Player Matchup

Vulcan
Vulcan
Lucgnarson1410
Vulcan
Level 67
God Stats
13W - 2L
1,902 SR
Queue Stats
148W - 166L
1,447 Elo+
Party 3
Artemis
Artemis
Pezinho63
Artemis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Cerberus
Cerberus
al0nsn0w
Cerberus
Level 122
God Stats
2W - 2L
1,872 SR
Queue Stats
199W - 235L
1,407 Elo+
Party 3
Fenrir
Fenrir
dapy80
Fenrir
Level 78
God Stats
5W - 3L
1,551 SR
Queue Stats
84W - 69L
1,449 Elo+
Party 1
Mercury
Mercury
isma14D
Mercury
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 78L
1,422 Elo+
Party 1
Team Averages
Level 69
1,665 SR
1,445 Elo+

VS

Team Averages
Level 95
1,464 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
Ap0_Kirito
Tsukuyomi
Level 47
God Stats
6W - 8L
1,093 SR
Queue Stats
234W - 229L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
Natananas
Nu Wa
Level 27
God Stats
17W - 10L
1,590 SR
Queue Stats
132W - 118L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
PiKey-Kira
Danzaburou
Level 139
God Stats
7W - 3L
1,567 SR
Queue Stats
33W - 31L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
Ribou
Aphrodite
Level 111
God Stats
21W - 12L
1,604 SR
Queue Stats
59W - 57L
1,428 Elo+
Solo
Arachne
Arachne
TarTine-alexi
Arachne
Level 149
God Stats
6W - 7L
1,463 SR
Queue Stats
440W - 432L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 1
3,710
742
1,522
2,653
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Pezinho63
Artemis
6
1 / 0 / 1
3,749
750
1,332
2,128
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
al0nsn0w
Cerberus
5
0 / 0 / 4
3,763
753
1,114
3,791
1,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
dapy80
Fenrir
6
4 / 0 / 2
4,060
812
2,481
3,864
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
isma14D
Mercury
6
2 / 2 / 0
3,765
753
1,075
3,803
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ap0_Kirito
Tsukuyomi
5
1 / 4 / 0
3,518
704
2,196
5,258
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Natananas
Nu Wa
6
0 / 1 / 1
3,332
666
1,969
2,281
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PiKey-Kira
Danzaburou
6
0 / 2 / 0
3,936
787
2,304
3,891
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ribou
Aphrodite
1
0 / 0 / 0
1,053
211
0
0
0
Arachne
6
2 / 2 / 0
4,179
836
2,594
3,590
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ap0_Kirito
Tsukuyomi
1
4
0
0.25
W
2
1
1
2.5
L
Nu Wa
Natananas
Nu Wa
0
1
1
0.5
W
Artemis
Pezinho63
Artemis
1
0
1
1.5
L
Danzaburou
PiKey-Kira
Danzaburou
0
2
0
0
L
Aphrodite
Ribou
Aphrodite
0
0
0
0
L
Arachne
2
2
0
1
W
Cerberus
al0nsn0w
Cerberus
0
0
4
2
W
Fenrir
dapy80
Fenrir
4
0
2
5
W
Mercury
isma14D
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,524
Damage
9,063
16,239
Taken
15,020
5,381
Mitigated
4,670
5,612
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ap0_Kirito
Tsukuyomi
2,196
916
0
1,021
5,258
1,472
0
1,185
4,009
0
12,067
W
1,522
287
0
0
2,653
898
116
743
1,910
15,650
0
L
Nu Wa
Natananas
Nu Wa
1,969
751
0
480
2,281
638
0
862
1,331
12,857
0
W
Artemis
Pezinho63
Artemis
1,332
784
0
897
2,128
490
450
79
2,049
0
15,152
L
Danzaburou
PiKey-Kira
Danzaburou
2,304
1,004
0
1,012
3,891
1,064
0
317
3,574
0
18,962
L
Aphrodite
Ribou
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
2,594
1,513
0
726
3,590
1,496
0
120
3,470
0
14,329
W
Cerberus
al0nsn0w
Cerberus
1,114
54
810
1,575
3,791
1,201
0
346
3,445
9,014
0
W
Fenrir
dapy80
Fenrir
2,481
945
0
1,952
3,864
1,324
0
722
3,142
0
13,884
W
Mercury
isma14D
Mercury
1,075
680
0
378
3,803
1,468
0
79
3,724
0
11,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,047
Gold Earned
16,018
125
Minions Killed
107
0
Camps Cleared
0
528,023
Distance Traveled
470,105
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,518
704
27
5
0
118,580
0
W
Vulcan
3,710
742
26
5
0
114,065
1
L
Nu Wa
3,332
666
18
4
0
114,235
0
W
Artemis
3,749
750
28
6
0
83,695
1
L
Danzaburou
3,936
787
33
7
0
111,301
1
L
Aphrodite
1,053
211
0
0
0
0
0
L
Arachne
4,179
836
29
6
0
125,989
1
W
Cerberus
3,763
753
18
4
0
99,519
1
W
Fenrir
4,060
812
31
6
0
113,835
2
W
Mercury
3,765
753
22
4
0
116,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role