Player Matchup

Chaac
Chaac
BlueCroc98
Chaac
Level 113
God Stats
2W - 1L
1,374 SR
Queue Stats
67W - 58L
1,299 Elo+
Solo
Hades
Hades
Deku3912
Hades
Level 67
God Stats
6W - 1L
1,489 SR
Queue Stats
134W - 135L
1,344 Elo+
Solo
Horus
Horus
Rato_Henrique
Horus
Level 51
God Stats
2W - 6L
1,162 SR
Queue Stats
116W - 140L
1,273 Elo+
Solo
Chiron
Chiron
lambona_vengador
Chiron
Level 83
God Stats
12W - 16L
1,488 SR
Queue Stats
368W - 410L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
yess743
Gilgamesh
Level 143
God Stats
1W - 2L
1,277 SR
Queue Stats
249W - 272L
1,305 Elo+
Solo
Team Averages
Level 91
1,358 SR
1,312 Elo+

VS

Team Averages
Level 83
1,465 SR
1,292 Elo+
Hun Batz
Hun Batz
Comfort_Bear
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,143 Elo+
Solo
Yemoja
Yemoja
EmmaWoodhouse0
Yemoja
Level 121
God Stats
47W - 65L
1,417 SR
Queue Stats
51W - 66L
1,270 Elo+
Solo
Heimdallr
Heimdallr
TeaSqwiggles
Heimdallr
Level 109
God Stats
219W - 203L
1,442 SR
Queue Stats
563W - 586L
1,331 Elo+
Solo
Set
Set
pmar1998
Set
Level 81
God Stats
4W - 6L
1,465 SR
Queue Stats
72W - 86L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
xCHGxD3ZTROY3R
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 1 / 18
13,963
517
8,749
27,394
34,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Deku3912
Hades
20
7 / 3 / 17
13,919
516
26,472
24,396
16,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 6
14,176
525
12,670
19,458
20,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 0 / 13
14,671
543
26,489
23,122
11,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
yess743
Gilgamesh
20
12 / 2 / 5
14,541
539
22,045
25,080
14,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Comfort_Bear
Hun Batz
15
0 / 13 / 0
9,477
351
5,963
27,691
9,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 6 / 4
8,889
329
5,071
19,475
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
TeaSqwiggles
Heimdallr
18
1 / 3 / 2
11,187
414
13,500
21,950
9,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 7 / 2
11,658
432
9,333
25,088
14,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
xCHGxD3ZTROY3R
Zhong Kui
18
3 / 11 / 2
11,949
443
24,442
28,816
18,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
15
40
Kills
5
8
Deaths
40
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
18
11
L
Hun Batz
Comfort_Bear
Hun Batz
0
13
0
0
W
Hades
Deku3912
Hades
7
3
17
5.17
L
0
6
4
0.33
W
7
2
6
5
L
Heimdallr
TeaSqwiggles
Heimdallr
1
3
2
0.67
W
12
0
13
18.5
L
1
7
2
0.29
L
Zhong Kui
xCHGxD3ZTROY3R
Zhong Kui
3
11
2
0.36
W
Gilgamesh
yess743
Gilgamesh
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,425
Damage
58,309
119,450
Taken
123,020
97,697
Mitigated
65,515
46,449
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,749
749
614
11,136
27,394
34,901
1,804
6,068
21,326
0
67,768
L
Hun Batz
Comfort_Bear
Hun Batz
5,963
1,277
0
5,294
27,691
9,830
161
1,865
25,782
0
71,887
W
Hades
Deku3912
Hades
26,472
2,525
2,065
11,655
24,396
16,494
1,996
11,423
12,973
99,921
0
L
5,071
1,166
506
3,317
19,475
12,244
70
5,934
13,263
19,443
0
W
12,670
5,848
1,670
4,375
19,458
20,240
1,105
1,855
17,603
0
94,673
L
Heimdallr
TeaSqwiggles
Heimdallr
13,500
7,447
0
2,349
21,950
9,953
0
2,988
18,902
0
96,107
W
26,489
14,200
2,305
10,515
23,122
11,452
14,539
3,473
19,649
0
141,387
L
9,333
4,665
0
2,064
25,088
14,894
1,356
5,076
19,395
0
89,428
L
Zhong Kui
xCHGxD3ZTROY3R
Zhong Kui
24,442
3,713
704
5,965
28,816
18,594
1,226
10,609
18,120
96,939
9,567
W
Gilgamesh
yess743
Gilgamesh
22,045
6,021
0
2,114
25,080
14,610
3,092
5,833
19,247
0
138,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,270
Gold Earned
53,160
742
Minions Killed
549
0
Camps Cleared
0
2,477,366
Distance Traveled
2,256,034
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,963
517
80
3
0
519,685
1
L
Hun Batz
9,477
351
92
3
0
483,512
0
W
Hades
13,919
516
139
5
0
446,260
8
L
Yemoja
8,889
329
20
1
0
441,013
0
W
Horus
14,176
525
174
6
0
496,809
3
L
Heimdallr
11,187
414
120
4
0
492,707
2
W
Chiron
14,671
543
202
7
0
485,392
4
L
Set
11,658
432
167
6
0
443,552
4
L
Zhong Kui
11,949
443
150
6
0
395,250
0
W
Gilgamesh
14,541
539
147
5
0
529,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role