Player Matchup

Cthulhu
Cthulhu
HunterSapp
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Eset
Eset
KeN Da SaMuRaii
Eset
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 350L
1,361 Elo+
Party 1
Chaac
Chaac
TicTheGriot
Chaac
Level 160
God Stats
1W - 3L
1,374 SR
Queue Stats
400W - 482L
1,374 Elo+
Party 1
Nemesis
Nemesis
Twigseason
Nemesis
Level 46
God Stats
10W - 6L
1,715 SR
Queue Stats
20W - 38L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
barbarjonks
Danzaburou
Level 43
God Stats
3W - 5L
1,405 SR
Queue Stats
17W - 42L
1,409 Elo+
Party 3
Team Averages
Level 85
1,499 SR
1,420 Elo+

VS

Team Averages
Level 107
1,458 SR
1,456 Elo+
Medusa
Medusa
EdEddEddy16
Medusa
Level 127
God Stats
6W - 2L
1,753 SR
Queue Stats
150W - 146L
1,489 Elo+
Party 4
Hel
Hel
Gakun
Hel
Level 100
God Stats
2W - 0L
1,539 SR
Queue Stats
5W - 7L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Markpoo101
Baron Samedi
Level 62
God Stats
4W - 5L
1,454 SR
Queue Stats
99W - 137L
1,366 Elo+
Party 2
Thanatos
Thanatos
Tallent74
Thanatos
Level 86
God Stats
11W - 15L
1,292 SR
Queue Stats
114W - 107L
1,389 Elo+
Party 2
Fenrir
Fenrir
thatkaijukid
Fenrir
Level 160
God Stats
5W - 3L
1,251 SR
Queue Stats
415W - 394L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HunterSapp
Cthulhu
11
2 / 2 / 4
7,777
409
5,440
11,589
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 5 / 2
9,309
490
9,306
13,970
6,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 3
8,746
460
10,912
12,109
11,894
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Twigseason
Nemesis
14
2 / 3 / 2
8,514
448
15,069
17,659
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
barbarjonks
Danzaburou
15
0 / 5 / 2
9,091
478
6,469
13,630
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 1 / 7
10,547
555
12,120
10,889
5,779
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Gakun
Hel
15
1 / 2 / 0
9,364
493
8,797
16,145
12,678
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Markpoo101
Baron Samedi
15
2 / 1 / 2
9,545
502
8,460
14,558
7,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Tallent74
Thanatos
17
3 / 2 / 4
10,215
538
8,987
16,800
7,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
13
5 / 3 / 6
9,568
504
9,360
20,596
21,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
16
16
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
7
8.5
W
Hel
Gakun
Hel
1
2
0
0.5
L
Cthulhu
HunterSapp
Cthulhu
2
2
4
2
L
5
5
2
1.2
W
Baron Samedi
Markpoo101
Baron Samedi
2
1
2
3
W
Thanatos
Tallent74
Thanatos
3
2
4
2.5
L
0
1
3
1.5
L
Nemesis
Twigseason
Nemesis
2
3
2
1
L
Danzaburou
barbarjonks
Danzaburou
0
5
2
0.2
W
Fenrir
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
47,724
68,957
Taken
78,988
39,795
Mitigated
56,010
17,201
Healing
38,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,120
4,618
0
2,998
10,889
5,779
171
1,753
9,136
0
88,210
W
Hel
Gakun
Hel
8,797
666
712
8,874
16,145
12,678
0
1,516
14,629
81,540
0
L
Cthulhu
HunterSapp
Cthulhu
5,440
595
225
1,287
11,589
10,035
75
3,480
8,109
15,512
0
L
9,306
1,454
214
4,723
13,970
6,233
289
4,966
9,004
50,259
0
W
Baron Samedi
Markpoo101
Baron Samedi
8,460
280
2,171
7,107
14,558
7,875
893
5,518
8,458
65,611
0
W
Thanatos
Tallent74
Thanatos
8,987
1,846
262
12,539
16,800
7,740
2,777
1,518
14,751
0
85,124
L
10,912
1,551
0
3,489
12,109
11,894
725
6,550
5,559
0
56,897
L
Nemesis
Twigseason
Nemesis
15,069
9,079
0
3,120
17,659
6,835
891
2,240
15,419
0
84,420
L
Danzaburou
barbarjonks
Danzaburou
6,469
2,388
0
4,143
13,630
4,798
0
282
13,348
0
74,824
W
Fenrir
9,360
2,323
0
3,590
20,596
21,938
87
4,441
16,155
0
28,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
49,239
463
Minions Killed
559
0
Camps Cleared
0
1,869,907
Distance Traveled
1,885,784
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,547
555
136
7
0
357,513
1
W
Hel
9,364
493
145
8
0
341,000
1
L
Cthulhu
7,777
409
18
1
0
407,846
7
L
Eset
9,309
490
87
5
0
319,733
3
W
Baron Samedi
9,545
502
115
6
0
358,097
0
W
Thanatos
10,215
538
133
7
0
438,444
4
L
Chaac
8,746
460
98
5
0
363,008
4
L
Nemesis
8,514
448
130
7
0
435,638
3
L
Danzaburou
9,091
478
130
7
0
343,682
5
W
Fenrir
9,568
504
30
2
0
390,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role