killed
864
0
Camps Cleared
0
2,076,123
Distance Traveled
2,511,355
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,082
420
142
6
0
371,414
6
L
Sobek
8,629
360
49
2
0
433,504
10
W
Bacchus
12,107
504
40
2
0
487,461
5
L
Amaterasu
12,300
513
208
9
0
383,417
3
L
Chernobog
11,007
459
148
6
0
444,465
4
W
Morgan Le Fay
12,777
532
183
8
0
488,793
2
L
Fenrir
10,153
423
118
5
0
443,323
1
W
Bakasura
15,298
637
241
10
0
615,680
1
W
Sun Wukong
13,393
558
193
8
0
471,490
3
W
Cupid
14,712
613
207
9
0
447,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role