Player Matchup

Izanami
Izanami
Diamond I
Benzeya
Izanami
Diamond I
Level 153
God Stats
4W - 5L
1,446 SR
Queue Stats
315W - 294L
2,402 MMR
Solo
Bakasura
Bakasura
Diamond I
Magreebas
Bakasura
Diamond I
Level 143
God Stats
0W - 1L
1,923 SR
Queue Stats
263W - 248L
2,498 MMR
Solo
Mercury
Mercury
Masters
Mustαng
Mercury
Masters
Level 159
God Stats
16W - 7L
1,666 SR
Queue Stats
279W - 260L
2,417 MMR
Solo
Odin
Odin
Diamond III
SuperGamon14
Odin
Diamond III
Level 160
God Stats
7W - 5L
1,789 SR
Queue Stats
264W - 242L
2,250 MMR
Solo
Sol
Sol
Platinum IV
pashewKILLINGit
Sol
Platinum IV
Level 83
God Stats
3W - 2L
1,634 SR
Queue Stats
65W - 57L
2,020 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,691 SR
2,317 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,619 SR
2,318 MMR
The Morrigan
The Morrigan
Diamond V
Azulaj
The Morrigan
Diamond V
Level 84
God Stats
5W - 6L
1,517 SR
Queue Stats
265W - 253L
2,087 MMR
Party 1
Cliodhna
Cliodhna
Masters
HeroX_QTV
Cliodhna
Masters
Level 142
God Stats
13W - 5L
2,014 SR
Queue Stats
274W - 247L
2,621 MMR
Solo
Xbalanque
Xbalanque
Diamond V
HydroxHit
Xbalanque
Diamond V
Level 103
God Stats
4W - 2L
1,460 SR
Queue Stats
270W - 263L
1,983 MMR
Solo
Khepri
Khepri
Diamond V
Muråsakinø
Khepri
Diamond V
Level 108
God Stats
2W - 7L
1,280 SR
Queue Stats
757W - 754L
1,997 MMR
Party 1
Thanatos
Thanatos
Masters
ReadySaltedSean
Thanatos
Masters
Level 138
God Stats
12W - 5L
1,823 SR
Queue Stats
150W - 121L
2,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benzeya
Izanami
19
1 / 6 / 5
13,162
487
18,436
19,910
9,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Magreebas
Bakasura
20
0 / 9 / 2
13,683
507
13,550
27,923
14,336
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Mustαng
Mercury
20
9 / 3 / 1
16,030
594
20,634
28,057
14,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 5
11,956
443
8,235
25,831
31,370
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 9 / 2
13,826
512
12,029
24,977
8,625
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Jing WeiGeb

VS

Bans
ArtioSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Azulaj
The Morrigan
20
5 / 2 / 4
14,545
539
14,000
15,248
9,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
HeroX_QTV
Cliodhna
20
7 / 2 / 13
15,664
580
27,123
40,330
44,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
HydroxHit
Xbalanque
20
6 / 2 / 11
17,004
630
26,465
24,395
13,529
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
19
1 / 4 / 17
13,504
500
4,958
17,402
20,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
20
13 / 4 / 7
15,579
577
22,898
31,233
18,655
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
14
Kills
32
32
Deaths
14
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Azulaj
The Morrigan
5
2
4
3.5
L
Izanami
Benzeya
Izanami
1
6
5
0.58
W
Cliodhna
HeroX_QTV
Cliodhna
7
2
13
6.75
W
Xbalanque
HydroxHit
Xbalanque
6
2
11
5.75
L
Bakasura
Magreebas
Bakasura
0
9
2
0.11
W
Khepri
1
4
17
2.38
L
Mercury
Mustαng
Mercury
9
3
1
3.17
W
Thanatos
13
4
7
4.13
L
1
5
5
0.7
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,884
Damage
95,444
126,698
Taken
128,608
77,953
Mitigated
106,083
23,712
Healing
72,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Azulaj
The Morrigan
14,000
2,519
0
4,023
15,248
9,375
0
2,633
12,265
113,463
3,419
L
Izanami
Benzeya
Izanami
18,436
14,089
0
1,735
19,910
9,319
0
3,551
16,101
0
128,841
W
Cliodhna
HeroX_QTV
Cliodhna
27,123
2,751
0
23,654
40,330
44,318
1,536
3,086
35,034
0
166,102
W
Xbalanque
HydroxHit
Xbalanque
26,465
13,358
0
13,334
24,395
13,529
8,928
5,521
18,594
0
198,013
L
Bakasura
Magreebas
Bakasura
13,550
7,424
0
5,049
27,923
14,336
3,516
1,009
26,890
0
116,708
W
Khepri
4,958
479
0
3,524
17,402
20,206
170
3,640
13,106
20,664
0
L
Mercury
Mustαng
Mercury
20,634
12,423
0
6,140
28,057
14,303
0
4,257
23,604
0
181,101
W
Thanatos
22,898
9,455
0
27,649
31,233
18,655
4,322
1,907
29,116
0
136,132
L
8,235
2,174
0
3,260
25,831
31,370
0
5,149
20,466
0
35,983
L
12,029
7,296
0
7,528
24,977
8,625
0
2,613
22,322
126,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,657
Gold Earned
76,296
899
Minions Killed
838
0
Camps Cleared
0
2,611,175
Distance Traveled
2,742,915
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,545
539
179
7
0
527,837
8
L
Izanami
13,162
487
219
8
0
471,792
12
W
Cliodhna
15,664
580
238
9
0
598,534
4
W
Xbalanque
17,004
630
260
10
0
492,058
4
L
Bakasura
13,683
507
214
8
0
525,590
3
W
Khepri
13,504
500
24
1
0
520,535
6
L
Mercury
16,030
594
216
8
0
677,709
5
W
Thanatos
15,579
577
137
5
0
603,951
4
L
Odin
11,956
443
46
2
0
517,383
6
L
Sol
13,826
512
204
8
0
418,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role