Player Matchup

Xbalanque
Xbalanque
CwazyChris
Xbalanque
Level 160
God Stats
6W - 2L
1,581 SR
Queue Stats
240W - 218L
1,562 Elo+
Solo
Thoth
Thoth
Heredott
Thoth
Level 160
God Stats
7W - 4L
1,652 SR
Queue Stats
173W - 141L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
KüçükRaptor
Gilgamesh
Level 160
God Stats
2W - 1L
1,360 SR
Queue Stats
71W - 56L
1,593 Elo+
Party 1
Fenrir
Fenrir
Larkorel
Fenrir
Level 160
God Stats
4W - 4L
1,810 SR
Queue Stats
137W - 115L
1,581 Elo+
Party 1
Cerberus
Cerberus
llHACOll
Cerberus
Level 148
God Stats
1W - 0L
1,737 SR
Queue Stats
23W - 9L
1,626 Elo+
Party 1
Team Averages
Level 158
1,628 SR
1,590 Elo+

VS

Team Averages
Level 140
1,501 SR
1,610 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BenlaariF
Chaac
Level 153
God Stats
0W - 4L
1,238 SR
Queue Stats
101W - 111L
1,524 Elo+
Party 3
Cerberus
Cerberus
Cheza_LunaFlower
Cerberus
Level 125
God Stats
12W - 10L
1,525 SR
Queue Stats
63W - 79L
1,547 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DerSchlumpf87
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 22L
1,733 Elo+
Party 2
Heimdallr
Heimdallr
Foombringer
Heimdallr
Level 138
God Stats
0W - 1L
1,741 SR
Queue Stats
43W - 18L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CwazyChris
Xbalanque
17
7 / 0 / 9
9,601
873
21,989
9,526
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Heredott
Thoth
16
6 / 2 / 9
9,302
846
17,165
8,865
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
KüçükRaptor
Gilgamesh
13
0 / 1 / 12
7,876
716
4,768
10,193
7,817
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Larkorel
Fenrir
16
7 / 1 / 11
9,996
909
15,671
17,079
15,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
llHACOll
Cerberus
14
1 / 1 / 10
7,974
725
4,390
13,410
13,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 0
7,997
727
7,782
10,375
4,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
BenlaariF
Chaac
13
0 / 4 / 5
7,443
677
6,192
15,323
13,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 2
7,871
716
4,103
21,190
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DerSchlumpf87
Morgan Le Fay
15
1 / 4 / 4
8,260
751
7,461
12,550
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Foombringer
Heimdallr
15
1 / 4 / 4
8,366
761
9,893
13,349
6,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
21
Kills
5
5
Deaths
21
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
L
Chaac
BenlaariF
Chaac
0
4
5
0.63
L
1
7
2
0.29
W
Xbalanque
CwazyChris
Xbalanque
7
0
9
11.5
L
Morgan Le Fay
DerSchlumpf87
Morgan Le Fay
1
4
4
0.75
L
Heimdallr
Foombringer
Heimdallr
1
4
4
0.75
W
Thoth
Heredott
Thoth
6
2
9
5.25
W
Gilgamesh
KüçükRaptor
Gilgamesh
0
1
12
6
W
Fenrir
Larkorel
Fenrir
7
1
11
12.5
W
Cerberus
llHACOll
Cerberus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,983
Damage
35,431
59,073
Taken
72,787
46,119
Mitigated
47,951
13,555
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,782
2,971
0
2,638
10,375
4,266
1,670
3,906
6,469
35,207
0
L
Chaac
BenlaariF
Chaac
6,192
743
0
5,502
15,323
13,191
0
4,005
11,318
57
17,510
L
4,103
273
0
4,300
21,190
17,749
0
8,256
12,934
12,247
0
W
Xbalanque
CwazyChris
Xbalanque
21,989
9,895
0
4,012
9,526
5,122
2,050
3,561
5,965
0
53,527
L
Morgan Le Fay
DerSchlumpf87
Morgan Le Fay
7,461
459
0
1,483
12,550
5,913
0
3,131
9,419
21,140
0
L
Heimdallr
Foombringer
Heimdallr
9,893
5,489
0
1,689
13,349
6,832
0
2,257
11,092
0
25,954
W
Thoth
Heredott
Thoth
17,165
711
0
2,231
8,865
3,898
1,884
3,276
5,494
42,431
0
W
Gilgamesh
KüçükRaptor
Gilgamesh
4,768
822
0
595
10,193
7,817
1,092
3,551
6,517
0
16,917
W
Fenrir
Larkorel
Fenrir
15,671
4,572
420
4,529
17,079
15,964
223
4,167
12,547
0
31,171
W
Cerberus
llHACOll
Cerberus
4,390
196
0
1,768
13,410
13,318
0
4,848
8,463
15,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,749
Gold Earned
39,937
238
Minions Killed
186
0
Camps Cleared
0
1,359,662
Distance Traveled
1,090,493
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,997
727
60
5
0
227,751
3
L
Chaac
7,443
677
28
3
0
226,793
2
L
Cerberus
7,871
716
20
2
0
188,363
1
W
Xbalanque
9,601
873
65
6
0
240,626
1
L
Morgan Le Fay
8,260
751
30
3
0
238,157
1
L
Heimdallr
8,366
761
48
4
0
209,429
2
W
Thoth
9,302
846
76
7
0
269,490
2
W
Gilgamesh
7,876
716
20
2
0
280,723
0
W
Fenrir
9,996
909
30
3
0
316,119
4
W
Cerberus
7,974
725
47
4
0
252,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role