Player Matchup

Heimdallr
Heimdallr
BDot BTA
Heimdallr
Level 105
God Stats
22W - 22L
1,459 SR
Queue Stats
161W - 171L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
ChrisCapone
Zhong Kui
Level 29
God Stats
1W - 4L
1,559 SR
Queue Stats
68W - 81L
1,410 Elo+
Party 1
Bellona
Bellona
Feerx
Bellona
Level 102
God Stats
4W - 1L
1,524 SR
Queue Stats
128W - 125L
1,455 Elo+
Party 2
Athena
Athena
ShadowStorm1103
Athena
Level 90
God Stats
3W - 3L
1,391 SR
Queue Stats
65W - 64L
1,461 Elo+
Solo
He Bo
He Bo
Tincho760
He Bo
Level 87
God Stats
0W - 3L
1,728 SR
Queue Stats
109W - 123L
1,477 Elo+
Party 2
Team Averages
Level 83
1,532 SR
1,454 Elo+

VS

Team Averages
Level 69
1,296 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
BootyMeatClapper
Morgan Le Fay
Level 88
God Stats
3W - 9L
1,489 SR
Queue Stats
371W - 292L
1,567 Elo+
Party 4
Loki
Loki
Bubbblegrunt
Loki
Level 64
God Stats
8W - 10L
1,140 SR
Queue Stats
277W - 345L
1,397 Elo+
Party 3
Hercules
Hercules
kylesdong
Hercules
Level 86
God Stats
1W - 1L
1,187 SR
Queue Stats
38W - 48L
1,386 Elo+
Solo
Nu Wa
Nu Wa
scivilization
Nu Wa
Level 98
God Stats
20W - 19L
1,450 SR
Queue Stats
265W - 338L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
tinalolbye
Cthulhu
Level 7
God Stats
1W - 0L
1,212 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BDot BTA
Heimdallr
12
1 / 2 / 2
7,042
503
6,763
8,558
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ChrisCapone
Zhong Kui
10
1 / 5 / 2
6,529
466
8,044
11,798
7,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Feerx
Bellona
10
2 / 3 / 2
6,767
483
5,775
10,073
9,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 1
6,146
439
4,316
14,574
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Tincho760
He Bo
12
1 / 4 / 2
7,415
530
5,400
11,206
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BootyMeatClapper
Morgan Le Fay
14
9 / 1 / 1
8,940
639
14,981
12,142
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 5
7,473
534
4,998
10,492
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
kylesdong
Hercules
11
1 / 1 / 0
6,655
475
7,260
12,187
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

12
3 / 1 / 5
7,588
542
8,298
6,568
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
tinalolbye
Cthulhu
10
1 / 2 / 5
6,635
474
4,161
10,497
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
16
16
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BDot BTA
Heimdallr
1
2
2
1
W
Morgan Le Fay
BootyMeatClapper
Morgan Le Fay
9
1
1
9.5
W
2
2
5
2.25
L
Zhong Kui
ChrisCapone
Zhong Kui
1
5
2
0.4
L
Bellona
Feerx
Bellona
2
3
2
1
L
1
2
1
0.75
L
He Bo
Tincho760
He Bo
1
4
2
0.5
W
Hercules
kylesdong
Hercules
1
1
0
1
W
3
1
5
5.5
W
Cthulhu
tinalolbye
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
39,698
56,209
Taken
51,886
34,675
Mitigated
27,623
13,002
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BDot BTA
Heimdallr
6,763
3,168
0
2,948
8,558
3,552
0
2,759
5,799
0
49,496
W
Morgan Le Fay
BootyMeatClapper
Morgan Le Fay
14,981
3,006
70
5,710
12,142
5,730
408
2,994
9,148
68,921
0
W
4,998
830
0
988
10,492
4,246
0
2,844
7,648
0
53,715
L
Zhong Kui
ChrisCapone
Zhong Kui
8,044
978
0
4,374
11,798
7,615
102
5,437
6,361
44,395
0
L
Bellona
Feerx
Bellona
5,775
1,421
0
701
10,073
9,698
0
7,249
2,824
0
36,067
L
4,316
1,455
0
1,783
14,574
10,400
0
7,227
7,347
21,965
0
L
He Bo
Tincho760
He Bo
5,400
436
0
3,196
11,206
3,410
0
4,768
6,438
47,062
0
W
Hercules
kylesdong
Hercules
7,260
2,004
0
2,186
12,187
6,847
540
2,753
9,434
0
36,312
W
8,298
2,748
0
598
6,568
2,808
168
4,218
2,350
52,680
0
W
Cthulhu
tinalolbye
Cthulhu
4,161
805
290
1,018
10,497
7,992
348
4,951
5,546
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
37,291
321
Minions Killed
348
0
Camps Cleared
0
1,279,951
Distance Traveled
1,432,183
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,042
503
78
6
0
250,762
4
W
Morgan Le Fay
8,940
639
94
7
0
267,763
0
W
Loki
7,473
534
92
7
0
310,745
4
L
Zhong Kui
6,529
466
65
5
0
225,876
1
L
Bellona
6,767
483
60
4
0
243,892
3
L
Athena
6,146
439
39
3
0
276,664
2
L
He Bo
7,415
530
79
6
0
282,757
2
W
Hercules
6,655
475
48
3
0
340,238
1
W
Nu Wa
7,588
542
86
6
0
257,615
6
W
Cthulhu
6,635
474
28
2
0
255,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role