Player Matchup

Ares
Ares
Hexxec
Ares
Level 21
God Stats
0W - 2L
1,234 SR
Queue Stats
12W - 12L
1,234 Elo+
Party 1
Neith
Neith
Maxnolife
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,428 Elo+
Party 1
Merlin
Merlin
MeleeGuy
Merlin
Level 68
God Stats
1W - 3L
1,252 SR
Queue Stats
12W - 12L
1,234 Elo+
Party 1
Nemesis
Nemesis
kuriumn
Nemesis
Level 3
God Stats
0W - 3L
1,030 SR
Queue Stats
2W - 6L
1,143 Elo+
Party 1
Vamana
Vamana
reimane
Vamana
Level 29
God Stats
0W - 4L
1,139 SR
Queue Stats
3W - 10L
988 Elo+
Party 1
Team Averages
Level 28
1,231 SR
1,206 Elo+

VS

Team Averages
Level 74
1,462 SR
1,408 Elo+
Athena
Athena
Guts115
Athena
Level 84
God Stats
12W - 8L
1,777 SR
Queue Stats
202W - 186L
1,490 Elo+
Party 2
Xbalanque
Xbalanque
N0x1ous
Xbalanque
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 175L
1,484 Elo+
Party 2
Thanatos
Thanatos
dappakdj
Thanatos
Level 47
God Stats
4W - 9L
1,326 SR
Queue Stats
42W - 49L
1,411 Elo+
Party 2
Tyr
Tyr
shootyguy57
Tyr
Level 59
God Stats
35W - 36L
1,332 SR
Queue Stats
357W - 468L
1,321 Elo+
Party 3
Zhong Kui
Zhong Kui
thewrecker-42
Zhong Kui
Level 86
God Stats
18W - 27L
1,374 SR
Queue Stats
332W - 430L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hexxec
Ares
15
2 / 6 / 4
10,857
402
14,471
34,045
35,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Maxnolife
Neith
14
1 / 7 / 2
9,737
361
18,317
25,826
12,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MeleeGuy
Merlin
19
4 / 5 / 5
13,048
483
30,062
18,095
8,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
kuriumn
Nemesis
17
3 / 12 / 3
11,278
418
14,088
32,034
14,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
reimane
Vamana
17
0 / 2 / 1
9,707
360
8,844
18,245
21,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Guts115
Athena
18
2 / 2 / 21
13,586
503
11,082
33,913
44,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
N0x1ous
Xbalanque
19
15 / 1 / 13
14,710
545
42,526
29,224
13,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
dappakdj
Thanatos
20
6 / 5 / 8
13,941
516
15,462
31,546
15,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 1 / 11
14,386
533
11,008
22,950
25,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
thewrecker-42
Zhong Kui
20
7 / 1 / 7
15,002
556
25,243
27,913
24,101
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
10
Kills
32
32
Deaths
10
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Athena
Guts115
Athena
2
2
21
6.25
L
Ares
Hexxec
Ares
2
6
4
0.67
L
Neith
Maxnolife
Neith
1
7
2
0.29
L
Merlin
MeleeGuy
Merlin
4
5
5
1.3
W
Xbalanque
N0x1ous
Xbalanque
15
1
13
21.5
W
Thanatos
dappakdj
Thanatos
6
5
8
2
L
Nemesis
kuriumn
Nemesis
3
12
3
0.38
L
Vamana
reimane
Vamana
0
2
1
0.25
W
2
1
11
7.5
W
Zhong Kui
thewrecker-42
Zhong Kui
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,782
Damage
105,321
128,245
Taken
145,546
93,110
Mitigated
123,976
17,412
Healing
69,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Guts115
Athena
11,082
3,402
0
7,713
33,913
44,817
685
11,941
21,972
46,633
0
L
Ares
Hexxec
Ares
14,471
1,948
346
6,810
34,045
35,420
0
10,915
23,130
37,134
0
L
Neith
Maxnolife
Neith
18,317
7,762
0
2,787
25,826
12,225
96
7,622
18,204
0
65,991
L
Merlin
MeleeGuy
Merlin
30,062
2,546
0
1,341
18,095
8,789
54
7,344
10,751
127,604
0
W
Xbalanque
N0x1ous
Xbalanque
42,526
21,800
0
16,731
29,224
13,707
5,858
10,840
18,384
0
144,362
W
Thanatos
dappakdj
Thanatos
15,462
5,585
0
17,765
31,546
15,652
4,030
9,873
21,673
0
124,954
L
Nemesis
kuriumn
Nemesis
14,088
6,032
0
2,450
32,034
14,841
0
7,530
24,504
0
86,468
L
Vamana
reimane
Vamana
8,844
2,907
0
3,678
18,245
21,835
0
3,232
15,013
0
61,722
W
11,008
2,687
1,075
7,862
22,950
25,699
2,440
5,787
17,163
0
104,639
W
Zhong Kui
thewrecker-42
Zhong Kui
25,243
3,045
0
18,050
27,913
24,101
2,910
11,600
16,313
140,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
71,625
492
Minions Killed
676
0
Camps Cleared
0
2,402,685
Distance Traveled
2,550,618
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,586
503
48
2
0
527,302
8
L
Ares
10,857
402
41
2
0
483,384
14
L
Neith
9,737
361
80
3
0
414,479
4
L
Merlin
13,048
483
171
6
0
484,316
2
W
Xbalanque
14,710
545
130
5
0
546,837
5
W
Thanatos
13,941
516
140
5
0
536,182
4
L
Nemesis
11,278
418
109
4
0
504,684
4
L
Vamana
9,707
360
91
3
0
515,822
0
W
Tyr
14,386
533
164
6
0
524,125
4
W
Zhong Kui
15,002
556
194
7
0
416,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role