Player Matchup

Ratatoskr
Ratatoskr
Ellipsism93
Ratatoskr
Level 64
God Stats
9W - 15L
1,457 SR
Queue Stats
207W - 239L
1,474 Elo+
Party 2
Neith
Neith
Likings
Neith
Level 104
God Stats
65W - 72L
1,470 SR
Queue Stats
95W - 122L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
MojaiBros
Sun Wukong
Level 46
God Stats
4W - 2L
1,528 SR
Queue Stats
170W - 195L
1,420 Elo+
Party 2
Ymir
Ymir
VargasD
Ymir
Level 84
God Stats
4W - 4L
1,548 SR
Queue Stats
184W - 227L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
solidDangerNoodl
Nu Wa
Level 82
God Stats
50W - 80L
1,358 SR
Queue Stats
171W - 205L
1,456 Elo+
Party 1
Team Averages
Level 76
1,472 SR
1,435 Elo+

VS

Team Averages
Level 63
1,525 SR
1,511 Elo+
Chronos
Chronos
Sisifo389
Chronos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,629 Elo+
Solo
Da Ji
Da Ji
Zelensking
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,532 Elo+
Solo
Jing Wei
Jing Wei
kimaary
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 156L
1,467 Elo+
Party 3
Zhong Kui
Zhong Kui
maxander17
Zhong Kui
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 161L
1,467 Elo+
Party 3
Bacchus
Bacchus
torwenn
Bacchus
Level 84
God Stats
26W - 17L
1,626 SR
Queue Stats
70W - 119L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ellipsism93
Ratatoskr
16
10 / 4 / 5
10,607
530
11,721
18,556
8,582
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Likings
Neith
15
5 / 4 / 2
9,544
477
11,825
13,814
7,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MojaiBros
Sun Wukong
16
3 / 2 / 1
10,089
504
5,103
16,270
12,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Ymir
VargasD
Ymir
14
2 / 2 / 7
9,417
471
6,737
15,686
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 10
10,855
543
14,998
9,240
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Sisifo389
Chronos
15
5 / 8 / 2
9,563
478
11,026
17,436
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
14
1 / 6 / 1
8,588
429
4,541
17,779
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
kimaary
Jing Wei
14
1 / 5 / 2
8,952
448
9,330
14,636
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
maxander17
Zhong Kui
16
3 / 2 / 0
10,309
515
15,533
15,425
15,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
torwenn
Bacchus
13
1 / 3 / 5
8,635
432
6,687
14,207
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
24
Kills
11
12
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Ellipsism93
Ratatoskr
10
4
5
3.13
W
Neith
Likings
Neith
5
4
2
1.5
W
Sun Wukong
MojaiBros
Sun Wukong
3
2
1
1.75
L
Chronos
Sisifo389
Chronos
5
8
2
0.75
W
Ymir
VargasD
Ymir
2
2
7
2.75
L
Da Ji
1
6
1
0.25
L
Jing Wei
kimaary
Jing Wei
1
5
2
0.4
L
Zhong Kui
maxander17
Zhong Kui
3
2
0
1.5
W
4
0
10
9
L
Bacchus
torwenn
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,384
Damage
47,117
73,566
Taken
79,483
50,647
Mitigated
50,571
21,709
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Ellipsism93
Ratatoskr
11,721
2,794
0
5,000
18,556
8,582
12
5,695
12,861
0
74,132
W
Neith
Likings
Neith
11,825
5,949
0
4,676
13,814
7,093
2,993
6,463
7,351
0
71,776
W
Sun Wukong
MojaiBros
Sun Wukong
5,103
842
0
6,035
16,270
12,520
128
7,836
8,434
0
68,881
L
Chronos
Sisifo389
Chronos
11,026
3,814
0
934
17,436
5,887
0
7,168
10,268
77,566
0
W
Ymir
VargasD
Ymir
6,737
1,191
0
3,460
15,686
17,995
0
8,205
7,481
22,277
0
L
Da Ji
4,541
964
0
5,702
17,779
7,512
432
3,073
14,706
0
68,001
L
Jing Wei
kimaary
Jing Wei
9,330
5,689
0
5,366
14,636
5,094
0
4,630
10,006
0
75,883
L
Zhong Kui
maxander17
Zhong Kui
15,533
2,397
0
9,474
15,425
15,876
738
1,726
13,699
77,779
12,293
W
14,998
4,135
70
2,468
9,240
4,457
830
4,036
5,204
78,507
0
L
Bacchus
torwenn
Bacchus
6,687
484
0
3,616
14,207
16,202
0
5,138
9,069
25,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
46,047
506
Minions Killed
499
0
Camps Cleared
0
1,857,846
Distance Traveled
1,759,334
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,607
530
98
5
0
420,203
2
W
Neith
9,544
477
107
5
0
313,405
0
W
Sun Wukong
10,089
504
123
6
0
365,421
3
L
Chronos
9,563
478
110
6
0
343,482
4
W
Ymir
9,417
471
41
2
0
375,591
2
L
Da Ji
8,588
429
103
5
0
374,689
3
L
Jing Wei
8,952
448
109
5
0
318,932
4
L
Zhong Kui
10,309
515
149
7
0
329,507
4
W
Nu Wa
10,855
543
137
7
0
383,226
8
L
Bacchus
8,635
432
28
1
0
392,724
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role