Player Matchup

Sun Wukong
Sun Wukong
Awua
Sun Wukong
Level 128
God Stats
3W - 3L
1,646 SR
Queue Stats
113W - 88L
1,597 Elo+
Party 2
Sol
Sol
Harzark
Sol
Level 152
God Stats
5W - 2L
1,649 SR
Queue Stats
73W - 47L
1,724 Elo+
Party 2
Rama
Rama
OrionSanguis
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 137L
1,544 Elo+
Party 2
Team Averages
Level 130
1,598 SR
1,622 Elo+

VS

Team Averages
Level 123
1,667 SR
1,614 Elo+
Yu Huang
Yu Huang
JOEtheJUGGS
Yu Huang
Level 154
God Stats
5W - 3L
1,662 SR
Queue Stats
54W - 47L
1,642 Elo+
Party 1
Sylvanus
Sylvanus
ShadowBacon124
Sylvanus
Level 145
God Stats
3W - 4L
1,503 SR
Queue Stats
26W - 28L
1,548 Elo+
Party 1
Cliodhna
Cliodhna
TheErazor
Cliodhna
Level 69
God Stats
6W - 3L
1,836 SR
Queue Stats
37W - 24L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awua
Sun Wukong
13
7 / 0 / 5
8,592
859
5,914
7,635
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
13
3 / 1 / 10
7,894
789
9,303
9,846
3,966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 10
7,827
783
5,785
5,383
2,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JOEtheJUGGS
Yu Huang
10
0 / 4 / 1
6,016
602
5,884
8,871
5,143
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
7
0 / 3 / 1
5,727
573
1,318
5,099
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
TheErazor
Cliodhna
11
1 / 6 / 0
6,552
655
7,889
10,115
4,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Awua
Sun Wukong
7
0
5
9.5
W
Sol
3
1
10
8
L
Yu Huang
JOEtheJUGGS
Yu Huang
0
4
1
0.13
W
3
0
10
8
L
Sylvanus
0
3
1
0.17
L
Cliodhna
TheErazor
Cliodhna
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
15,091
22,864
Taken
24,085
10,575
Mitigated
12,879
10,695
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Awua
Sun Wukong
5,914
1,641
0
2,835
7,635
4,447
537
1,537
6,098
0
19,425
W
Sol
9,303
2,792
0
5,548
9,846
3,966
1,490
3,708
6,138
39,062
0
L
Yu Huang
JOEtheJUGGS
Yu Huang
5,884
579
0
1,113
8,871
5,143
131
4,333
4,386
19,258
0
W
5,785
4,633
0
2,312
5,383
2,162
1,016
2,476
2,907
0
22,723
L
Sylvanus
1,318
265
108
496
5,099
3,125
81
1,439
3,519
2,724
299
L
Cliodhna
TheErazor
Cliodhna
7,889
621
279
1,721
10,115
4,611
0
3,531
6,389
0
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
18,295
115
Minions Killed
88
8
Camps Cleared
1
535,138
Distance Traveled
430,429
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,592
859
30
3
1
174,128
5
W
Sol
7,894
789
43
4
4
181,141
1
L
Yu Huang
6,016
602
26
3
0
168,718
3
W
Rama
7,827
783
42
4
3
179,869
3
L
Sylvanus
5,727
573
11
1
0
79,417
2
L
Cliodhna
6,552
655
51
5
1
182,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role