Player Matchup

Artemis
Artemis
BeardedFeeder
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 2
Vamana
Vamana
SinnyWinny
Vamana
Level 67
God Stats
4W - 5L
1,479 SR
Queue Stats
83W - 87L
1,406 Elo+
Party 2
Ymir
Ymir
shadowgirl01
Ymir
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,299 Elo+
Party 2
Team Averages
Level 65
1,493 SR
1,444 Elo+

VS

Team Averages
Level 33
1,373 SR
968 Elo+
Cupid
Cupid
MushMaster33823
Cupid
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 14L
1,054 Elo+
Party 1
Cabrakan
Cabrakan
Stripxz
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
748 Elo+
Party 1
Vulcan
Vulcan
VOI Fade
Vulcan
Level 65
God Stats
0W - 2L
1,120 SR
Queue Stats
5W - 14L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 1 / 6
8,935
812
12,095
7,238
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
SinnyWinny
Vamana
13
9 / 2 / 2
10,134
921
7,682
15,861
17,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 1 / 10
8,953
814
6,715
12,496
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,846
622
3,513
8,656
3,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Stripxz
Cabrakan
10
0 / 3 / 2
6,600
600
1,037
13,371
10,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
VOI Fade
Vulcan
10
2 / 8 / 1
7,354
669
8,802
10,598
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
3
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
1
6
7
L
1
4
1
0.38
W
Vamana
SinnyWinny
Vamana
9
2
2
5
L
Cabrakan
Stripxz
Cabrakan
0
3
2
0.33
L
Vulcan
VOI Fade
Vulcan
2
8
1
0.31
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,492
Damage
13,352
35,595
Taken
32,625
32,288
Mitigated
18,967
8,445
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
12,095
5,878
0
670
7,238
3,498
1,561
3,607
3,631
0
42,735
L
3,513
2,255
388
1,827
8,656
3,718
0
2,725
5,931
0
13,442
W
Vamana
SinnyWinny
Vamana
7,682
3,165
80
4,531
15,861
17,005
309
4,184
11,677
3,428
23,980
L
Cabrakan
Stripxz
Cabrakan
1,037
294
0
2,774
13,371
10,699
22
2,929
10,442
2,796
0
L
Vulcan
VOI Fade
Vulcan
8,802
2,066
0
0
10,598
4,550
0
1,763
8,835
23,736
0
W
6,715
965
0
3,164
12,496
11,785
286
2,920
9,576
16,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
20,800
135
Minions Killed
43
9
Camps Cleared
0
624,547
Distance Traveled
486,880
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,935
812
78
7
7
193,024
0
L
Cupid
6,846
622
13
1
0
176,364
0
W
Vamana
10,134
921
44
4
1
224,643
1
L
Cabrakan
6,600
600
3
0
0
145,455
0
L
Vulcan
7,354
669
27
2
0
165,061
2
W
Ymir
8,953
814
13
1
1
206,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role