Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DaStonedVati
Cthulhu
Level 27
God Stats
2W - 0L
1,475 SR
Queue Stats
6W - 1L
1,692 Elo+
Party 1
Artio
Artio
Steaming09
Artio
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
85W - 64L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
Xx Nabonger xX
Guan Yu
Level 136
God Stats
2W - 0L
1,715 SR
Queue Stats
61W - 33L
1,643 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yaguemllik4303
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,703 SR
Queue Stats
122W - 128L
1,508 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,575 Elo+

VS

Team Averages
Level 100
1,580 SR
1,549 Elo+
Ares
Ares
G3NTL3MEN
Ares
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,559 Elo+
Party 2
Ganesha
Ganesha
Manquisimo8485
Ganesha
Level 18
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 2
Yu Huang
Yu Huang
MentionedDarkan
Yu Huang
Level 147
God Stats
0W - 1L
1,629 SR
Queue Stats
25W - 23L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
Numba7even
Hun Batz
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 219L
1,475 Elo+
Solo
Horus
Horus
TheTaskmasterX7
Horus
Level 147
God Stats
6W - 5L
1,633 SR
Queue Stats
539W - 586L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 6 / 6
9,996
833
10,567
10,844
4,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
DaStonedVati
Cthulhu
14
1 / 3 / 9
8,674
723
9,533
14,923
9,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
15
0 / 3 / 10
9,089
757
7,772
16,344
18,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 4 / 11
10,162
847
9,401
19,211
16,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Yaguemllik4303
Ah Muzen Cab
19
9 / 3 / 10
11,844
987
25,473
14,589
6,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
6 / 1 / 5
8,515
710
7,620
8,199
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 3 / 17
8,676
723
9,540
18,154
26,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
18
7 / 4 / 11
10,360
863
19,359
14,142
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Numba7even
Hun Batz
14
2 / 7 / 7
8,395
700
11,460
13,474
5,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 8
8,343
695
9,072
18,642
17,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
66
20
Kills
18
19
Deaths
20
46
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
6
6
1.5
W
Cthulhu
DaStonedVati
Cthulhu
1
3
9
1.83
L
Ares
6
1
5
8.5
L
0
3
17
2.83
L
Yu Huang
7
4
11
3.13
L
Hun Batz
Numba7even
Hun Batz
2
7
7
0.79
W
Artio
0
3
10
1.67
L
3
5
8
1.4
W
4
4
11
2.38
W
Ah Muzen Cab
Yaguemllik4303
Ah Muzen Cab
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,746
Damage
57,051
75,911
Taken
72,611
56,176
Mitigated
62,907
33,222
Healing
25,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,567
6,349
0
658
10,844
4,510
1,675
4,812
5,996
0
17,939
W
Cthulhu
DaStonedVati
Cthulhu
9,533
924
2,342
2,564
14,923
9,656
281
8,348
6,324
19,650
0
L
Ares
7,620
421
1,363
2,260
8,199
6,313
0
1,794
6,373
10,753
0
L
9,540
1,416
2,203
2,641
18,154
26,050
0
6,678
11,001
19,056
0
L
Yu Huang
19,359
2,024
1,557
3,681
14,142
6,653
40
3,265
10,795
33,332
0
L
Hun Batz
Numba7even
Hun Batz
11,460
1,642
565
421
13,474
5,956
0
2,978
10,372
0
26,462
W
Artio
7,772
853
4,483
5,669
16,344
18,212
223
8,308
7,689
11,111
0
L
9,072
3,795
5,150
5,645
18,642
17,935
0
2,590
15,715
2,812
16,720
W
9,401
1,328
5,713
6,689
19,211
16,955
391
7,167
11,771
0
14,889
W
Ah Muzen Cab
Yaguemllik4303
Ah Muzen Cab
25,473
10,499
952
4,152
14,589
6,843
5,125
8,293
6,034
0
53,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
44,289
120
Minions Killed
140
0
Camps Cleared
0
1,167,727
Distance Traveled
1,018,193
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,996
833
24
2
0
217,011
0
W
Cthulhu
8,674
723
16
1
0
238,845
0
L
Ares
8,515
710
5
0
0
226,963
3
L
Ganesha
8,676
723
2
0
0
227,331
4
L
Yu Huang
10,360
863
52
4
0
208,586
0
L
Hun Batz
8,395
700
52
4
0
165,634
0
W
Artio
9,089
757
4
0
0
237,479
0
L
Horus
8,343
695
29
2
0
189,679
4
W
Guan Yu
10,162
847
5
0
0
244,688
3
W
Ah Muzen Cab
11,844
987
71
6
0
229,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role