Player Matchup

Zhong Kui
Zhong Kui
DaEpicPandaa
Zhong Kui
Level 118
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 8L
1,027 Elo+
Party 2
Xing Tian
Xing Tian
OL_GIRLZ_OL_BOY
Xing Tian
Level 81
God Stats
4W - 7L
1,274 SR
Queue Stats
112W - 172L
1,341 Elo+
Party 2
Artemis
Artemis
slanderbill18
Artemis
Level 7
God Stats
1W - 4L
1,247 SR
Queue Stats
5W - 26L
1,120 Elo+
Party 2
Team Averages
Level 69
1,423 SR
1,163 Elo+

VS

Team Averages
Level 38
1,485 SR
1,456 Elo+
Anubis
Anubis
DepressionVille-
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
ImKatsuo
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Party 1
Neith
Neith
itbongbong
Neith
Level 26
God Stats
2W - 2L
1,455 SR
Queue Stats
8W - 6L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaEpicPandaa
Zhong Kui
17
3 / 5 / 7
12,561
661
19,105
20,480
12,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
OL_GIRLZ_OL_BOY
Xing Tian
17
5 / 2 / 6
13,643
718
12,583
22,723
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
17
3 / 7 / 5
12,619
664
6,521
15,204
4,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 7
13,984
736
17,939
24,566
13,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ImKatsuo
Cthulhu
14
3 / 0 / 4
11,459
603
5,566
8,746
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
18
4 / 3 / 9
12,991
684
18,842
12,822
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
14
14
Deaths
11
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DaEpicPandaa
Zhong Kui
3
5
7
1.3
L
7
8
7
1.31
L
Cthulhu
ImKatsuo
Cthulhu
3
0
4
5
W
Xing Tian
OL_GIRLZ_OL_BOY
Xing Tian
5
2
6
4
L
Neith
4
3
9
2.83
W
Artemis
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
42,347
58,407
Taken
46,134
36,589
Mitigated
26,600
8,610
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DaEpicPandaa
Zhong Kui
19,105
1,163
5
4,775
20,480
12,517
725
8,275
11,962
68,266
0
L
17,939
519
0
6,250
24,566
13,842
0
16,967
7,599
72,986
0
L
Cthulhu
ImKatsuo
Cthulhu
5,566
346
518
1,322
8,746
7,548
0
6,178
2,568
19,733
0
W
Xing Tian
OL_GIRLZ_OL_BOY
Xing Tian
12,583
1,026
306
2,688
22,723
19,084
677
6,812
15,656
27,949
0
L
Neith
18,842
12,148
84
1,636
12,822
5,210
496
9,032
3,790
0
54,538
W
Artemis
6,521
2,277
0
836
15,204
4,988
1,307
8,406
6,701
0
34,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
38,434
186
Minions Killed
183
9
Camps Cleared
5
903,838
Distance Traveled
744,505
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,561
661
115
6
4
288,590
1
L
Anubis
13,984
736
91
5
5
257,548
3
L
Cthulhu
11,459
603
39
2
0
211,636
1
W
Xing Tian
13,643
718
23
1
1
346,526
1
L
Neith
12,991
684
53
3
0
275,321
2
W
Artemis
12,619
664
48
3
4
268,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role