Player Matchup

Cernunnos
Cernunnos
Bronze III
CarloG1738
Cernunnos
Bronze III
Level 98
God Stats
2W - 0L
1,630 SR
Queue Stats
3W - 0L
1,600 MMR
Party 1
He Bo
He Bo
Bronze III
Clapeditus
He Bo
Bronze III
Level 142
God Stats
3W - 1L
1,650 SR
Queue Stats
4W - 3L
1,533 MMR
Party 1
Geb
Geb
Bronze III
I niaC I
Geb
Bronze III
Level 67
God Stats
1W - 0L
1,816 SR
Queue Stats
3W - 2L
1,448 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,699 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,696 SR
1,520 MMR
Bacchus
Bacchus
Gold I
AnnAxeorRose
Bacchus
Gold I
Level 138
God Stats
4W - 1L
1,809 SR
Queue Stats
74W - 82L
1,584 MMR
Party 2
Anhur
Anhur
Gold III
CloudYPiratE
Anhur
Gold III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,516 MMR
Party 2
Fenrir
Fenrir
Gold IV
x_Famin3
Fenrir
Gold IV
Level 135
God Stats
2W - 1L
1,778 SR
Queue Stats
100W - 101L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarloG1738
Cernunnos
14
2 / 2 / 5
8,736
728
12,342
8,975
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
14
5 / 1 / 3
9,054
755
13,049
8,014
3,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 7
9,233
769
3,555
11,075
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChronosAh Muzen CabIzanamiCliodhnaJing Wei

VS

Bans
ShivaPoseidonYmirEsetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnnAxeorRose
Bacchus
13
3 / 2 / 1
9,093
758
6,926
14,909
20,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 3 / 3
7,553
629
4,219
9,035
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
x_Famin3
Fenrir
12
1 / 3 / 2
7,456
621
6,285
11,021
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnnAxeorRose
Bacchus
3
2
1
1.75
W
Cernunnos
CarloG1738
Cernunnos
2
2
5
2.25
W
He Bo
5
1
3
6.5
L
0
3
3
0.5
W
1
1
7
4.5
L
Fenrir
x_Famin3
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,946
Damage
17,430
28,064
Taken
34,965
19,574
Mitigated
29,980
7,744
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnnAxeorRose
Bacchus
6,926
555
0
3,444
14,909
20,878
0
6,653
8,256
14,854
0
W
Cernunnos
CarloG1738
Cernunnos
12,342
6,131
0
4,068
8,975
4,130
1,390
3,269
5,706
0
45,778
W
He Bo
13,049
707
0
890
8,014
3,556
947
2,033
5,981
44,907
0
L
4,219
1,447
0
1,243
9,035
3,569
0
4,253
4,782
0
27,595
W
3,555
172
0
2,786
11,075
11,888
270
2,131
8,944
8,498
0
L
Fenrir
x_Famin3
Fenrir
6,285
1,770
0
1,235
11,021
5,533
0
6,152
4,869
0
23,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
24,102
131
Minions Killed
119
7
Camps Cleared
5
652,328
Distance Traveled
690,496
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,093
758
10
1
2
247,676
3
W
Cernunnos
8,736
728
61
5
4
209,737
4
W
He Bo
9,054
755
60
5
3
218,792
3
L
Anhur
7,553
629
69
6
2
214,089
0
W
Geb
9,233
769
10
1
0
223,799
1
L
Fenrir
7,456
621
40
3
1
228,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role