Player Matchup

Thoth
Thoth
 
Thoth
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MessageRunner
Atlas
Level 89
God Stats
6W - 7L
1,486 SR
Queue Stats
28W - 33L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
Skuller89
Jing Wei
Level 82
God Stats
2W - 1L
1,491 SR
Queue Stats
41W - 45L
1,447 Elo+
Party 1
Team Averages
Level 103
1,492 SR
1,471 Elo+

VS

Team Averages
Level 99
1,500 SR
1,456 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GoatBoJangles
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,417 Elo+
Party 2
Hel
Hel
Harp Dabby
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 1 / 7
10,489
699
8,874
7,045
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 12
10,790
719
8,376
17,148
19,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Skuller89
Jing Wei
17
10 / 0 / 3
11,568
771
20,095
15,040
6,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 4 / 1
9,780
652
10,416
14,807
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 1
8,691
579
6,583
15,983
5,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 2
8,401
560
9,373
12,885
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
7
5.5
L
Hou Yi
 
Hou Yi
2
4
1
0.63
L
1
5
1
0.3
L
0
5
2
0.2
W
1
2
12
3.5
W
Jing Wei
Skuller89
Jing Wei
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,345
Damage
26,372
39,233
Taken
43,675
28,343
Mitigated
14,932
6,401
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,874
263
241
801
7,045
2,460
1,462
1,227
5,818
51,015
0
L
Hou Yi
 
Hou Yi
10,416
4,339
0
500
14,807
5,356
0
5,243
9,564
0
45,385
L
6,583
716
0
417
15,983
5,285
0
6,805
9,178
0
23,108
L
9,373
770
2,658
4,336
12,885
4,291
0
5,688
7,197
23,026
0
W
8,376
3,316
0
1,773
17,148
19,373
105
3,772
13,376
18,881
0
W
Jing Wei
Skuller89
Jing Wei
20,095
15,205
0
3,586
15,040
6,510
1,346
4,694
10,346
0
50,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
26,872
174
Minions Killed
150
6
Camps Cleared
7
893,315
Distance Traveled
763,184
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,489
699
88
6
4
280,587
3
L
Hou Yi
9,780
652
85
6
3
263,788
4
L
Loki
8,691
579
28
2
3
253,510
0
L
Hel
8,401
560
37
2
1
245,886
0
W
Atlas
10,790
719
20
1
0
305,419
5
W
Jing Wei
11,568
771
66
4
2
307,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role