Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MrDingDongBannu
Bellona
Level 67
God Stats
2W - 0L
1,958 SR
Queue Stats
48W - 15L
1,765 Elo+
Party 2
Amaterasu
Amaterasu
XaviSN
Amaterasu
Level 140
God Stats
1W - 0L
1,518 SR
Queue Stats
68W - 40L
1,672 Elo+
Party 2
Gilgamesh
Gilgamesh
Zexional
Gilgamesh
Level 153
God Stats
2W - 2L
1,899 SR
Queue Stats
119W - 73L
1,889 Elo+
Party 2
Mulan
Mulan
dasgodlike
Mulan
Level 102
God Stats
41W - 18L
1,787 SR
Queue Stats
142W - 80L
1,707 Elo+
Party 2
Team Averages
Level 124
1,732 SR
1,707 Elo+

VS

Team Averages
Level 39
1,504 SR
1,473 Elo+
Heimdallr
Heimdallr
Anatomis
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
GUGAGIGA
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,289 Elo+
Party 3
Hades
Hades
IvanBogdanovsky
Hades
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,650 Elo+
Party 1
Erlang Shen
Erlang Shen
Katarukito
Erlang Shen
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 41L
1,336 Elo+
Party 3
Nu Wa
Nu Wa
diosmairy
Nu Wa
Level 53
God Stats
23W - 22L
1,519 SR
Queue Stats
52W - 48L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
10 / 0 / 19
13,434
1,343
36,140
11,961
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 0 / 24
11,968
1,197
17,982
14,203
20,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
XaviSN
Amaterasu
17
9 / 3 / 14
12,279
1,228
19,598
19,729
18,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Zexional
Gilgamesh
16
8 / 1 / 14
11,092
1,109
12,599
9,831
6,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
17
6 / 0 / 22
11,393
1,139
19,609
15,641
20,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

323

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anatomis
Heimdallr
14
1 / 10 / 2
9,085
909
9,377
22,243
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GUGAGIGA
Cthulhu
14
1 / 6 / 3
9,418
942
12,867
21,733
21,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 7 / 3
9,627
963
15,335
21,404
12,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Katarukito
Erlang Shen
14
0 / 6 / 1
8,907
891
6,616
25,712
19,683
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
diosmairy
Nu Wa
15
1 / 8 / 2
9,583
958
18,405
20,041
7,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
15
37
Kills
4
4
Deaths
37
93
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
19
19.5
L
Heimdallr
Anatomis
Heimdallr
1
10
2
0.2
L
Cthulhu
GUGAGIGA
Cthulhu
1
6
3
0.42
L
1
7
3
0.36
L
Erlang Shen
Katarukito
Erlang Shen
0
6
1
0.08
W
4
0
24
16
W
Amaterasu
XaviSN
Amaterasu
9
3
14
5.33
W
Gilgamesh
Zexional
Gilgamesh
8
1
14
15
W
Mulan
6
0
22
17
L
Nu Wa
diosmairy
Nu Wa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,928
Damage
62,600
71,365
Taken
111,133
70,333
Mitigated
71,764
25,063
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
36,140
22,377
0
7,442
11,961
4,633
0
8,746
3,215
81,954
0
L
Heimdallr
Anatomis
Heimdallr
9,377
4,234
0
552
22,243
10,704
0
3,937
18,306
0
11,679
L
Cthulhu
GUGAGIGA
Cthulhu
12,867
847
453
0
21,733
21,765
0
8,864
12,679
25,924
0
L
15,335
1,196
1,010
2,833
21,404
12,240
0
6,649
14,755
30,689
0
L
Erlang Shen
Katarukito
Erlang Shen
6,616
3,785
0
1,931
25,712
19,683
0
12,783
12,929
0
15,540
W
17,982
3,353
2,294
3,121
14,203
20,283
0
8,835
5,368
0
27,355
W
Amaterasu
XaviSN
Amaterasu
19,598
9,389
1,840
5,518
19,729
18,722
0
13,934
5,795
70
33,314
W
Gilgamesh
Zexional
Gilgamesh
12,599
5,441
0
1,261
9,831
6,231
0
5,545
4,286
0
19,721
W
Mulan
19,609
1,622
0
3,587
15,641
20,464
0
9,547
6,094
0
33,259
L
Nu Wa
diosmairy
Nu Wa
18,405
4,658
0
586
20,041
7,372
0
3,969
16,072
39,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,166
Gold Earned
46,620
212
Minions Killed
122
12
Camps Cleared
1
968,303
Distance Traveled
816,911
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,434
1,343
121
12
2
179,678
2
L
Heimdallr
9,085
909
3
0
1
182,886
0
L
Cthulhu
9,418
942
26
3
0
134,754
1
L
Hades
9,627
963
42
4
0
159,966
0
L
Erlang Shen
8,907
891
14
1
0
169,674
0
W
Bellona
11,968
1,197
14
1
1
220,031
6
W
Amaterasu
12,279
1,228
19
2
6
238,574
0
W
Gilgamesh
11,092
1,109
22
2
1
135,189
0
W
Mulan
11,393
1,139
36
4
2
194,831
0
L
Nu Wa
9,583
958
37
4
0
169,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role