Player Matchup

Hachiman
Hachiman
BeardedFeeder
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
SinnyWinny
Ymir
Level 67
God Stats
5W - 6L
1,453 SR
Queue Stats
83W - 87L
1,398 Elo+
Party 1
Ares
Ares
shadowgirl01
Ares
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,278 Elo+
Party 1
Team Averages
Level 65
1,484 SR
1,392 Elo+

VS

Team Averages
Level 63
1,498 SR
1,292 Elo+
Rama
Rama
Lensty-
Rama
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
esty2005
Cthulhu
Level 35
God Stats
1W - 2L
1,310 SR
Queue Stats
14W - 27L
1,264 Elo+
Party 2
Ra
Ra
rams140
Ra
Level 79
God Stats
0W - 1L
1,685 SR
Queue Stats
19W - 37L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeardedFeeder
Hachiman
13
6 / 1 / 7
8,221
822
14,356
8,099
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 3 / 6
7,735
774
5,169
12,287
13,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 9
8,188
819
6,576
14,398
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Lensty-
Rama
10
1 / 4 / 3
6,604
660
6,222
9,007
3,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
esty2005
Cthulhu
10
1 / 6 / 2
6,672
667
5,506
14,319
11,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 3 / 1
7,315
732
9,963
6,808
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BeardedFeeder
Hachiman
6
1
7
9.5
L
Rama
Lensty-
Rama
1
4
3
0.63
W
3
3
6
2
L
Cthulhu
esty2005
Cthulhu
1
6
2
0.33
L
3
3
1
1.17
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
21,691
34,784
Taken
30,134
32,255
Mitigated
17,952
6,473
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BeardedFeeder
Hachiman
14,356
9,219
0
750
8,099
3,853
0
3,768
4,331
0
37,233
L
Rama
Lensty-
Rama
6,222
5,132
0
1,736
9,007
3,702
0
3,943
5,064
0
15,423
W
5,169
1,499
413
1,230
12,287
13,046
225
6,905
5,382
10,605
0
L
Cthulhu
esty2005
Cthulhu
5,506
335
525
1,061
14,319
11,408
0
5,998
8,321
15,135
0
L
9,963
1,254
709
1,413
6,808
2,842
0
2,037
4,771
30,757
0
W
6,576
758
527
3,553
14,398
15,356
28
5,110
9,288
13,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
20,591
80
Minions Killed
89
4
Camps Cleared
3
492,572
Distance Traveled
482,899
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,221
822
51
5
3
163,751
0
L
Rama
6,604
660
23
2
2
144,856
2
W
Ymir
7,735
774
15
2
1
152,709
0
L
Cthulhu
6,672
667
21
2
0
154,208
3
L
Ra
7,315
732
45
5
1
183,835
0
W
Ares
8,188
819
14
1
0
176,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role