Player Matchup

Hel
Hel
ALEXZ_YTH
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,291 Elo+
Party 3
Hercules
Hercules
Calaveitor088
Hercules
Level 152
God Stats
0W - 2L
1,714 SR
Queue Stats
194W - 119L
1,521 Elo+
Party 3
Ullr
Ullr
Skilled_Revenent
Ullr
Level 151
God Stats
4W - 4L
1,519 SR
Queue Stats
179W - 186L
1,491 Elo+
Party 2
Poseidon
Poseidon
jonilobo69
Poseidon
Level 83
God Stats
2W - 13L
1,292 SR
Queue Stats
129W - 115L
1,437 Elo+
Party 3
Awilix
Awilix
k9xIEnergy
Awilix
Level 118
God Stats
20W - 22L
1,519 SR
Queue Stats
218W - 215L
1,478 Elo+
Party 2
Team Averages
Level 118
1,509 SR
1,443 Elo+

VS

Team Averages
Level 118
1,470 SR
1,447 Elo+
King Arthur
King Arthur
Adroitcub6913
King Arthur
Level 108
God Stats
4W - 7L
1,349 SR
Queue Stats
145W - 139L
1,447 Elo+
Solo
Medusa
Medusa
Alathenia
Medusa
Level 121
God Stats
5W - 3L
1,425 SR
Queue Stats
87W - 97L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
ChromaIVK
Ne Zha
Level 90
God Stats
2W - 3L
1,709 SR
Queue Stats
151W - 178L
1,397 Elo+
Party 1
Cerberus
Cerberus
QFrozenAceQ
Cerberus
Level 120
God Stats
1W - 3L
1,312 SR
Queue Stats
58W - 61L
1,488 Elo+
Solo
Chang'e
Chang'e
SilencedMight
Chang'e
Level 149
God Stats
20W - 16L
1,555 SR
Queue Stats
298W - 329L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
9,242
342
5,009
22,465
13,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Calaveitor088
Hercules
20
2 / 2 / 2
13,840
513
16,229
28,010
38,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 4 / 2
12,718
471
14,453
19,716
9,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
jonilobo69
Poseidon
17
2 / 11 / 4
11,493
426
12,699
22,463
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
k9xIEnergy
Awilix
18
6 / 10 / 5
12,343
457
17,748
26,462
12,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adroitcub6913
King Arthur
20
4 / 1 / 8
13,692
507
17,708
22,405
28,444
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Medusa
Alathenia
Medusa
20
8 / 3 / 6
14,739
546
16,641
22,083
9,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
ChromaIVK
Ne Zha
20
16 / 4 / 12
15,057
558
24,882
25,316
14,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
QFrozenAceQ
Cerberus
20
3 / 2 / 18
13,312
493
11,896
27,124
34,571
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
20
5 / 3 / 17
13,010
482
22,659
21,973
9,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
13
Kills
36
36
Deaths
13
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
King Arthur
Adroitcub6913
King Arthur
4
1
8
8
W
Medusa
Alathenia
Medusa
8
3
6
3.67
L
Hercules
Calaveitor088
Hercules
2
2
2
1.5
W
Ne Zha
ChromaIVK
Ne Zha
16
4
12
5.5
W
Cerberus
QFrozenAceQ
Cerberus
3
2
18
6
W
Chang'e
5
3
17
4.5
L
3
4
2
1
L
Poseidon
jonilobo69
Poseidon
2
11
4
0.36
L
Awilix
k9xIEnergy
Awilix
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,138
Damage
93,786
119,116
Taken
118,901
82,284
Mitigated
96,950
33,900
Healing
45,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,009
582
3,742
6,225
22,465
13,399
240
9,572
12,893
26,897
0
W
King Arthur
Adroitcub6913
King Arthur
17,708
3,109
0
4,199
22,405
28,444
564
2,030
20,375
0
103,268
W
Medusa
Alathenia
Medusa
16,641
8,229
0
8,736
22,083
9,904
3,667
3,619
18,464
0
131,151
L
Hercules
Calaveitor088
Hercules
16,229
6,941
0
12,181
28,010
38,925
654
5,168
22,842
0
120,701
W
Ne Zha
ChromaIVK
Ne Zha
24,882
10,273
0
4,720
25,316
14,581
489
4,004
21,312
0
154,247
W
Cerberus
QFrozenAceQ
Cerberus
11,896
522
904
8,364
27,124
34,571
493
4,434
22,690
68,787
0
W
Chang'e
22,659
1,379
6,415
12,542
21,973
9,450
2,839
4,895
17,078
115,220
0
L
14,453
5,382
0
4,140
19,716
9,624
0
3,519
16,197
0
131,910
L
Poseidon
jonilobo69
Poseidon
12,699
1,590
0
1,641
22,463
7,727
509
9,367
13,096
75,090
0
L
Awilix
k9xIEnergy
Awilix
17,748
6,294
0
5,971
26,462
12,609
0
7,339
19,123
0
97,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,636
Gold Earned
69,810
667
Minions Killed
795
0
Camps Cleared
0
2,401,771
Distance Traveled
2,530,781
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,242
342
47
2
0
485,901
4
W
King Arthur
13,692
507
169
6
0
481,543
2
W
Medusa
14,739
546
191
7
0
460,619
3
L
Hercules
13,840
513
210
8
0
545,015
5
W
Ne Zha
15,057
558
160
6
0
568,712
1
W
Cerberus
13,312
493
122
5
0
502,505
3
W
Chang'e
13,010
482
153
6
0
517,402
3
L
Ullr
12,718
471
189
7
0
449,692
15
L
Poseidon
11,493
426
108
4
0
458,946
1
L
Awilix
12,343
457
113
4
0
462,217
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role