Player Matchup

Neith
Neith
HirumaYouichi90
Neith
Level 89
God Stats
19W - 22L
1,485 SR
Queue Stats
433W - 407L
1,436 Elo+
Party 3
Ullr
Ullr
MorgaMagnum
Ullr
Level 107
God Stats
2W - 3L
1,482 SR
Queue Stats
472W - 446L
1,425 Elo+
Party 3
Ymir
Ymir
Vhart_92
Ymir
Level 75
God Stats
22W - 13L
1,521 SR
Queue Stats
45W - 39L
1,496 Elo+
Party 3
Nu Wa
Nu Wa
kantiluv
Nu Wa
Level 88
God Stats
74W - 47L
1,610 SR
Queue Stats
340W - 334L
1,488 Elo+
Solo
Tyr
Tyr
xS4MUx
Tyr
Level 122
God Stats
7W - 3L
1,496 SR
Queue Stats
327W - 314L
1,448 Elo+
Party 3
Team Averages
Level 96
1,519 SR
1,458 Elo+

VS

Team Averages
Level 107
1,619 SR
1,504 Elo+
Mulan
Mulan
Dahrla
Mulan
Level 120
God Stats
13W - 7L
1,549 SR
Queue Stats
153W - 206L
1,453 Elo+
Party 1
Da Ji
Da Ji
MegaMario6006
Da Ji
Level 106
God Stats
0W - 1L
1,691 SR
Queue Stats
23W - 22L
1,616 Elo+
Party 2
Chernobog
Chernobog
RubiGrowl
Chernobog
Level 79
God Stats
19W - 12L
1,606 SR
Queue Stats
54W - 55L
1,483 Elo+
Solo
Ymir
Ymir
Scrat08
Ymir
Level 115
God Stats
0W - 2L
1,764 SR
Queue Stats
245W - 306L
1,454 Elo+
Party 1
Scylla
Scylla
TRITON99
Scylla
Level 115
God Stats
10W - 7L
1,485 SR
Queue Stats
55W - 63L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,641
470
8,363
4,939
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 3
7,916
660
7,337
7,502
3,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
2 / 0 / 2
6,675
556
5,595
6,843
5,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
kantiluv
Nu Wa
12
0 / 1 / 2
6,994
583
4,153
3,229
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
xS4MUx
Tyr
12
5 / 0 / 2
7,182
599
5,653
9,164
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dahrla
Mulan
10
0 / 3 / 0
6,186
516
3,866
10,323
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,840
487
3,796
12,062
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
RubiGrowl
Chernobog
10
1 / 1 / 0
5,938
495
5,021
8,711
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Scrat08
Ymir
9
0 / 2 / 1
5,518
460
2,784
10,238
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
TRITON99
Scylla
11
1 / 1 / 0
6,491
541
2,595
4,229
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
Dahrla
Mulan
0
3
0
0
W
0
1
4
2
L
0
3
0
0
W
3
0
3
4.5
L
Chernobog
RubiGrowl
Chernobog
1
1
0
1
L
Ymir
Scrat08
Ymir
0
2
1
0.25
L
Scylla
TRITON99
Scylla
1
1
0
1
W
Ymir
2
0
2
3
W
Nu Wa
kantiluv
Nu Wa
0
1
2
1
W
Tyr
xS4MUx
Tyr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
18,062
31,677
Taken
45,563
16,613
Mitigated
22,771
11,134
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Dahrla
Mulan
3,866
1,012
139
4,201
10,323
6,785
0
751
9,572
0
43,057
W
8,363
3,522
0
1,527
4,939
2,341
364
909
4,030
0
40,865
L
3,796
520
0
5,288
12,062
4,563
0
1,074
10,988
0
40,071
W
7,337
3,732
0
1,376
7,502
3,276
774
444
7,018
0
69,283
L
Chernobog
RubiGrowl
Chernobog
5,021
3,171
0
4,344
8,711
3,117
0
2,201
6,510
0
49,298
L
Ymir
Scrat08
Ymir
2,784
422
274
2,658
10,238
6,978
0
4,171
6,067
14,731
0
L
Scylla
TRITON99
Scylla
2,595
183
0
625
4,229
1,328
0
1,551
2,678
44,249
0
W
Ymir
5,595
861
410
2,460
6,843
5,786
200
1,542
5,301
31,332
0
W
Nu Wa
kantiluv
Nu Wa
4,153
710
0
250
3,229
1,107
725
1,877
1,192
58,525
0
W
Tyr
xS4MUx
Tyr
5,653
1,321
0
5,111
9,164
4,103
0
407
8,757
0
43,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
29,973
408
Minions Killed
373
0
Camps Cleared
0
1,187,234
Distance Traveled
1,106,259
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,186
516
88
7
0
204,274
1
W
Neith
5,641
470
59
5
0
212,422
3
L
Da Ji
5,840
487
77
6
0
222,332
2
W
Ullr
7,916
660
115
10
0
231,377
1
L
Chernobog
5,938
495
87
7
0
218,816
2
L
Ymir
5,518
460
31
3
0
217,268
0
L
Scylla
6,491
541
90
8
0
243,569
7
W
Ymir
6,675
556
46
4
0
231,957
0
W
Nu Wa
6,994
583
102
9
0
224,728
4
W
Tyr
7,182
599
86
7
0
286,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role