Player Matchup

Thor
Thor
FlintFisherman
Thor
Level 23
God Stats
4W - 0L
1,712 SR
Queue Stats
63W - 40L
1,664 Elo+
Party 3
Fenrir
Fenrir
QuanEastwood
Fenrir
Level 65
God Stats
4W - 4L
1,503 SR
Queue Stats
140W - 114L
1,533 Elo+
Party 3
Ra
Ra
RivSavage69
Ra
Level 120
God Stats
18W - 7L
1,423 SR
Queue Stats
133W - 130L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
hungry_man1915
Cthulhu
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 45L
1,169 Elo+
Party 2
Medusa
Medusa
xXLazguardXx
Medusa
Level 102
God Stats
23W - 28L
1,471 SR
Queue Stats
113W - 112L
1,447 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,463 Elo+

VS

Team Averages
Level 61
1,580 SR
1,507 Elo+
Jormungandr
Jormungandr
Pete the Bull
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,575 Elo+
Party 1
Fenrir
Fenrir
Rugga3Owe
Fenrir
Level 38
God Stats
0W - 4L
1,541 SR
Queue Stats
42W - 62L
1,402 Elo+
Solo
Bellona
Bellona
WesJenkins162
Bellona
Level 82
God Stats
1W - 2L
1,576 SR
Queue Stats
12W - 19L
1,431 Elo+
Solo
Yu Huang
Yu Huang
legosamurai12
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
lv Wicked vl
Kukulkan
Level 45
God Stats
3W - 1L
1,782 SR
Queue Stats
96W - 97L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,634
602
13,071
19,729
10,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
15
10 / 1 / 2
9,149
572
9,147
14,384
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 3
8,424
527
6,002
11,787
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 7
7,926
495
5,120
11,465
9,420
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
15
3 / 2 / 8
8,971
561
11,430
13,472
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pete the Bull
Jormungandr
11
1 / 4 / 1
7,019
439
6,206
12,448
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Rugga3Owe
Fenrir
13
1 / 8 / 3
7,739
484
10,250
19,558
9,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
13
3 / 5 / 0
8,124
508
8,312
14,467
14,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
legosamurai12
Yu Huang
10
1 / 7 / 0
6,545
409
7,884
11,937
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
lv Wicked vl
Kukulkan
14
2 / 3 / 0
8,198
512
7,543
8,392
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
26
Kills
8
8
Deaths
27
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Jormungandr
Pete the Bull
Jormungandr
1
4
1
0.38
W
Fenrir
10
1
2
11
W
4
3
3
1.83
L
Fenrir
Rugga3Owe
Fenrir
1
8
3
0.31
L
Bellona
3
5
0
0.6
W
3
0
7
6.5
L
Yu Huang
legosamurai12
Yu Huang
1
7
0
0.14
L
Kukulkan
lv Wicked vl
Kukulkan
2
3
0
0.67
W
Medusa
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
40,195
70,837
Taken
66,802
38,528
Mitigated
44,260
30,257
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,071
5,460
0
9,191
19,729
10,634
438
0
19,729
0
74,996
L
Jormungandr
Pete the Bull
Jormungandr
6,206
2,054
91
1,436
12,448
11,763
0
2,948
9,500
36,294
0
W
Fenrir
9,147
1,635
0
7,319
14,384
6,683
0
3,497
10,887
0
56,285
W
6,002
428
743
4,450
11,787
5,182
0
4,912
6,875
60,672
0
L
Fenrir
Rugga3Owe
Fenrir
10,250
3,557
0
3,745
19,558
9,805
0
2,361
17,197
0
54,275
L
Bellona
8,312
4,116
72
2,530
14,467
14,694
1,394
1,350
13,053
0
47,137
W
5,120
1,058
510
3,041
11,465
9,420
0
5,953
5,512
30,364
0
L
Yu Huang
legosamurai12
Yu Huang
7,884
1,828
0
455
11,937
4,119
240
1,710
10,227
30,102
0
L
Kukulkan
lv Wicked vl
Kukulkan
7,543
882
0
1,119
8,392
3,879
148
2,753
5,639
77,271
0
W
Medusa
11,430
4,954
0
5,003
13,472
6,609
0
8,285
5,187
0
82,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
37,625
448
Minions Killed
358
0
Camps Cleared
0
1,571,006
Distance Traveled
1,415,757
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,634
602
116
7
0
313,960
2
L
Jormungandr
7,019
439
31
2
0
274,233
0
W
Fenrir
9,149
572
79
5
0
327,414
2
W
Ra
8,424
527
100
6
0
310,221
3
L
Fenrir
7,739
484
78
5
0
300,261
0
L
Bellona
8,124
508
70
4
0
288,422
1
W
Cthulhu
7,926
495
45
3
0
326,781
1
L
Yu Huang
6,545
409
49
3
0
268,316
1
L
Kukulkan
8,198
512
130
8
0
284,525
6
W
Medusa
8,971
561
108
7
0
292,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role