Player Matchup

Bakasura
Bakasura
EdbertAlan
Bakasura
Level 160
God Stats
3W - 1L
1,666 SR
Queue Stats
143W - 119L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fenix59
Morgan Le Fay
Level 98
God Stats
2W - 0L
1,986 SR
Queue Stats
54W - 41L
1,675 Elo+
Party 2
Geb
Geb
Kaiomni
Geb
Level 98
God Stats
2W - 0L
1,712 SR
Queue Stats
167W - 93L
1,631 Elo+
Party 1
Hachiman
Hachiman
ProfessorXplosiv
Hachiman
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,490 Elo+
Party 1
Kali
Kali
XiiiGeneral
Kali
Level 160
God Stats
21W - 9L
1,628 SR
Queue Stats
480W - 292L
1,645 Elo+
Party 1
Team Averages
Level 128
1,698 SR
1,607 Elo+

VS

Team Averages
Level 111
1,523 SR
1,583 Elo+
Baron Samedi
Baron Samedi
AdeptSquash9914
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 121L
1,597 Elo+
Party 4
Neith
Neith
CookEquation
Neith
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 244L
1,581 Elo+
Party 4
Ao Kuang
Ao Kuang
CrudeTerror
Ao Kuang
Level 75
God Stats
5W - 6L
1,518 SR
Queue Stats
20W - 18L
1,532 Elo+
Party 4
Xbalanque
Xbalanque
MrBonyPantsGuy
Xbalanque
Level 147
God Stats
2W - 7L
1,344 SR
Queue Stats
372W - 355L
1,599 Elo+
Party 3
Jormungandr
Jormungandr
YourOmegaChad
Jormungandr
Level 117
God Stats
19W - 11L
1,755 SR
Queue Stats
392W - 358L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EdbertAlan
Bakasura
14
2 / 2 / 3
8,725
623
8,746
13,090
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Fenix59
Morgan Le Fay
12
2 / 0 / 3
7,637
546
8,945
7,739
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
11
1 / 1 / 5
7,079
506
2,487
10,026
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 5
7,824
559
5,866
12,267
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
16 / 0 / 2
10,178
727
16,135
14,507
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdeptSquash9914
Baron Samedi
13
1 / 3 / 1
7,841
560
8,539
10,446
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,497
464
6,569
9,135
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
CrudeTerror
Ao Kuang
10
1 / 4 / 1
6,666
476
3,438
14,015
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
MrBonyPantsGuy
Xbalanque
13
3 / 6 / 1
7,721
552
9,038
15,046
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
YourOmegaChad
Jormungandr
10
1 / 6 / 1
6,326
452
7,842
15,182
9,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
6
6
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AdeptSquash9914
Baron Samedi
1
3
1
0.5
L
0
3
0
0
L
Ao Kuang
CrudeTerror
Ao Kuang
1
4
1
0.38
W
Bakasura
EdbertAlan
Bakasura
2
2
3
1.75
W
Morgan Le Fay
Fenix59
Morgan Le Fay
2
0
3
3.5
W
Geb
1
1
5
3.5
L
Xbalanque
MrBonyPantsGuy
Xbalanque
3
6
1
0.58
W
1
3
5
1.17
W
16
0
2
17
L
Jormungandr
YourOmegaChad
Jormungandr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,179
Damage
35,426
57,629
Taken
63,824
32,927
Mitigated
28,637
20,044
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AdeptSquash9914
Baron Samedi
8,539
2,600
174
3,445
10,446
5,069
0
20
9,157
59,864
0
L
6,569
2,026
0
3,115
9,135
4,031
0
3,923
5,212
0
54,485
L
Ao Kuang
CrudeTerror
Ao Kuang
3,438
825
0
5,348
14,015
4,733
0
1,082
12,233
33,128
0
W
Bakasura
EdbertAlan
Bakasura
8,746
5,634
0
3,872
13,090
8,896
0
9,487
3,603
0
50,732
W
Morgan Le Fay
Fenix59
Morgan Le Fay
8,945
1,680
0
1,440
7,739
3,426
1,034
2,496
5,243
59,078
0
W
Geb
2,487
648
0
2,079
10,026
8,668
130
3,693
6,333
15,526
0
L
Xbalanque
MrBonyPantsGuy
Xbalanque
9,038
5,514
0
5,650
15,046
5,251
829
949
14,097
0
56,399
W
5,866
3,657
0
6,294
12,267
4,635
556
1,156
11,111
0
56,460
W
16,135
10,921
0
6,359
14,507
7,302
26
2,987
11,520
0
69,813
L
Jormungandr
YourOmegaChad
Jormungandr
7,842
3,560
0
854
15,182
9,553
0
5,458
9,724
43,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
35,051
443
Minions Killed
442
0
Camps Cleared
0
1,503,521
Distance Traveled
1,279,928
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,841
560
109
8
0
224,634
2
L
Neith
6,497
464
94
7
0
263,376
2
L
Ao Kuang
6,666
476
66
5
0
295,633
2
W
Bakasura
8,725
623
115
8
0
286,873
4
W
Morgan Le Fay
7,637
546
111
8
0
287,210
5
W
Geb
7,079
506
12
1
0
297,162
5
L
Xbalanque
7,721
552
107
8
0
242,052
4
W
Hachiman
7,824
559
94
7
0
263,968
3
W
Kali
10,178
727
111
8
0
368,308
3
L
Jormungandr
6,326
452
66
5
0
254,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role