Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ace Trainer 616
Jing Wei
Level 26
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 16L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blushUtht69
Tsukuyomi
Level 150
God Stats
1W - 1L
1,720 SR
Queue Stats
70W - 62L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
xXG1NGAoN1NJAXx
Kuzenbo
Level 122
God Stats
9W - 12L
1,420 SR
Queue Stats
465W - 552L
1,424 Elo+
Solo
Team Averages
Level 117
1,579 SR
1,492 Elo+

VS

Team Averages
Level 124
1,571 SR
1,431 Elo+
Eset
Eset
PiskopatSeDo
Eset
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
ToxicKyng
Ne Zha
Level 158
God Stats
7W - 4L
1,550 SR
Queue Stats
262W - 311L
1,470 Elo+
Party 3
Geb
Geb
Your Boy Kester
Geb
Level 86
God Stats
11W - 2L
1,541 SR
Queue Stats
295W - 269L
1,431 Elo+
Solo
Jormungandr
Jormungandr
ZombiNeverDie69
Jormungandr
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 32L
1,422 Elo+
Party 2
Chaac
Chaac
xRYZZOx
Chaac
Level 148
God Stats
13W - 8L
1,548 SR
Queue Stats
351W - 421L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 1 / 4
9,012
644
16,155
29,847
17,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
 
Tiamat
14
0 / 5 / 6
8,265
590
18,581
13,534
10,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
16
3 / 6 / 2
9,023
645
16,415
17,407
8,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
blushUtht69
Tsukuyomi
15
2 / 2 / 3
8,731
624
21,186
10,412
4,790
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 4
9,163
655
9,532
27,744
31,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,757
697
17,807
13,788
7,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ToxicKyng
Ne Zha
17
5 / 1 / 9
9,779
699
16,410
15,504
9,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 11
10,291
735
13,006
18,530
22,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
ZombiNeverDie69
Jormungandr
16
3 / 2 / 11
9,607
686
17,992
30,183
27,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
xRYZZOx
Chaac
18
3 / 0 / 14
11,114
794
20,412
20,044
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
7
Kills
18
18
Deaths
7
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
4
3
L
Tiamat
 
Tiamat
0
5
6
0.6
L
Jing Wei
3
6
2
0.67
W
5
3
7
2.83
W
Ne Zha
ToxicKyng
Ne Zha
5
1
9
9.5
W
2
1
11
7.5
W
Jormungandr
ZombiNeverDie69
Jormungandr
3
2
11
4.25
L
Tsukuyomi
blushUtht69
Tsukuyomi
2
2
3
1.75
W
Chaac
xRYZZOx
Chaac
3
0
14
10
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,869
Damage
85,627
98,944
Taken
98,049
72,781
Mitigated
83,011
44,129
Healing
50,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
16,155
926
1,160
15,022
29,847
17,863
0
17,596
12,251
31,936
0
L
Tiamat
 
Tiamat
18,581
481
2,258
3,602
13,534
10,722
0
5,692
7,842
25,232
0
L
Jing Wei
16,415
13,808
1,474
3,796
17,407
8,292
0
7,689
9,718
0
26,027
W
17,807
1,565
4,987
4,575
13,788
7,574
334
6,791
6,756
31,671
0
W
Ne Zha
ToxicKyng
Ne Zha
16,410
1,420
3,219
5,825
15,504
9,126
1,109
6,553
8,731
0
33,305
W
13,006
916
1,505
2,868
18,530
22,522
217
7,978
10,222
20,273
0
W
Jormungandr
ZombiNeverDie69
Jormungandr
17,992
4,153
3,016
12,993
30,183
27,179
130
11,790
17,818
39,605
0
L
Tsukuyomi
blushUtht69
Tsukuyomi
21,186
3,446
3,097
1,752
10,412
4,790
0
4,231
6,181
0
36,509
W
Chaac
xRYZZOx
Chaac
20,412
1,709
2,394
8,629
20,044
16,610
511
9,353
10,254
0
32,935
L
9,532
3,040
1,426
10,542
27,744
31,114
0
13,597
14,147
16,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,194
Gold Earned
50,548
124
Minions Killed
161
0
Camps Cleared
0
1,240,696
Distance Traveled
1,334,921
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,012
644
33
2
0
253,246
4
L
Tiamat
8,265
590
27
2
0
260,616
0
L
Jing Wei
9,023
645
21
2
0
232,635
0
W
Eset
9,757
697
40
3
0
268,789
5
W
Ne Zha
9,779
699
20
1
0
279,388
0
W
Geb
10,291
735
13
1
0
274,566
0
W
Jormungandr
9,607
686
43
3
0
242,725
0
L
Tsukuyomi
8,731
624
33
2
0
249,382
0
W
Chaac
11,114
794
45
3
0
269,453
0
L
Kuzenbo
9,163
655
10
1
0
244,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role