Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dla
Ah Muzen Cab
Level 122
God Stats
75W - 41L
1,754 SR
Queue Stats
941W - 1,043L
1,406 Elo+
Solo
Pele
Pele
Elite_Gamer329
Pele
Level 120
God Stats
1W - 1L
1,287 SR
Queue Stats
60W - 67L
1,408 Elo+
Party 2
Medusa
Medusa
ItsMoHo_E
Medusa
Level 26
God Stats
2W - 1L
1,740 SR
Queue Stats
15W - 18L
1,286 Elo+
Party 2
Atlas
Atlas
YeRezzy
Atlas
Level 35
God Stats
5W - 6L
1,317 SR
Queue Stats
17W - 17L
1,377 Elo+
Party 2
Cerberus
Cerberus
emanuelj259
Cerberus
Level 46
God Stats
1W - 1L
1,495 SR
Queue Stats
24W - 26L
1,357 Elo+
Party 2
Team Averages
Level 70
1,519 SR
1,367 Elo+

VS

Team Averages
Level 82
1,471 SR
1,414 Elo+
Hades
Hades
SPIDERKNIGHT69
Hades
Level 69
God Stats
1W - 1L
1,238 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
ToxemicCandy90
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,390 Elo+
Party 3
Neith
Neith
WindyCityCeltic
Neith
Level 106
God Stats
7W - 5L
1,583 SR
Queue Stats
104W - 114L
1,398 Elo+
Party 1
Thanatos
Thanatos
mexicano369
Thanatos
Level 80
God Stats
11W - 12L
1,540 SR
Queue Stats
111W - 126L
1,413 Elo+
Party 3
Cthulhu
Cthulhu
superrsayan980
Cthulhu
Level 69
God Stats
1W - 2L
1,493 SR
Queue Stats
47W - 77L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dla
Ah Muzen Cab
12
12 / 0 / 3
7,323
732
12,204
7,368
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 1 / 6
6,477
648
5,460
8,779
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ItsMoHo_E
Medusa
9
2 / 1 / 0
5,405
541
3,567
5,466
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
YeRezzy
Atlas
8
0 / 1 / 7
5,037
504
2,884
6,283
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
emanuelj259
Cerberus
8
1 / 0 / 1
5,020
502
2,422
5,579
3,187
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,767
477
3,495
5,037
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
7
1 / 6 / 1
4,633
463
2,729
6,933
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 3 / 1
4,904
490
2,851
6,901
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
mexicano369
Thanatos
6
0 / 6 / 0
4,246
425
4,241
10,302
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 4 / 1
4,973
497
4,077
9,942
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
21
Kills
3
3
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dla
Ah Muzen Cab
12
0
3
13.5
W
6
1
6
9
W
Medusa
ItsMoHo_E
Medusa
2
1
0
2
L
0
2
0
0
L
Yu Huang
1
6
1
0.25
L
1
3
1
0.5
W
Atlas
YeRezzy
Atlas
0
1
7
3.5
W
Cerberus
emanuelj259
Cerberus
1
0
1
1.5
L
Thanatos
mexicano369
Thanatos
0
6
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
17,393
33,475
Taken
39,115
13,278
Mitigated
17,739
13,068
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dla
Ah Muzen Cab
12,204
6,002
0
3,830
7,368
2,663
668
2,024
5,152
0
50,835
W
5,460
2,482
0
4,344
8,779
2,844
0
1,772
6,927
0
35,645
W
Medusa
ItsMoHo_E
Medusa
3,567
1,933
0
1,867
5,466
1,616
2,585
1,341
4,085
0
34,673
L
3,495
757
43
1,341
5,037
2,016
0
1,241
3,796
17,826
0
L
Yu Huang
2,729
431
60
255
6,933
2,127
0
426
6,507
18,873
0
L
2,851
1,272
0
2,326
6,901
2,763
0
871
6,030
0
29,688
W
Atlas
YeRezzy
Atlas
2,884
1,556
0
600
6,283
2,968
0
2,403
3,860
15,250
0
W
Cerberus
emanuelj259
Cerberus
2,422
322
0
2,427
5,579
3,187
144
2,429
3,150
23,368
0
L
Thanatos
mexicano369
Thanatos
4,241
2,013
128
5,147
10,302
3,077
0
1,054
9,248
0
21,069
L
4,077
785
0
642
9,942
7,756
0
1,714
8,228
17,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
23,523
268
Minions Killed
171
0
Camps Cleared
0
953,956
Distance Traveled
895,866
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,323
732
72
7
0
194,067
1
W
Pele
6,477
648
70
7
0
214,755
2
W
Medusa
5,405
541
56
6
0
173,105
1
L
Hades
4,767
477
28
3
0
149,576
0
L
Yu Huang
4,633
463
37
4
0
182,175
2
L
Neith
4,904
490
48
5
0
175,143
2
W
Atlas
5,037
504
14
1
0
179,327
1
W
Cerberus
5,020
502
56
6
0
192,702
1
L
Thanatos
4,246
425
34
3
0
204,812
1
L
Cthulhu
4,973
497
24
2
0
184,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role