Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Dr_JuniorSousa
Bacchus
Level 108
God Stats
21W - 21L
1,463 SR
Queue Stats
243W - 207L
1,574 Elo+
Party 2
Chaac
Chaac
MILFandCOOKIES
Chaac
Level 98
God Stats
1W - 2L
1,241 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Team Averages
Level 118
1,401 SR
1,525 Elo+

VS

Team Averages
Level 27
1,365 SR
1,349 Elo+
Janus
Janus
 
Janus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DakuElRubio
Ganesha
Level 26
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 9L
1,274 Elo+
Party 1
Cernunnos
Cernunnos
PogChacha123
Cernunnos
Level 18
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 0 / 9
8,628
863
12,986
8,600
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 15
8,373
837
4,282
8,838
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
8 / 1 / 6
8,686
869
11,268
10,753
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 2
6,655
666
5,068
9,182
3,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
DakuElRubio
Ganesha
9
0 / 6 / 2
6,401
640
2,483
11,775
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
PogChacha123
Cernunnos
11
1 / 4 / 1
6,539
654
5,157
10,222
4,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
2
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
9
11.5
L
Janus
 
Janus
1
6
2
0.33
L
Ganesha
DakuElRubio
Ganesha
0
6
2
0.17
W
1
2
15
4.25
W
8
1
6
11
L
Cernunnos
PogChacha123
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,536
Damage
12,708
28,191
Taken
31,179
21,696
Mitigated
19,629
9,983
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,986
4,426
0
5,041
8,600
3,762
1,868
3,072
5,528
37,861
5,245
L
Janus
 
Janus
5,068
309
0
1,092
9,182
3,749
0
5,328
3,787
22,211
0
L
Ganesha
DakuElRubio
Ganesha
2,483
453
144
572
11,775
11,536
0
5,589
5,995
7,371
0
W
4,282
185
0
2,428
8,838
10,482
0
2,057
6,781
9,288
0
W
11,268
1,431
0
2,514
10,753
7,452
312
2,917
7,836
0
28,772
L
Cernunnos
PogChacha123
Cernunnos
5,157
1,241
0
56
10,222
4,344
0
4,763
5,132
0
17,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,687
Gold Earned
19,595
110
Minions Killed
72
9
Camps Cleared
0
596,562
Distance Traveled
491,096
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,628
863
62
6
5
182,628
3
L
Janus
6,655
666
31
3
0
167,333
5
L
Ganesha
6,401
640
6
1
0
152,201
0
W
Bacchus
8,373
837
9
1
2
198,089
1
W
Chaac
8,686
869
39
4
2
215,845
1
L
Cernunnos
6,539
654
35
4
0
171,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role