Player Matchup

Hercules
Hercules
ImaLumberjeff
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
Ogreens
Ah Puch
Level 124
God Stats
5W - 9L
1,491 SR
Queue Stats
19W - 39L
1,408 Elo+
Solo
Chiron
Chiron
SmoothDuder
Chiron
Level 125
God Stats
1W - 2L
1,646 SR
Queue Stats
88W - 64L
1,625 Elo+
Party 2
Team Averages
Level 87
1,546 SR
1,507 Elo+

VS

Team Averages
Level 146
1,732 SR
1,551 Elo+
Chernobog
Chernobog
Ashingflames
Chernobog
Level 147
God Stats
11W - 9L
1,810 SR
Queue Stats
552W - 794L
1,446 Elo+
Solo
Hera
Hera
Darkcannibal
Hera
Level 133
God Stats
1W - 0L
1,517 SR
Queue Stats
128W - 136L
1,567 Elo+
Party 1
Hun Batz
Hun Batz
üDarknigthü
Hun Batz
Level 159
God Stats
2W - 1L
1,869 SR
Queue Stats
107W - 99L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImaLumberjeff
Hercules
17
3 / 3 / 5
12,253
645
7,056
19,490
17,008
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Ogreens
Ah Puch
17
3 / 4 / 8
12,493
658
17,154
16,360
8,191
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
7 / 5 / 5
12,677
667
21,178
17,108
7,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ashingflames
Chernobog
19
7 / 4 / 3
13,592
715
16,672
18,010
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 7 / 6
11,957
629
10,501
14,800
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
üDarknigthü
Hun Batz
19
4 / 2 / 8
13,046
687
16,569
22,263
22,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
13
Kills
12
12
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ashingflames
Chernobog
7
4
3
2.13
W
1
7
6
0.57
L
Hercules
ImaLumberjeff
Hercules
3
3
5
1.83
L
Ah Puch
Ogreens
Ah Puch
3
4
8
1.75
L
Chiron
7
5
5
1.9
W
Hun Batz
üDarknigthü
Hun Batz
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
43,742
52,958
Taken
55,073
33,077
Mitigated
39,201
13,457
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ashingflames
Chernobog
16,672
9,591
0
3,165
18,010
9,926
1,972
6,801
11,209
0
48,274
W
10,501
2,482
0
480
14,800
7,263
404
4,586
10,214
50,665
0
L
Hercules
ImaLumberjeff
Hercules
7,056
1,769
0
3,327
19,490
17,008
145
4,399
15,091
200
22,281
L
Ah Puch
Ogreens
Ah Puch
17,154
884
0
4,673
16,360
8,191
278
3,456
12,904
67,633
0
L
Chiron
21,178
8,422
1,220
4,237
17,108
7,878
664
3,595
13,494
0
57,940
W
Hun Batz
üDarknigthü
Hun Batz
16,569
3,022
0
5,446
22,263
22,012
94
6,221
16,042
0
47,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
38,595
200
Minions Killed
241
5
Camps Cleared
10
932,842
Distance Traveled
950,181
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,592
715
89
5
3
311,227
1
W
Hera
11,957
629
92
5
2
305,614
4
L
Hercules
12,253
645
20
1
1
311,620
2
L
Ah Puch
12,493
658
108
6
3
307,608
4
L
Chiron
12,677
667
72
4
1
313,614
3
W
Hun Batz
13,046
687
60
3
5
333,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role