Player Matchup

Agni
Agni
DodoSlayer55
Agni
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 105L
1,332 Elo+
Party 2
Nemesis
Nemesis
Dodomore22
Nemesis
Level 124
God Stats
11W - 8L
1,555 SR
Queue Stats
366W - 379L
1,551 Elo+
Party 2
Skadi
Skadi
LLLCUBED
Skadi
Level 127
God Stats
5W - 6L
1,355 SR
Queue Stats
484W - 556L
1,451 Elo+
Solo
Ymir
Ymir
Mikeoxlonger
Ymir
Level 67
God Stats
3W - 0L
1,431 SR
Queue Stats
7W - 8L
1,430 Elo+
Solo
Heimdallr
Heimdallr
Rachi443
Heimdallr
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 149L
1,394 Elo+
Party 2
Team Averages
Level 96
1,468 SR
1,432 Elo+

VS

Team Averages
Level 105
1,592 SR
1,493 Elo+
Artemis
Artemis
Chelsea124
Artemis
Level 125
God Stats
2W - 3L
1,438 SR
Queue Stats
138W - 125L
1,507 Elo+
Party 1
Achilles
Achilles
DashedApe
Achilles
Level 61
God Stats
3W - 9L
1,461 SR
Queue Stats
236W - 240L
1,446 Elo+
Party 1
Chang'e
Chang'e
Lordoxer
Chang'e
Level 103
God Stats
5W - 3L
1,787 SR
Queue Stats
132W - 155L
1,491 Elo+
Party 3
Arachne
Arachne
UlrikkeF
Arachne
Level 79
God Stats
7W - 4L
1,600 SR
Queue Stats
147W - 183L
1,459 Elo+
Party 3
Athena
Athena
sunshineinblack
Athena
Level 158
God Stats
7W - 10L
1,674 SR
Queue Stats
471W - 402L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,013
603
823
2,075
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Dodomore22
Nemesis
5
1 / 0 / 0
3,334
667
1,604
3,375
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
LLLCUBED
Skadi
5
0 / 0 / 0
3,147
629
535
1,590
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,328
666
363
1,460
778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Rachi443
Heimdallr
6
0 / 0 / 0
3,751
750
1,140
2,277
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chelsea124
Artemis
1
0 / 0 / 0
942
188
0
0
0
Achilles
DashedApe
Achilles
5
0 / 0 / 0
2,954
591
959
2,402
1,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Lordoxer
Chang'e
6
2 / 1 / 0
3,896
779
1,971
3,457
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
UlrikkeF
Arachne
5
0 / 0 / 1
3,259
652
692
2,591
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
0 / 0 / 0
2,750
550
116
1,090
625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chelsea124
Artemis
0
0
0
0
L
Achilles
DashedApe
Achilles
0
0
0
0
W
0
2
0
0
W
Nemesis
Dodomore22
Nemesis
1
0
0
1
W
Skadi
LLLCUBED
Skadi
0
0
0
0
L
Chang'e
Lordoxer
Chang'e
2
1
0
2
W
0
0
0
0
W
Heimdallr
Rachi443
Heimdallr
0
0
0
0
L
Arachne
UlrikkeF
Arachne
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,465
Damage
3,738
10,777
Taken
9,540
3,624
Mitigated
4,022
2,230
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chelsea124
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
DashedApe
Achilles
959
99
0
817
2,402
1,363
0
0
2,402
0
8,084
W
823
109
0
0
2,075
734
0
1,041
1,034
10,232
0
W
Nemesis
Dodomore22
Nemesis
1,604
700
0
655
3,375
1,026
0
930
2,445
0
11,521
W
Skadi
LLLCUBED
Skadi
535
234
0
781
1,590
413
648
48
1,542
0
15,864
L
Chang'e
Lordoxer
Chang'e
1,971
70
197
1,423
3,457
1,087
29
646
2,811
16,835
0
W
363
217
0
141
1,460
778
299
68
1,392
8,738
0
W
Heimdallr
Rachi443
Heimdallr
1,140
684
0
653
2,277
673
206
0
2,105
0
17,307
L
Arachne
UlrikkeF
Arachne
692
341
0
1,187
2,591
947
0
177
2,414
0
13,554
L
116
0
0
0
1,090
625
0
363
727
4,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,573
Gold Earned
13,801
119
Minions Killed
75
0
Camps Cleared
0
467,368
Distance Traveled
374,977
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
942
188
0
0
0
0
0
L
Achilles
2,954
591
11
2
0
121,986
0
W
Agni
3,013
603
19
4
0
103,021
3
W
Nemesis
3,334
667
26
5
0
110,197
2
W
Skadi
3,147
629
31
6
0
83,358
1
L
Chang'e
3,896
779
31
6
0
103,688
0
W
Ymir
3,328
666
12
2
0
100,822
0
W
Heimdallr
3,751
750
31
6
0
69,970
1
L
Arachne
3,259
652
33
7
0
99,232
1
L
Athena
2,750
550
0
0
0
50,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role