Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DreadLord999
Mercury
Level 118
God Stats
5W - 3L
1,614 SR
Queue Stats
250W - 234L
1,543 Elo+
Party 1
Ganesha
Ganesha
IWKWI
Ganesha
Level 41
God Stats
4W - 4L
1,368 SR
Queue Stats
63W - 55L
1,365 Elo+
Party 2
Izanami
Izanami
MEREBA
Izanami
Level 31
God Stats
23W - 25L
1,633 SR
Queue Stats
77W - 74L
1,562 Elo+
Party 1
Discordia
Discordia
Sadispobazarim11
Discordia
Level 57
God Stats
84W - 65L
1,519 SR
Queue Stats
134W - 115L
1,433 Elo+
Party 2
Team Averages
Level 75
1,527 SR
1,480 Elo+

VS

Team Averages
Level 92
1,347 SR
1,401 Elo+
Persephone
Persephone
ErrorCodeChicken
Persephone
Level 137
God Stats
13W - 17L
1,453 SR
Queue Stats
74W - 80L
1,406 Elo+
Party 3
Charybdis
Charybdis
PeanutLemonade
Charybdis
Level 104
God Stats
11W - 15L
1,207 SR
Queue Stats
130W - 131L
1,444 Elo+
Party 3
Yemoja
Yemoja
Resident_Killaz
Yemoja
Level 122
God Stats
0W - 1L
1,304 SR
Queue Stats
63W - 68L
1,434 Elo+
Party 3
Bakasura
Bakasura
VLTxGinge
Bakasura
Level 56
God Stats
3W - 3L
1,470 SR
Queue Stats
140W - 181L
1,337 Elo+
Party 3
Erlang Shen
Erlang Shen
mattyroscoe
Erlang Shen
Level 41
God Stats
4W - 9L
1,301 SR
Queue Stats
66W - 91L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 0 / 5
8,243
550
11,926
13,518
8,276
Mercury
DreadLord999
Mercury
15
7 / 0 / 3
8,974
598
10,543
8,646
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
IWKWI
Ganesha
12
0 / 1 / 5
7,194
480
2,082
9,870
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MEREBA
Izanami
12
0 / 2 / 3
7,098
473
2,396
8,475
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
14
7 / 1 / 1
8,552
570
9,124
5,793
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ErrorCodeChicken
Persephone
12
1 / 3 / 0
8,076
538
4,404
8,778
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
PeanutLemonade
Charybdis
12
2 / 3 / 1
7,298
487
7,954
10,611
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 2
7,335
489
3,420
5,804
5,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
VLTxGinge
Bakasura
12
1 / 8 / 1
6,886
459
4,483
16,709
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
mattyroscoe
Erlang Shen
10
0 / 5 / 0
6,323
422
3,809
12,915
8,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
5
7.5
W
Mercury
DreadLord999
Mercury
7
0
3
8.5
L
Persephone
ErrorCodeChicken
Persephone
1
3
0
0.33
W
Ganesha
IWKWI
Ganesha
0
1
5
2.5
W
Izanami
MEREBA
Izanami
0
2
3
0.75
L
Charybdis
PeanutLemonade
Charybdis
2
3
1
0.83
L
0
0
2
1
W
Discordia
7
1
1
7.5
L
Bakasura
VLTxGinge
Bakasura
1
8
1
0.19
L
Erlang Shen
mattyroscoe
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,071
Damage
24,070
46,302
Taken
54,817
23,789
Mitigated
27,038
13,203
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,926
2,506
0
5,208
13,518
8,276
450
1,303
11,801
0
53,528
W
Mercury
DreadLord999
Mercury
10,543
5,648
0
894
8,646
3,488
0
752
7,849
0
77,709
L
Persephone
ErrorCodeChicken
Persephone
4,404
525
0
2,732
8,778
3,433
0
4,445
4,330
51,132
0
W
Ganesha
IWKWI
Ganesha
2,082
59
421
2,799
9,870
7,237
0
3,213
6,517
23,435
0
W
Izanami
MEREBA
Izanami
2,396
1,407
0
2,541
8,475
2,759
985
877
7,388
0
43,815
L
Charybdis
PeanutLemonade
Charybdis
7,954
4,280
0
4,431
10,611
3,650
219
859
9,752
0
66,793
L
3,420
650
2,455
1,267
5,804
5,035
0
1,408
4,396
28,401
0
W
Discordia
9,124
533
0
1,340
5,793
2,029
378
2,809
2,964
55,584
0
L
Bakasura
VLTxGinge
Bakasura
4,483
3,264
0
2,883
16,709
6,607
0
2,491
14,218
0
38,422
L
Erlang Shen
mattyroscoe
Erlang Shen
3,809
1,888
0
3,032
12,915
8,313
0
2,001
10,914
0
34,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
35,918
426
Minions Killed
409
0
Camps Cleared
0
1,498,867
Distance Traveled
1,397,166
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,243
550
103
7
0
322,736
3
W
Mercury
8,974
598
121
8
0
346,979
1
L
Persephone
8,076
538
95
6
0
286,046
3
W
Ganesha
7,194
480
10
1
0
286,433
1
W
Izanami
7,098
473
94
6
0
267,763
0
L
Charybdis
7,298
487
102
7
0
244,418
4
L
Yemoja
7,335
489
52
3
0
279,387
3
W
Discordia
8,552
570
98
7
0
274,956
0
L
Bakasura
6,886
459
91
6
0
315,977
2
L
Erlang Shen
6,323
422
69
5
0
271,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role