Player Matchup

Sol
Sol
JOSIE389
Sol
Level 64
God Stats
29W - 25L
1,500 SR
Queue Stats
272W - 264L
1,406 Elo+
Party 1
Artemis
Artemis
Maddox1029
Artemis
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
37W - 50L
1,500 Elo+
Party 3
Ymir
Ymir
The Milk Man722
Ymir
Level 16
God Stats
5W - 4L
1,848 SR
Queue Stats
177W - 200L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
YFNSwerv
Sun Wukong
Level 148
God Stats
7W - 9L
1,621 SR
Queue Stats
252W - 274L
1,449 Elo+
Party 1
Thanatos
Thanatos
xScurrax
Thanatos
Level 107
God Stats
16W - 19L
1,357 SR
Queue Stats
393W - 435L
1,402 Elo+
Party 3
Team Averages
Level 68
1,565 SR
1,446 Elo+

VS

Team Averages
Level 97
1,287 SR
1,379 Elo+
Artemis
Artemis
MAVERICK1215
Artemis
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 42L
1,344 Elo+
Party 2
Bakasura
Bakasura
SavageMyGuy
Bakasura
Level 104
God Stats
15W - 18L
1,409 SR
Queue Stats
888W - 910L
1,392 Elo+
Solo
Hades
Hades
Shadow-Azazel17
Hades
Level 108
God Stats
7W - 5L
1,321 SR
Queue Stats
128W - 125L
1,410 Elo+
Party 2
Sobek
Sobek
Xo_Bleedem
Sobek
Level 66
God Stats
2W - 0L
1,156 SR
Queue Stats
5W - 10L
1,337 Elo+
Solo
Vulcan
Vulcan
kushmanjarrett94
Vulcan
Level 145
God Stats
2W - 7L
1,049 SR
Queue Stats
729W - 752L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,637
507
7,882
14,414
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Maddox1029
Artemis
12
1 / 10 / 2
7,280
383
4,623
13,875
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 5
8,359
440
5,655
20,431
20,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
YFNSwerv
Sun Wukong
15
1 / 2 / 1
9,406
495
5,999
11,031
8,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
xScurrax
Thanatos
16
7 / 4 / 2
10,442
550
13,129
15,406
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MAVERICK1215
Artemis
14
9 / 2 / 6
9,725
512
19,525
14,209
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SavageMyGuy
Bakasura
15
3 / 0 / 0
9,137
481
1,864
12,196
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 4
10,298
542
13,428
13,816
7,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
14
6 / 5 / 6
9,384
494
7,201
20,389
16,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 2
9,081
478
6,981
9,667
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
24
24
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Artemis
MAVERICK1215
Artemis
9
2
6
6
L
Artemis
Maddox1029
Artemis
1
10
2
0.2
W
Bakasura
SavageMyGuy
Bakasura
3
0
0
3
W
6
1
4
8
L
0
5
5
0.5
W
Sobek
6
5
6
1.8
L
Sun Wukong
YFNSwerv
Sun Wukong
1
2
1
0.75
W
0
2
2
0.5
L
Thanatos
xScurrax
Thanatos
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,288
Damage
48,999
75,157
Taken
70,277
47,293
Mitigated
39,776
23,011
Healing
27,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,882
3,448
0
5,178
14,414
5,909
4,407
8,727
5,687
81,647
0
W
Artemis
MAVERICK1215
Artemis
19,525
12,097
0
6,872
14,209
6,103
632
1,735
12,474
0
51,278
L
Artemis
Maddox1029
Artemis
4,623
3,243
0
964
13,875
4,538
400
4,514
9,361
0
23,112
W
Bakasura
SavageMyGuy
Bakasura
1,864
1,499
0
3,810
12,196
5,339
0
116
12,080
0
69,103
W
13,428
2,042
179
6,824
13,816
7,192
1,356
4,278
9,538
68,391
0
L
5,655
892
0
903
20,431
20,829
80
6,955
13,448
32,120
0
W
Sobek
7,201
936
479
8,304
20,389
16,681
0
3,629
16,760
38,117
0
L
Sun Wukong
YFNSwerv
Sun Wukong
5,999
1,581
0
6,096
11,031
8,067
0
3,823
7,208
0
74,425
W
6,981
973
0
622
9,667
4,461
145
3,779
5,888
79,991
0
L
Thanatos
xScurrax
Thanatos
13,129
4,451
0
9,870
15,406
7,950
0
3,591
11,815
0
81,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
47,625
457
Minions Killed
461
0
Camps Cleared
0
1,784,789
Distance Traveled
1,695,712
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,637
507
126
7
0
336,449
4
W
Artemis
9,725
512
51
3
0
301,065
0
L
Artemis
7,280
383
40
2
0
307,271
1
W
Bakasura
9,137
481
136
7
0
366,881
0
W
Hades
10,298
542
121
6
0
349,680
1
L
Ymir
8,359
440
47
2
0
366,158
0
W
Sobek
9,384
494
46
2
0
335,131
3
L
Sun Wukong
9,406
495
132
7
0
351,407
6
W
Vulcan
9,081
478
107
6
0
342,955
0
L
Thanatos
10,442
550
112
6
0
423,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role