Player Matchup

Serqet
Serqet
Keshy91
Serqet
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
396W - 434L
1,420 Elo+
Solo
Kukulkan
Kukulkan
M4L0CH3RS0HN
Kukulkan
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
kiLLer___HaasE
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,473 Elo+

VS

Team Averages
Level 65
1,558 SR
1,279 Elo+
Nu Wa
Nu Wa
Akefhalos
Nu Wa
Level 116
God Stats
6W - 5L
1,609 SR
Queue Stats
67W - 111L
1,347 Elo+
Party 2
Xing Tian
Xing Tian
RXBK9271
Xing Tian
Level 45
God Stats
3W - 3L
1,567 SR
Queue Stats
18W - 52L
1,193 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SturmHydra5486
Ah Muzen Cab
Level 35
God Stats
4W - 3L
1,497 SR
Queue Stats
66W - 105L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Keshy91
Serqet
14
1 / 5 / 2
9,290
581
5,959
13,603
6,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
M4L0CH3RS0HN
Kukulkan
15
2 / 2 / 1
9,817
614
10,906
7,252
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
1 / 3 / 3
9,647
603
3,625
14,181
15,792
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akefhalos
Nu Wa
15
3 / 2 / 6
10,969
686
12,134
10,169
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RXBK9271
Xing Tian
15
1 / 2 / 8
11,206
700
6,185
17,695
23,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SturmHydra5486
Ah Muzen Cab
17
6 / 0 / 3
11,806
738
9,268
5,073
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Akefhalos
Nu Wa
3
2
6
3
L
Serqet
Keshy91
Serqet
1
5
2
0.4
L
Kukulkan
M4L0CH3RS0HN
Kukulkan
2
2
1
1.25
W
Xing Tian
RXBK9271
Xing Tian
1
2
8
2.5
W
Ah Muzen Cab
SturmHydra5486
Ah Muzen Cab
6
0
3
7.5
L
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
27,587
35,036
Taken
32,937
25,098
Mitigated
29,778
5,094
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Akefhalos
Nu Wa
12,134
2,781
0
0
10,169
4,181
1,015
3,929
5,507
44,594
0
L
Serqet
Keshy91
Serqet
5,959
1,468
0
864
13,603
6,582
0
7,612
5,607
0
30,000
L
Kukulkan
M4L0CH3RS0HN
Kukulkan
10,906
682
0
1,667
7,252
2,724
0
4,945
2,047
51,702
0
W
Xing Tian
RXBK9271
Xing Tian
6,185
532
200
2,688
17,695
23,157
500
5,653
11,910
21,421
0
W
Ah Muzen Cab
SturmHydra5486
Ah Muzen Cab
9,268
4,583
0
1,678
5,073
2,440
1,315
1,642
3,191
0
43,024
L
Hercules
3,625
581
0
2,563
14,181
15,792
0
5,409
8,307
0
16,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
33,981
158
Minions Killed
183
5
Camps Cleared
8
792,145
Distance Traveled
890,258
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,969
686
75
5
4
281,688
3
L
Serqet
9,290
581
51
3
5
263,876
3
L
Kukulkan
9,817
614
75
5
0
259,666
2
W
Xing Tian
11,206
700
17
1
1
291,975
2
W
Ah Muzen Cab
11,806
738
91
6
3
316,595
0
L
Hercules
9,647
603
32
2
0
268,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role