Player Matchup

Thanatos
Thanatos
Silver IV
AKIMBOxx_
Thanatos
Silver IV
Level 126
God Stats
8W - 2L
1,249 SR
Queue Stats
112W - 112L
1,403 MMR
Solo
Charybdis
Charybdis
Gold IV
ChRiSss619
Charybdis
Gold IV
Level 128
God Stats
88W - 86L
1,667 SR
Queue Stats
330W - 344L
1,380 MMR
Solo
Artio
Artio
Bronze V
Eduardo_Mackavic
Artio
Bronze V
Level 67
God Stats
0W - 2L
1,392 SR
Queue Stats
1W - 5L
1,421 MMR
Solo
Ra
Ra
Gold III
GER2BEAR 77
Ra
Gold III
Level 157
God Stats
3W - 2L
1,275 SR
Queue Stats
199W - 217L
1,446 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Juice UNVSE
Gilgamesh
Gold II
Level 156
God Stats
26W - 34L
1,513 SR
Queue Stats
236W - 230L
1,417 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,419 SR
1,413 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,492 SR
1,413 MMR
Sylvanus
Sylvanus
Silver I
BigFudge03
Sylvanus
Silver I
Level 106
God Stats
2W - 3L
1,251 SR
Queue Stats
31W - 35L
1,405 MMR
Solo
Jormungandr
Jormungandr
Platinum V
CamoLIV
Jormungandr
Platinum V
Level 128
God Stats
19W - 8L
1,723 SR
Queue Stats
114W - 117L
1,375 MMR
Party 1
Artemis
Artemis
Gold III
SirSchaub
Artemis
Gold III
Level 125
God Stats
5W - 5L
1,378 SR
Queue Stats
294W - 300L
1,457 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
asschewer
Kukulkan
Silver IV
Level 97
God Stats
2W - 2L
1,647 SR
Queue Stats
8W - 12L
1,453 MMR
Solo
Thor
Thor
Gold II
gusalelop
Thor
Gold II
Level 125
God Stats
144W - 146L
1,462 SR
Queue Stats
409W - 414L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AKIMBOxx_
Thanatos
18
7 / 7 / 3
12,175
468
18,930
27,233
14,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
ChRiSss619
Charybdis
17
3 / 4 / 5
11,184
430
23,260
26,303
11,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 9
10,278
395
10,381
29,122
33,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 8 / 7
10,006
385
9,516
15,661
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Juice UNVSE
Gilgamesh
19
2 / 5 / 0
11,861
456
12,364
22,965
19,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaUllrShivaAthena

VS

Bans
BastetZhong KuiAtlasSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFudge03
Sylvanus
19
4 / 4 / 14
12,825
493
12,458
32,962
36,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
CamoLIV
Jormungandr
20
3 / 0 / 9
16,522
635
17,572
18,373
23,068
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SirSchaub
Artemis
20
4 / 5 / 16
13,339
513
25,393
24,658
10,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
asschewer
Kukulkan
20
12 / 4 / 8
14,661
564
18,218
16,375
7,162
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
20
6 / 4 / 11
13,536
521
15,792
26,722
13,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
17
Kills
29
29
Deaths
17
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AKIMBOxx_
Thanatos
7
7
3
1.21
W
Sylvanus
BigFudge03
Sylvanus
4
4
14
2.75
W
Jormungandr
CamoLIV
Jormungandr
3
0
9
7.5
L
Charybdis
ChRiSss619
Charybdis
3
4
5
1.38
L
2
5
9
1.3
L
3
8
7
0.81
L
Gilgamesh
Juice UNVSE
Gilgamesh
2
5
0
0.4
W
Artemis
SirSchaub
Artemis
4
5
16
2.4
W
Kukulkan
asschewer
Kukulkan
12
4
8
4
W
Thor
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,451
Damage
89,433
121,284
Taken
119,090
85,989
Mitigated
90,641
46,328
Healing
41,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AKIMBOxx_
Thanatos
18,930
6,193
0
18,964
27,233
14,774
0
7,993
19,240
0
104,067
W
Sylvanus
BigFudge03
Sylvanus
12,458
3,867
6,366
12,932
32,962
36,891
464
7,209
24,884
48,349
0
W
Jormungandr
CamoLIV
Jormungandr
17,572
5,734
0
5,567
18,373
23,068
2,640
2,153
16,220
157,879
0
L
Charybdis
ChRiSss619
Charybdis
23,260
14,152
0
10,827
26,303
11,699
0
9,756
16,547
45
117,953
L
10,381
1,228
1,394
7,517
29,122
33,906
261
11,476
17,646
34,909
0
L
9,516
227
2,733
2,784
15,661
6,324
0
8,896
6,765
59,715
0
L
Gilgamesh
Juice UNVSE
Gilgamesh
12,364
4,221
0
2,109
22,965
19,286
110
11,302
11,663
248
91,245
W
Artemis
SirSchaub
Artemis
25,393
16,020
0
7,634
24,658
10,516
4,399
5,730
18,928
0
108,933
W
Kukulkan
asschewer
Kukulkan
18,218
1,129
0
470
16,375
7,162
3,207
2,857
13,518
109,590
0
W
Thor
15,792
4,292
0
8,585
26,722
13,004
0
3,936
22,786
0
126,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,504
Gold Earned
70,883
568
Minions Killed
781
0
Camps Cleared
0
2,233,511
Distance Traveled
2,369,417
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,175
468
123
5
0
475,393
8
W
Sylvanus
12,825
493
61
2
0
438,173
6
W
Jormungandr
16,522
635
274
11
0
478,581
3
L
Charybdis
11,184
430
188
7
0
414,265
2
L
Artio
10,278
395
40
2
0
481,363
3
L
Ra
10,006
385
69
3
0
418,200
2
L
Gilgamesh
11,861
456
148
6
0
444,290
2
W
Artemis
13,339
513
141
5
0
428,882
10
W
Kukulkan
14,661
564
160
6
0
524,073
2
W
Thor
13,536
521
145
6
0
499,708
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role