Player Matchup

Bacchus
Bacchus
MrGast3r
Bacchus
Level 26
God Stats
4W - 6L
1,450 SR
Queue Stats
6W - 21L
1,136 Elo+
Party 1
Hel
Hel
Revlax
Hel
Level 47
God Stats
2W - 11L
1,197 SR
Queue Stats
63W - 132L
1,213 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Themask360081
Ah Muzen Cab
Level 92
God Stats
3W - 8L
1,500 SR
Queue Stats
72W - 142L
1,264 Elo+
Party 1
Team Averages
Level 55
1,382 SR
1,204 Elo+

VS

Team Averages
Level 61
1,359 SR
1,249 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
borkitorki
Poseidon
Level 47
God Stats
55W - 102L
1,316 SR
Queue Stats
61W - 134L
1,229 Elo+
Party 2
Bellona
Bellona
vahitguetta
Bellona
Level 18
God Stats
1W - 2L
1,260 SR
Queue Stats
2W - 17L
1,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrGast3r
Bacchus
16
4 / 4 / 4
12,505
695
14,934
27,998
42,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Revlax
Hel
15
2 / 6 / 6
11,063
615
12,854
17,922
7,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Themask360081
Ah Muzen Cab
16
2 / 4 / 5
11,524
640
13,871
22,854
12,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 5 / 8
12,309
684
22,405
20,283
8,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
borkitorki
Poseidon
19
6 / 2 / 7
13,537
752
21,429
13,408
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
vahitguetta
Bellona
18
4 / 1 / 10
13,555
753
11,343
16,731
27,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
14
14
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
5
8
1.6
L
Bacchus
MrGast3r
Bacchus
4
4
4
1.5
L
Hel
Revlax
Hel
2
6
6
0.83
L
Ah Muzen Cab
Themask360081
Ah Muzen Cab
2
4
5
1.13
W
Poseidon
borkitorki
Poseidon
6
2
7
4.75
W
Bellona
vahitguetta
Bellona
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
55,177
68,774
Taken
50,422
62,885
Mitigated
41,404
26,352
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,405
10,980
0
5,633
20,283
8,565
2,172
10,718
9,268
0
57,548
L
Bacchus
MrGast3r
Bacchus
14,934
1,781
934
4,072
27,998
42,846
260
8,884
19,114
26,672
0
L
Hel
Revlax
Hel
12,854
599
7,062
6,742
17,922
7,744
134
6,855
11,067
33,244
0
L
Ah Muzen Cab
Themask360081
Ah Muzen Cab
13,871
3,065
814
6,728
22,854
12,295
811
5,921
16,933
0
59,872
W
Poseidon
borkitorki
Poseidon
21,429
1,865
284
4,835
13,408
5,635
443
8,304
4,872
78,239
0
W
Bellona
vahitguetta
Bellona
11,343
1,681
0
4,220
16,731
27,204
91
8,370
7,899
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
39,401
149
Minions Killed
237
7
Camps Cleared
7
995,212
Distance Traveled
987,124
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,309
684
81
5
2
288,532
3
L
Bacchus
12,505
695
17
1
1
331,114
0
L
Hel
11,063
615
42
2
0
340,375
3
L
Ah Muzen Cab
11,524
640
90
5
6
323,723
0
W
Poseidon
13,537
752
137
8
5
354,858
2
W
Bellona
13,555
753
19
1
0
343,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role