Player Matchup

Tiamat
Tiamat
DawngSlap
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,444 Elo+
Party 1
King Arthur
King Arthur
The Longest Bow
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,416 Elo+
Party 1
Artemis
Artemis
dookienature45
Artemis
Level 13
God Stats
1W - 1L
1,533 SR
Queue Stats
6W - 8L
1,373 Elo+
Party 1
Team Averages
Level 33
1,511 SR
1,411 Elo+

VS

Team Averages
Level 79
1,542 SR
1,393 Elo+
Skadi
Skadi
CrimsonKing510
Skadi
Level 25
God Stats
3W - 3L
1,599 SR
Queue Stats
7W - 17L
1,271 Elo+
Party 2
Baron Samedi
Baron Samedi
SBR Silent
Baron Samedi
Level 105
God Stats
5W - 2L
1,457 SR
Queue Stats
65W - 47L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
ShooterDrag1188
Cabrakan
Level 107
God Stats
19W - 9L
1,571 SR
Queue Stats
117W - 136L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DawngSlap
Tiamat
13
0 / 5 / 6
8,470
652
12,443
10,327
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
The Longest Bow
King Arthur
12
2 / 5 / 1
8,197
631
6,460
16,194
12,451
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 2 / 2
8,719
671
8,721
6,963
2,527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,262
712
5,215
11,183
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SBR Silent
Baron Samedi
15
3 / 0 / 8
9,494
730
10,178
11,575
8,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
15
5 / 3 / 4
9,677
744
10,754
13,465
9,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
12
12
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
L
Tiamat
DawngSlap
Tiamat
0
5
6
0.6
W
Baron Samedi
SBR Silent
Baron Samedi
3
0
8
7
W
Cabrakan
5
3
4
2.33
L
King Arthur
The Longest Bow
King Arthur
2
5
1
0.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,624
Damage
26,147
33,484
Taken
36,223
21,369
Mitigated
22,152
2,236
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,215
2,504
0
146
11,183
4,225
892
4,232
6,951
0
22,129
L
Tiamat
DawngSlap
Tiamat
12,443
864
0
1,378
10,327
6,391
0
6,360
3,794
39,909
0
W
Baron Samedi
SBR Silent
Baron Samedi
10,178
1,390
1,084
5,185
11,575
8,545
711
4,336
7,239
37,860
0
W
Cabrakan
10,754
1,648
16
3,439
13,465
9,382
0
5,106
8,359
32,187
0
L
King Arthur
The Longest Bow
King Arthur
6,460
882
323
535
16,194
12,451
0
10,672
5,275
0
17,693
L
8,721
3,984
0
0
6,963
2,527
0
3,946
2,941
0
19,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
28,433
119
Minions Killed
153
4
Camps Cleared
8
595,546
Distance Traveled
609,541
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,262
712
42
3
3
191,701
0
L
Tiamat
8,470
652
60
5
4
196,589
1
W
Baron Samedi
9,494
730
55
4
2
214,091
1
W
Cabrakan
9,677
744
56
4
3
203,749
2
L
King Arthur
8,197
631
25
2
0
233,731
2
L
Artemis
8,719
671
34
3
0
165,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role