Player Matchup

Atlas
Atlas
AvatarEnki
Atlas
Level 127
God Stats
22W - 41L
1,431 SR
Queue Stats
512W - 571L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChaosEnforcer15
Ah Muzen Cab
Level 139
God Stats
3W - 0L
1,689 SR
Queue Stats
126W - 121L
1,558 Elo+
Party 1
Vamana
Vamana
TheFourthEich
Vamana
Level 143
God Stats
5W - 2L
1,666 SR
Queue Stats
127W - 106L
1,589 Elo+
Party 1
Scylla
Scylla
geo1354
Scylla
Level 119
God Stats
4W - 0L
1,789 SR
Queue Stats
17W - 25L
1,492 Elo+
Party 1
Pele
Pele
iiDeathlezzz
Pele
Level 28
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 2L
1,454 Elo+
Party 1
Team Averages
Level 111
1,648 SR
1,499 Elo+

VS

Team Averages
Level 71
1,381 SR
1,415 Elo+
Ares
Ares
DiegoRex15348
Ares
Level 17
God Stats
1W - 5L
1,265 SR
Queue Stats
21W - 65L
1,167 Elo+
Solo
Ra
Ra
Majikmike8
Ra
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 16L
1,373 Elo+
Party 2
Cupid
Cupid
OG OOZIE
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,455 Elo+
Party 2
Thor
Thor
Shik0428
Thor
Level 146
God Stats
0W - 7L
1,075 SR
Queue Stats
76W - 83L
1,541 Elo+
Party 2
King Arthur
King Arthur
hoomun
King Arthur
Level 45
God Stats
12W - 17L
1,564 SR
Queue Stats
45W - 55L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
1 / 6 / 20
15,118
756
17,044
26,754
43,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
ChaosEnforcer15
Ah Muzen Cab
20
13 / 4 / 7
16,973
849
35,796
24,994
14,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 4 / 7
16,590
830
28,073
36,483
31,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
geo1354
Scylla
20
6 / 3 / 16
14,917
746
22,453
17,175
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 5
14,092
705
5,890
17,054
8,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
10,416
521
493
10,796
5,308
20
4 / 9 / 6
14,207
710
16,108
21,250
15,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
OG OOZIE
Cupid
20
7 / 7 / 5
15,060
753
27,638
35,885
20,180
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
8 / 7 / 6
14,625
731
23,000
33,691
18,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
hoomun
King Arthur
18
1 / 10 / 5
12,198
610
10,716
29,956
39,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
36
Kills
20
21
Deaths
36
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
6
20
1.83
W
Ah Muzen Cab
ChaosEnforcer15
Ah Muzen Cab
13
4
7
4.13
L
0
3
1
0.17
L
4
9
6
0.78
L
Cupid
OG OOZIE
Cupid
7
7
5
1.36
L
Thor
8
7
6
1.57
W
14
4
7
4.38
W
Scylla
geo1354
Scylla
6
3
16
4.67
L
King Arthur
hoomun
King Arthur
1
10
5
0.35
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,256
Damage
77,955
122,460
Taken
131,578
106,588
Mitigated
99,500
31,070
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
17,044
6,900
0
3,215
26,754
43,978
434
3,402
23,352
40,223
0
W
Ah Muzen Cab
ChaosEnforcer15
Ah Muzen Cab
35,796
16,413
0
6,486
24,994
14,549
6,474
5,658
19,336
0
113,011
L
493
30
0
0
10,796
5,308
0
5,047
5,709
1,365
0
L
16,108
1,716
1,497
3,131
21,250
15,917
1,102
8,622
12,446
55,557
0
L
Cupid
OG OOZIE
Cupid
27,638
13,166
460
8,538
35,885
20,180
567
9,845
25,820
0
83,315
L
Thor
23,000
5,883
0
2,134
33,691
18,821
0
10,914
22,415
0
64,844
W
28,073
14,823
2,578
12,412
36,483
31,758
1,456
4,404
31,154
3,663
55,168
W
Scylla
geo1354
Scylla
22,453
2,212
0
3,578
17,175
7,600
2,447
1,519
15,656
52,515
0
L
King Arthur
hoomun
King Arthur
10,716
476
0
0
29,956
39,274
0
6,846
22,876
0
29,863
W
5,890
986
0
2,801
17,054
8,703
1,737
1,618
15,436
0
41,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,690
Gold Earned
66,506
359
Minions Killed
315
0
Camps Cleared
0
1,856,884
Distance Traveled
1,352,701
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,118
756
31
2
0
356,003
1
W
Ah Muzen Cab
16,973
849
141
7
0
341,594
0
L
Ares
10,416
521
2
0
0
67,622
0
L
Ra
14,207
710
84
4
0
335,034
1
L
Cupid
15,060
753
121
6
0
315,995
0
L
Thor
14,625
731
77
4
0
350,050
3
W
Vamana
16,590
830
43
2
0
433,960
3
W
Scylla
14,917
746
74
4
0
355,531
4
L
King Arthur
12,198
610
31
2
0
284,000
2
W
Pele
14,092
705
70
4
0
369,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role