Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Attocia
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Fyêre
Atlas
Level 82
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Oni2808
Erlang Shen
Level 27
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Zinjafir
Artemis
Level 7
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,507 SR
1,500 Elo+

VS

Team Averages
Level 59
1,466 SR
1,385 Elo+
Ra
Ra
Bespinya
Ra
Level 63
God Stats
2W - 1L
1,721 SR
Queue Stats
9W - 10L
1,288 Elo+
Party 3
Bakasura
Bakasura
F3Kech
Bakasura
Level 25
God Stats
4W - 0L
1,721 SR
Queue Stats
15W - 17L
1,321 Elo+
Party 3
Neith
Neith
Nobaszz
Neith
Level 78
God Stats
3W - 2L
1,272 SR
Queue Stats
41W - 48L
1,356 Elo+
Party 2
Thoth
Thoth
RequisBabyYh
Thoth
Level 67
God Stats
1W - 0L
1,217 SR
Queue Stats
225W - 216L
1,500 Elo+
Solo
Bellona
Bellona
SickoFRAG
Bellona
Level 61
God Stats
8W - 10L
1,400 SR
Queue Stats
97W - 87L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 8 / 0
7,102
444
6,431
13,999
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
13
4 / 2 / 0
8,337
521
9,112
10,600
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Fyêre
Atlas
10
1 / 5 / 0
6,215
388
1,782
11,491
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Oni2808
Erlang Shen
11
0 / 3 / 0
6,651
416
3,473
12,678
8,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Zinjafir
Artemis
11
0 / 3 / 0
6,251
391
1,335
5,565
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
7,794
487
4,997
6,547
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
F3Kech
Bakasura
15
5 / 2 / 3
8,714
545
7,338
13,307
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Nobaszz
Neith
15
9 / 2 / 5
9,274
580
11,800
10,517
3,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 3
7,713
482
3,788
6,677
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
SickoFRAG
Bellona
15
4 / 0 / 0
8,645
540
6,857
10,001
9,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
7
Kills
21
21
Deaths
7
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
0
0.25
L
Sol
4
2
0
2
W
1
2
11
3.25
W
Bakasura
F3Kech
Bakasura
5
2
3
3.25
L
Atlas
Fyêre
Atlas
1
5
0
0.2
W
Neith
Nobaszz
Neith
9
2
5
5.75
L
Erlang Shen
Oni2808
Erlang Shen
0
3
0
0
W
2
1
3
3.5
W
Bellona
SickoFRAG
Bellona
4
0
0
4
L
Artemis
Zinjafir
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
34,780
54,333
Taken
47,049
28,861
Mitigated
22,960
16,493
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,431
1,651
0
7,184
13,999
6,568
0
1,646
11,979
0
47,338
L
Sol
9,112
3,751
0
4,043
10,600
3,906
90
2,565
7,925
65,569
0
W
4,997
719
950
1,304
6,547
1,981
164
2,394
4,153
37,516
0
W
Bakasura
F3Kech
Bakasura
7,338
4,746
0
1,862
13,307
5,133
1,098
1,182
12,125
0
69,184
L
Atlas
Fyêre
Atlas
1,782
490
0
684
11,491
8,168
128
2,434
9,057
17,753
0
W
Neith
Nobaszz
Neith
11,800
6,234
0
5,232
10,517
3,845
3,406
2,793
7,724
0
66,967
L
Erlang Shen
Oni2808
Erlang Shen
3,473
1,220
19
3,531
12,678
8,123
0
661
10,982
0
35,380
W
3,788
466
0
500
6,677
2,087
942
2,605
4,072
48,430
0
W
Bellona
SickoFRAG
Bellona
6,857
2,008
0
847
10,001
9,914
957
1,920
8,081
0
52,420
L
Artemis
Zinjafir
Artemis
1,335
488
0
1,032
5,565
2,096
441
1,479
4,086
0
39,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
42,140
323
Minions Killed
465
0
Camps Cleared
0
1,335,152
Distance Traveled
1,532,490
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,102
444
62
4
0
251,767
3
L
Sol
8,337
521
117
7
0
273,436
3
W
Ra
7,794
487
63
4
0
291,586
3
W
Bakasura
8,714
545
127
8
0
365,782
2
L
Atlas
6,215
388
12
1
0
275,099
2
W
Neith
9,274
580
98
6
0
271,875
4
L
Erlang Shen
6,651
416
55
3
0
288,595
3
W
Thoth
7,713
482
70
4
0
297,746
0
W
Bellona
8,645
540
107
7
0
305,501
4
L
Artemis
6,251
391
77
5
0
246,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role