Player Matchup

Artio
Artio
Lawoftheland65
Artio
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 31L
1,341 Elo+
Party 2
Nemesis
Nemesis
Le Moik
Nemesis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 2
Baba Yaga
Baba Yaga
Oplys
Baba Yaga
Level 61
God Stats
5W - 5L
1,178 SR
Queue Stats
31W - 46L
1,339 Elo+
Party 2
Team Averages
Level 67
1,393 SR
1,356 Elo+

VS

Team Averages
Level 111
1,404 SR
1,437 Elo+
Awilix
Awilix
PantherLily3714
Awilix
Level 142
God Stats
2W - 1L
1,386 SR
Queue Stats
52W - 54L
1,473 Elo+
Party 1
Ares
Ares
SSJDeadpool
Ares
Level 102
God Stats
17W - 10L
1,429 SR
Queue Stats
213W - 251L
1,374 Elo+
Solo
Terra
Terra
Sinocolo
Terra
Level 88
God Stats
6W - 0L
1,397 SR
Queue Stats
58W - 49L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
9,204
575
5,726
21,918
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Le Moik
Nemesis
12
0 / 7 / 1
9,044
565
4,218
15,543
9,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Oplys
Baba Yaga
15
1 / 4 / 0
10,085
630
19,101
14,936
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
12,247
765
15,284
14,184
6,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 15
12,087
755
15,617
18,924
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Sinocolo
Terra
18
7 / 0 / 12
11,992
750
16,479
19,349
10,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
19
19
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Nemesis
Le Moik
Nemesis
0
7
1
0.07
L
Baba Yaga
Oplys
Baba Yaga
1
4
0
0.25
W
9
1
8
13
W
3
0
15
10.5
W
Terra
Sinocolo
Terra
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
47,380
52,397
Taken
52,457
39,152
Mitigated
34,755
5,296
Healing
22,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,726
1,098
286
1,971
21,918
23,559
0
14,592
7,326
12,241
0
L
Nemesis
Le Moik
Nemesis
4,218
563
0
562
15,543
9,083
0
8,751
6,792
0
18,593
L
Baba Yaga
Oplys
Baba Yaga
19,101
908
0
2,477
14,936
6,510
0
9,352
5,584
56,825
0
W
15,284
6,208
0
2,207
14,184
6,743
1,406
7,121
7,063
0
67,623
W
15,617
1,162
404
5,859
18,924
17,863
616
6,671
12,253
23,559
0
W
Terra
Sinocolo
Terra
16,479
1,725
6,065
7,798
19,349
10,149
646
11,863
7,486
57,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
36,326
149
Minions Killed
169
3
Camps Cleared
10
819,063
Distance Traveled
1,017,716
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,204
575
20
1
1
271,732
2
L
Nemesis
9,044
565
43
3
1
261,266
2
L
Baba Yaga
10,085
630
86
5
1
286,065
2
W
Awilix
12,247
765
83
5
6
336,295
9
W
Ares
12,087
755
9
1
0
314,490
2
W
Terra
11,992
750
77
5
4
366,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role