Player Matchup

Ares
Ares
Diamond I
Augustanạ
Ares
Diamond I
Level 60
God Stats
1W - 0L
1,704 SR
Queue Stats
82W - 68L
2,454 MMR
Solo
Ra
Ra
Masters
N1NJA_ASSASS1N_1
Ra
Masters
Level 134
God Stats
1W - 3L
1,220 SR
Queue Stats
232W - 216L
2,552 MMR
Solo
Kukulkan
Kukulkan
Masters
WasWho
Kukulkan
Masters
Level 96
God Stats
55W - 44L
1,704 SR
Queue Stats
247W - 238L
2,564 MMR
Solo
Thor
Thor
Masters
drew hvcks
Thor
Masters
Level 160
God Stats
25W - 22L
1,643 SR
Queue Stats
332W - 288L
2,867 MMR
Party 1
Jing Wei
Jing Wei
Grandmaster
Ąsuna
Jing Wei
Grandmaster
Level 126
God Stats
5W - 1L
1,998 SR
Queue Stats
511W - 368L
3,110 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 115
1,654 SR
2,709 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,722 SR
2,715 MMR
Khepri
Khepri
Diamond II
Danny_TheWise
Khepri
Diamond II
Level 148
God Stats
10W - 3L
2,084 SR
Queue Stats
192W - 191L
2,376 MMR
Solo
Hera
Hera
Masters
Yαos
Hera
Masters
Level 150
God Stats
5W - 5L
1,566 SR
Queue Stats
530W - 484L
2,726 MMR
Party 2
Nemesis
Nemesis
Masters
itadоri
Nemesis
Masters
Level 123
God Stats
1W - 2L
1,770 SR
Queue Stats
35W - 22L
2,862 MMR
Party 2
Hou Yi
Hou Yi
Grandmaster
lHaymakerl
Hou Yi
Grandmaster
Level 160
God Stats
39W - 30L
1,678 SR
Queue Stats
980W - 740L
3,166 MMR
Solo
Ah Puch
Ah Puch
Masters
ovatsug 96
Ah Puch
Masters
Level 160
God Stats
1W - 1L
1,511 SR
Queue Stats
300W - 283L
2,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
9,007
500
8,962
11,417
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 1 / 1
9,788
544
7,397
11,884
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
WasWho
Kukulkan
16
4 / 1 / 5
10,123
562
7,658
7,877
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 2 / 6
10,424
579
9,769
15,499
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Ąsuna
Jing Wei
18
6 / 1 / 7
11,867
659
19,710
18,832
8,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraMercuryArachne

VS

Bans
CliodhnaGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,085
394
3,917
14,339
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Yαos
Hera
13
2 / 8 / 1
8,104
450
8,746
12,953
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
itadоri
Nemesis
14
1 / 2 / 2
8,465
470
7,287
12,325
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
lHaymakerl
Hou Yi
14
1 / 7 / 1
8,840
491
9,106
17,803
6,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
ovatsug 96
Ah Puch
17
1 / 1 / 0
9,561
531
9,680
12,269
5,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
5
5
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
0
4
2
0.25
W
0
1
1
0.5
W
Kukulkan
WasWho
Kukulkan
4
1
5
6.5
L
Hera
Yαos
Hera
2
8
1
0.31
W
9
2
6
6
L
Nemesis
itadоri
Nemesis
1
2
2
1
L
Hou Yi
lHaymakerl
Hou Yi
1
7
1
0.21
L
Ah Puch
ovatsug 96
Ah Puch
1
1
0
1
W
Jing Wei
Ąsuna
Jing Wei
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,496
Damage
38,736
65,509
Taken
69,689
35,880
Mitigated
38,124
25,413
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,962
1,306
0
2,567
11,417
9,921
0
5,012
6,359
24,209
0
L
3,917
372
0
1,263
14,339
15,050
0
8,155
6,184
21,137
0
W
7,397
1,197
18
4,423
11,884
5,352
0
9,275
2,609
82,604
0
W
Kukulkan
WasWho
Kukulkan
7,658
854
0
3,920
7,877
3,867
0
3,726
3,957
106,974
0
L
Hera
Yαos
Hera
8,746
2,512
0
30
12,953
5,432
0
3,512
9,441
62,772
0
W
9,769
4,583
0
3,121
15,499
8,108
0
3,383
11,940
0
94,661
L
Nemesis
itadоri
Nemesis
7,287
3,184
0
1,682
12,325
6,029
0
2,349
9,976
0
75,823
L
Hou Yi
lHaymakerl
Hou Yi
9,106
6,285
0
4,945
17,803
6,468
0
2,186
15,617
0
59,715
L
Ah Puch
ovatsug 96
Ah Puch
9,680
1,075
0
7,462
12,269
5,145
0
7,345
4,454
95,387
0
W
Jing Wei
Ąsuna
Jing Wei
19,710
17,774
0
11,364
18,832
8,632
0
2,925
15,881
0
126,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
42,055
701
Minions Killed
556
0
Camps Cleared
0
1,832,224
Distance Traveled
1,728,494
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,007
500
25
1
0
386,868
6
L
Khepri
7,085
394
24
1
0
329,071
3
W
Ra
9,788
544
182
10
0
368,003
9
W
Kukulkan
10,123
562
182
10
0
351,563
11
L
Hera
8,104
450
128
7
0
320,022
3
W
Thor
10,424
579
134
7
0
383,963
4
L
Nemesis
8,465
470
122
7
0
430,134
2
L
Hou Yi
8,840
491
122
7
0
301,878
1
L
Ah Puch
9,561
531
160
9
0
347,389
10
W
Jing Wei
11,867
659
178
10
0
341,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role