Player Matchup

Fafnir
Fafnir
FaithfulWinner
Fafnir
Level 69
God Stats
11W - 8L
1,602 SR
Queue Stats
88W - 102L
1,417 Elo+
Party 1
Rama
Rama
Heartbeat004
Rama
Level 155
God Stats
4W - 2L
1,748 SR
Queue Stats
96W - 108L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
Tomahawk1x
Amaterasu
Level 112
God Stats
7W - 4L
1,447 SR
Queue Stats
211W - 228L
1,487 Elo+
Solo
Arachne
Arachne
TooTallTito
Arachne
Level 108
God Stats
2W - 1L
1,411 SR
Queue Stats
52W - 44L
1,439 Elo+
Solo
Discordia
Discordia
val8al
Discordia
Level 111
God Stats
1W - 1L
1,238 SR
Queue Stats
167W - 185L
1,431 Elo+
Solo
Team Averages
Level 111
1,489 SR
1,446 Elo+

VS

Team Averages
Level 101
1,537 SR
1,438 Elo+
Xing Tian
Xing Tian
Accident45
Xing Tian
Level 107
God Stats
3W - 4L
1,501 SR
Queue Stats
168W - 164L
1,484 Elo+
Solo
Odin
Odin
EVILAVENGER1010
Odin
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 145L
1,436 Elo+
Solo
Hun Batz
Hun Batz
Matt Olsten
Hun Batz
Level 124
God Stats
4W - 2L
1,701 SR
Queue Stats
269W - 290L
1,449 Elo+
Solo
Aphrodite
Aphrodite
MoonSenshi
Aphrodite
Level 68
God Stats
23W - 19L
1,567 SR
Queue Stats
101W - 112L
1,465 Elo+
Solo
Danzaburou
Danzaburou
katecos22
Danzaburou
Level 60
God Stats
3W - 8L
1,416 SR
Queue Stats
232W - 240L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
10,511
457
5,547
19,139
24,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 2
12,108
526
7,069
16,396
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Tomahawk1x
Amaterasu
20
8 / 0 / 4
14,211
618
21,942
24,307
25,738
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
TooTallTito
Arachne
20
8 / 2 / 2
12,808
557
14,142
20,051
8,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
val8al
Discordia
15
0 / 3 / 6
10,450
454
13,366
9,955
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Accident45
Xing Tian
15
2 / 4 / 0
9,798
426
8,798
25,021
31,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 1 / 0
6,119
266
374
2,304
960
Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Matt Olsten
Hun Batz
6
1 / 2 / 1
7,241
315
2,939
6,772
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
MoonSenshi
Aphrodite
17
1 / 4 / 2
10,942
476
18,552
24,305
14,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
katecos22
Danzaburou
15
2 / 7 / 2
9,847
428
13,453
23,612
11,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
6
9
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Accident45
Xing Tian
2
4
0
0.5
L
0
1
0
0
W
0
2
9
2.25
W
2
2
2
1.5
L
Hun Batz
Matt Olsten
Hun Batz
1
2
1
0.75
L
Aphrodite
MoonSenshi
Aphrodite
1
4
2
0.5
W
Amaterasu
Tomahawk1x
Amaterasu
8
0
4
10
W
Arachne
TooTallTito
Arachne
8
2
2
4.5
L
Danzaburou
katecos22
Danzaburou
2
7
2
0.43
W
Discordia
val8al
Discordia
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,066
Damage
44,116
89,848
Taken
82,014
69,818
Mitigated
59,573
32,178
Healing
24,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Accident45
Xing Tian
8,798
977
0
965
25,021
31,000
350
5,960
19,061
56,970
0
L
374
39
0
750
2,304
960
0
264
2,040
0
5,176
W
5,547
1,427
0
4,632
19,139
24,720
1,312
6,284
12,272
24,906
0
W
7,069
6,339
0
8,322
16,396
7,088
4,666
3,724
12,254
0
108,317
L
Hun Batz
Matt Olsten
Hun Batz
2,939
1,217
0
750
6,772
2,068
0
817
5,955
0
22,203
L
Aphrodite
MoonSenshi
Aphrodite
18,552
439
4,445
11,789
24,305
14,372
0
8,114
16,191
109,409
0
W
Amaterasu
Tomahawk1x
Amaterasu
21,942
10,772
0
11,553
24,307
25,738
6,654
8,488
15,521
0
139,386
W
Arachne
TooTallTito
Arachne
14,142
9,440
0
7,277
20,051
8,750
1,465
3,918
15,515
0
131,881
L
Danzaburou
katecos22
Danzaburou
13,453
5,176
0
5,607
23,612
11,173
541
3,758
19,854
0
75,862
W
Discordia
val8al
Discordia
13,366
806
0
394
9,955
3,522
3,012
4,486
5,239
75,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,088
Gold Earned
43,947
666
Minions Killed
446
0
Camps Cleared
0
2,272,057
Distance Traveled
1,591,559
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,798
426
86
4
0
391,133
8
L
Odin
6,119
266
11
0
0
36,449
0
W
Fafnir
10,511
457
21
1
0
435,518
2
W
Rama
12,108
526
155
7
0
355,370
6
L
Hun Batz
7,241
315
46
2
0
445,292
3
L
Aphrodite
10,942
476
180
8
0
369,328
11
W
Amaterasu
14,211
618
223
10
0
474,410
1
W
Arachne
12,808
557
171
7
0
562,273
1
L
Danzaburou
9,847
428
123
5
0
349,357
4
W
Discordia
10,450
454
96
4
0
444,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role