Player Matchup

Tiamat
Tiamat
KissingDudez
Tiamat
Level 124
God Stats
0W - 1L
1,332 SR
Queue Stats
40W - 26L
1,689 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mrangelking84
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,456 Elo+
Solo
He Bo
He Bo
RYZEII2306
He Bo
Level 106
God Stats
0W - 4L
1,131 SR
Queue Stats
290W - 312L
1,429 Elo+
Solo
Scylla
Scylla
Zacharyabc2
Scylla
Level 86
God Stats
1W - 1L
1,261 SR
Queue Stats
103W - 71L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
thinktwicz
Hun Batz
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 263L
1,280 Elo+
Solo
Team Averages
Level 104
1,345 SR
1,486 Elo+

VS

Team Averages
Level 118
1,449 SR
1,584 Elo+
Heimdallr
Heimdallr
Mezakiah
Heimdallr
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 45L
1,717 Elo+
Party 2
Anubis
Anubis
NfiniteRequiem
Anubis
Level 157
God Stats
5W - 4L
1,408 SR
Queue Stats
188W - 126L
1,616 Elo+
Party 2
Ganesha
Ganesha
PsychoMikEO69
Ganesha
Level 106
God Stats
9W - 6L
1,690 SR
Queue Stats
212W - 152L
1,574 Elo+
Party 2
Bacchus
Bacchus
S E T L O R D
Bacchus
Level 143
God Stats
3W - 1L
1,470 SR
Queue Stats
98W - 65L
1,601 Elo+
Party 2
The Morrigan
The Morrigan
Xanthous1
The Morrigan
Level 160
God Stats
7W - 14L
1,175 SR
Queue Stats
436W - 470L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 6 / 15
11,285
594
10,289
17,952
9,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Mrangelking84
Morgan Le Fay
19
6 / 7 / 10
12,579
662
18,179
17,907
6,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
19
8 / 8 / 12
12,505
658
13,995
18,785
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
5 / 4 / 16
13,070
688
29,339
12,856
5,061
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
thinktwicz
Hun Batz
20
2 / 9 / 10
11,710
616
8,753
17,986
6,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mezakiah
Heimdallr
20
7 / 8 / 18
13,599
716
15,952
20,206
10,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 16
14,391
757
24,098
20,757
13,563
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
20
0 / 4 / 30
14,117
743
8,786
25,406
44,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
20
6 / 5 / 20
13,714
722
14,448
23,352
36,499
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Xanthous1
The Morrigan
20
8 / 4 / 11
14,028
738
13,758
10,229
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
128
22
Kills
33
34
Deaths
24
63
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
15
1.42
W
Heimdallr
Mezakiah
Heimdallr
7
8
18
2
L
Morgan Le Fay
Mrangelking84
Morgan Le Fay
6
7
10
1.57
W
12
3
16
6.67
W
Ganesha
0
4
30
3.75
L
He Bo
8
8
12
1.75
W
Bacchus
6
5
20
3.2
W
The Morrigan
Xanthous1
The Morrigan
8
4
11
3.38
L
Scylla
5
4
16
3.25
L
Hun Batz
thinktwicz
Hun Batz
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,555
Damage
77,042
85,486
Taken
99,950
33,657
Mitigated
109,396
20,927
Healing
42,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,289
1,208
1,372
4,359
17,952
9,524
306
11,549
6,403
26,288
0
W
Heimdallr
Mezakiah
Heimdallr
15,952
7,416
1,820
3,774
20,206
10,413
2,914
15,201
5,005
0
36,001
L
Morgan Le Fay
Mrangelking84
Morgan Le Fay
18,179
1,441
2,946
2,762
17,907
6,228
0
12,267
5,640
44,139
0
W
24,098
330
1,344
11,097
20,757
13,563
2,230
15,656
5,101
51,153
0
W
Ganesha
8,786
554
5,769
7,167
25,406
44,045
538
16,447
8,959
29,551
0
L
He Bo
13,995
1,465
2,278
3,041
18,785
6,253
0
12,505
6,280
23,743
0
W
Bacchus
14,448
223
3,550
4,869
23,352
36,499
417
15,131
8,221
24,572
0
W
The Morrigan
Xanthous1
The Morrigan
13,758
1,469
1,319
2,026
10,229
4,876
1,203
9,367
862
18,737
10,767
L
Scylla
29,339
841
1,727
1,254
12,856
5,061
0
7,521
5,335
58,593
0
L
Hun Batz
thinktwicz
Hun Batz
8,753
770
650
538
17,986
6,591
0
11,396
6,590
0
30,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,149
Gold Earned
69,849
194
Minions Killed
202
0
Camps Cleared
0
1,560,706
Distance Traveled
1,761,906
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,285
594
37
2
0
301,645
1
W
Heimdallr
13,599
716
66
3
0
343,823
1
L
Morgan Le Fay
12,579
662
47
2
0
330,206
1
W
Anubis
14,391
757
71
4
0
309,538
1
W
Ganesha
14,117
743
0
0
0
375,316
2
L
He Bo
12,505
658
14
1
0
302,821
1
W
Bacchus
13,714
722
22
1
0
398,078
0
W
The Morrigan
14,028
738
43
2
0
335,151
1
L
Scylla
13,070
688
52
3
0
328,247
0
L
Hun Batz
11,710
616
44
2
0
297,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role