Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
PinkShams
Baron Samedi
Level 39
God Stats
6W - 3L
1,638 SR
Queue Stats
21W - 19L
1,527 Elo+
Party 2
Bakasura
Bakasura
Zoidiux
Bakasura
Level 114
God Stats
12W - 5L
1,685 SR
Queue Stats
55W - 38L
1,631 Elo+
Party 2
Loki
Loki
beesknees75
Loki
Level 41
God Stats
1W - 0L
1,312 SR
Queue Stats
2W - 0L
1,767 Elo+
Party 2
Fafnir
Fafnir
Ρikachu
Fafnir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,295 Elo+
Party 2
Team Averages
Level 80
1,527 SR
1,544 Elo+

VS

Team Averages
Level 50
1,450 SR
1,431 Elo+
Ra
Ra
 
Ra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Entgegen
Chaac
Level 47
God Stats
2W - 4L
1,252 SR
Queue Stats
20W - 39L
1,349 Elo+
Solo
Khepri
Khepri
Stlaurant
Khepri
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 94L
1,404 Elo+
Party 1
Fenrir
Fenrir
Tchevenski
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,456 Elo+
Solo
Amaterasu
Amaterasu
randyluv
Amaterasu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 146L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
5,366
537
4,228
5,579
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PinkShams
Baron Samedi
8
0 / 0 / 2
4,835
484
2,279
4,078
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Zoidiux
Bakasura
8
0 / 3 / 0
4,860
486
1,921
7,281
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
4,767
477
1,523
5,069
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
Ρikachu
Fafnir
9
2 / 0 / 1
5,945
595
1,779
4,486
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 1
5,894
589
4,825
3,598
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Chaac
Entgegen
Chaac
10
1 / 0 / 0
6,045
605
1,681
1,898
889
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Stlaurant
Khepri
5
0 / 2 / 1
4,366
437
1,309
4,532
2,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Tchevenski
Fenrir
9
2 / 1 / 0
5,431
543
3,260
6,845
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
randyluv
Amaterasu
8
0 / 0 / 1
4,897
490
1,532
5,725
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
L
Ra
 
Ra
2
0
1
2.5
L
Chaac
Entgegen
Chaac
1
0
0
1
W
Baron Samedi
PinkShams
Baron Samedi
0
0
2
1
L
Khepri
Stlaurant
Khepri
0
2
1
0.25
L
Fenrir
Tchevenski
Fenrir
2
1
0
2
W
Bakasura
Zoidiux
Bakasura
0
3
0
0
W
0
1
0
0
L
Amaterasu
randyluv
Amaterasu
0
0
1
0.5
W
Fafnir
Ρikachu
Fafnir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,730
Damage
12,607
26,493
Taken
22,598
12,960
Mitigated
11,816
9,040
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,228
2,579
0
3,573
5,579
1,777
1,029
881
4,698
0
32,658
L
Ra
 
Ra
4,825
723
436
984
3,598
1,464
0
1,380
2,138
45,865
0
L
Chaac
Entgegen
Chaac
1,681
409
0
464
1,898
889
0
0
1,898
0
32,590
W
Baron Samedi
PinkShams
Baron Samedi
2,279
103
0
1,261
4,078
1,853
0
1,990
2,088
27,876
0
L
Khepri
Stlaurant
Khepri
1,309
198
26
841
4,532
2,033
0
1,324
3,208
9,302
0
L
Fenrir
Tchevenski
Fenrir
3,260
1,456
0
2,327
6,845
2,666
0
850
5,995
0
25,779
W
Bakasura
Zoidiux
Bakasura
1,921
1,489
0
1,028
7,281
2,597
0
2,134
5,147
0
27,108
W
1,523
351
0
814
5,069
1,812
0
121
4,948
0
26,668
L
Amaterasu
randyluv
Amaterasu
1,532
619
0
2,416
5,725
4,764
0
504
5,221
0
33,917
W
Fafnir
Ρikachu
Fafnir
1,779
596
217
2,147
4,486
4,921
0
1,008
3,478
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
26,633
235
Minions Killed
282
0
Camps Cleared
0
966,254
Distance Traveled
911,412
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,366
537
54
5
0
157,118
1
L
Ra
5,894
589
75
8
0
188,962
0
L
Chaac
6,045
605
81
8
0
204,533
2
W
Baron Samedi
4,835
484
51
5
0
176,718
1
L
Khepri
4,366
437
15
2
0
125,345
0
L
Fenrir
5,431
543
56
6
0
190,083
3
W
Bakasura
4,860
486
61
6
0
219,936
0
W
Loki
4,767
477
44
4
0
212,525
0
L
Amaterasu
4,897
490
55
6
0
202,489
0
W
Fafnir
5,945
595
25
3
0
199,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role