Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Sir_Dr_Shnakob
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 3
Sylvanus
Sylvanus
Wanagiya
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,477 Elo+
Solo
Jing Wei
Jing Wei
kealanj0118
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
menticidal
Nu Wa
Level 105
God Stats
2W - 4L
1,348 SR
Queue Stats
55W - 39L
1,625 Elo+
Solo
Team Averages
Level 54
1,470 SR
1,479 Elo+

VS

Team Averages
Level 75
1,539 SR
1,479 Elo+
Athena
Athena
BIushy_-
Athena
Level 110
God Stats
3W - 6L
1,546 SR
Queue Stats
192W - 199L
1,444 Elo+
Party 2
Odin
Odin
InQuiSitor124
Odin
Level 29
God Stats
2W - 2L
1,401 SR
Queue Stats
123W - 150L
1,432 Elo+
Solo
Chronos
Chronos
Markpoo101
Chronos
Level 62
God Stats
2W - 0L
1,750 SR
Queue Stats
9W - 11L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
Tallent74
Sylvanus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
tHEhAiiOW
Danzaburou
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 75L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 8 / 4
9,705
647
9,493
17,003
9,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 6 / 8
10,208
681
16,889
15,029
8,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Wanagiya
Sylvanus
16
4 / 5 / 6
9,669
645
11,773
20,185
26,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
kealanj0118
Jing Wei
17
4 / 7 / 5
9,845
656
9,425
13,945
7,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
17
3 / 6 / 8
10,238
683
25,839
13,651
7,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BIushy_-
Athena
17
5 / 4 / 16
11,599
773
6,751
21,424
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 6 / 21
10,838
723
10,361
19,851
20,691
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Markpoo101
Chronos
19
5 / 2 / 14
11,224
748
9,569
14,257
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Tallent74
Sylvanus
17
2 / 1 / 16
10,716
714
5,360
22,442
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
tHEhAiiOW
Danzaburou
20
17 / 3 / 14
13,808
921
35,347
21,740
12,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
16
Kills
32
32
Deaths
16
31
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
8
4
0.63
W
Athena
BIushy_-
Athena
5
4
16
3.25
W
3
6
21
2.25
W
Chronos
Markpoo101
Chronos
5
2
14
6
L
2
6
8
1
W
Sylvanus
Tallent74
Sylvanus
2
1
16
10
L
Sylvanus
Wanagiya
Sylvanus
4
5
6
1.4
L
Jing Wei
kealanj0118
Jing Wei
4
7
5
0.93
L
Nu Wa
3
6
8
1.17
W
Danzaburou
tHEhAiiOW
Danzaburou
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,419
Damage
67,388
79,813
Taken
99,714
60,571
Mitigated
86,127
19,660
Healing
43,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,493
3,697
357
1,866
17,003
9,832
667
5,772
11,231
0
21,012
W
Athena
BIushy_-
Athena
6,751
2,125
2,991
3,183
21,424
20,247
873
13,177
8,247
21,648
0
W
10,361
1,742
3,442
1,694
19,851
20,691
414
7,241
12,610
0
21,823
W
Chronos
Markpoo101
Chronos
9,569
945
920
1,410
14,257
7,366
2,898
9,171
5,086
37,285
0
L
16,889
551
90
2,430
15,029
8,474
156
4,283
10,746
31,300
0
W
Sylvanus
Tallent74
Sylvanus
5,360
926
6,529
8,002
22,442
25,606
762
11,334
11,108
8,880
0
L
Sylvanus
Wanagiya
Sylvanus
11,773
2,779
6,192
6,909
20,185
26,859
205
4,813
15,372
19,280
2,252
L
Jing Wei
kealanj0118
Jing Wei
9,425
6,254
0
0
13,945
7,650
1,261
4,063
9,882
0
16,712
L
Nu Wa
25,839
7,042
973
843
13,651
7,756
215
2,749
10,902
37,955
0
W
Danzaburou
tHEhAiiOW
Danzaburou
35,347
20,615
4,879
10,105
21,740
12,217
2,955
12,774
8,966
0
68,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
58,185
134
Minions Killed
202
0
Camps Cleared
0
1,134,723
Distance Traveled
1,373,700
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,705
647
22
1
0
206,861
0
W
Athena
11,599
773
32
2
0
278,907
4
W
Odin
10,838
723
33
2
0
272,000
0
W
Chronos
11,224
748
61
4
0
279,378
0
L
Ah Puch
10,208
681
38
3
0
217,881
0
W
Sylvanus
10,716
714
9
1
0
281,258
1
L
Sylvanus
9,669
645
19
1
0
227,986
4
L
Jing Wei
9,845
656
17
1
0
243,472
0
L
Nu Wa
10,238
683
38
3
0
238,523
3
W
Danzaburou
13,808
921
67
4
0
262,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role