Player Matchup

Atlas
Atlas
Muges
Atlas
Level 77
God Stats
12W - 7L
1,678 SR
Queue Stats
37W - 30L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Senpai Vivid
Tsukuyomi
Level 59
God Stats
2W - 1L
1,534 SR
Queue Stats
16W - 17L
1,349 Elo+
Party 1
Olorun
Olorun
iDullahan
Olorun
Level 115
God Stats
6W - 2L
1,262 SR
Queue Stats
67W - 74L
1,440 Elo+
Party 1
Team Averages
Level 84
1,491 SR
1,435 Elo+

VS

Team Averages
Level 128
1,491 SR
1,435 Elo+
Poseidon
Poseidon
Fortnitesuperfan
Poseidon
Level 136
God Stats
4W - 3L
1,276 SR
Queue Stats
90W - 92L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
KillasaurusTexx
Sun Wukong
Level 159
God Stats
8W - 7L
1,514 SR
Queue Stats
329W - 473L
1,402 Elo+
Solo
Awilix
Awilix
zl Jynx lz
Awilix
Level 89
God Stats
13W - 6L
1,682 SR
Queue Stats
138W - 198L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Muges
Atlas
16
3 / 2 / 12
11,614
726
11,548
17,190
19,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Senpai Vivid
Tsukuyomi
15
4 / 4 / 9
11,339
709
8,890
14,531
6,095
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
iDullahan
Olorun
18
8 / 3 / 7
13,083
818
18,442
16,627
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
11,115
695
17,618
22,398
8,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
KillasaurusTexx
Sun Wukong
9
0 / 2 / 5
8,841
553
1,954
5,241
2,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
zl Jynx lz
Awilix
15
3 / 7 / 5
10,492
656
11,383
16,031
7,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
15
Kills
9
9
Deaths
15
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
Sun Wukong
KillasaurusTexx
Sun Wukong
0
2
5
1.25
W
Atlas
Muges
Atlas
3
2
12
4.5
W
Tsukuyomi
Senpai Vivid
Tsukuyomi
4
4
9
2.13
W
Olorun
iDullahan
Olorun
8
3
7
3.83
L
Awilix
zl Jynx lz
Awilix
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,880
Damage
30,955
48,348
Taken
43,670
34,690
Mitigated
18,879
17,163
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,618
2,092
0
1,214
22,398
8,848
0
15,298
6,706
51,968
0
L
Sun Wukong
KillasaurusTexx
Sun Wukong
1,954
162
259
469
5,241
2,912
0
3,071
1,993
0
4,885
W
Atlas
Muges
Atlas
11,548
3,906
0
3,757
17,190
19,557
213
6,350
10,684
27,972
0
W
Tsukuyomi
Senpai Vivid
Tsukuyomi
8,890
2,556
0
1,588
14,531
6,095
529
4,978
8,344
0
29,005
W
Olorun
iDullahan
Olorun
18,442
7,740
2,473
9,345
16,627
9,038
1,604
7,715
8,860
72,844
7,097
L
Awilix
zl Jynx lz
Awilix
11,383
3,808
0
706
16,031
7,119
0
10,008
5,675
201
41,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
30,448
176
Minions Killed
133
10
Camps Cleared
4
866,082
Distance Traveled
595,212
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,115
695
71
4
2
261,486
0
L
Sun Wukong
8,841
553
7
0
1
83,487
2
W
Atlas
11,614
726
30
2
2
281,410
4
W
Tsukuyomi
11,339
709
21
1
0
300,219
1
W
Olorun
13,083
818
125
8
8
284,453
1
L
Awilix
10,492
656
55
3
1
250,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role