Player Matchup

Gilgamesh
Gilgamesh
Silver II
Shulk3r1551
Gilgamesh
Silver II
Level 82
God Stats
3W - 3L
1,437 SR
Queue Stats
93W - 107L
1,140 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,437 SR
1,140 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,059 SR
776 MMR
Heimdallr
Heimdallr
Bronze III
RythmicRick
Heimdallr
Bronze III
Level 128
God Stats
0W - 3L
1,059 SR
Queue Stats
17W - 64L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shulk3r1551
Gilgamesh
18
3 / 2 / 0
11,399
877
11,941
15,884
17,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetSkadiVamanaBakasuraBellona

VS

Bans
MedusaHeraHe BoUllrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RythmicRick
Heimdallr
15
2 / 3 / 0
10,318
794
8,160
14,105
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
RythmicRick
Heimdallr
2
3
0
0.67
W
Gilgamesh
Shulk3r1551
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,941
Damage
8,160
15,884
Taken
14,105
17,892
Mitigated
9,778
3,712
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
RythmicRick
Heimdallr
8,160
3,740
0
2,903
14,105
9,778
1,102
189
13,916
0
48,885
W
Gilgamesh
Shulk3r1551
Gilgamesh
11,941
4,478
0
3,712
15,884
17,892
2,350
607
15,277
0
62,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,399
Gold Earned
10,318
113
Minions Killed
88
8
Camps Cleared
2
319,036
Distance Traveled
221,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,318
794
88
7
2
221,673
0
W
Gilgamesh
11,399
877
113
9
8
319,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role