Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
BatmanSx
Neith
Bronze III
Level 157
God Stats
0W - 1L
1,827 SR
Queue Stats
10W - 14L
1,460 MMR
Party 1
Ares
Ares
Bronze III
RaKu96
Ares
Bronze III
Level 158
God Stats
0W - 1L
1,457 SR
Queue Stats
4W - 7L
1,460 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
folgue14
Baron Samedi
Gold IV
Level 123
God Stats
3W - 4L
1,512 SR
Queue Stats
60W - 68L
1,449 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,559 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,559 SR
1,449 MMR
Kumbhakarna
Kumbhakarna
Gold II
CARLVII
Kumbhakarna
Gold II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 213L
1,395 MMR
Solo
Scylla
Scylla
Silver II
Copyist
Scylla
Silver II
Level 126
God Stats
5W - 1L
1,795 SR
Queue Stats
19W - 17L
1,454 MMR
Solo
Thanatos
Thanatos
Silver I
Orôchi
Thanatos
Silver I
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,453 MMR
Party 2
Arachne
Arachne
Gold II
ThorYT
Arachne
Gold II
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 269L
1,488 MMR
Solo
Medusa
Medusa
Silver I
iPeekaBoo
Medusa
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 4 / 5
10,857
494
14,535
22,045
12,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
 
Ra
15
1 / 7 / 3
9,946
452
7,615
14,085
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
BatmanSx
Neith
13
2 / 8 / 2
9,148
416
11,832
17,454
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
RaKu96
Ares
12
1 / 9 / 2
8,736
397
11,086
26,302
27,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
folgue14
Baron Samedi
16
3 / 3 / 2
10,351
471
11,402
14,985
12,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
MercurySobekThoth

VS

Bans
KaliSerqetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CARLVII
Kumbhakarna
16
5 / 2 / 22
12,205
555
7,438
23,829
22,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Copyist
Scylla
17
4 / 1 / 10
10,918
496
13,961
13,840
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Orôchi
Thanatos
17
2 / 2 / 10
10,520
478
10,209
20,103
13,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
ThorYT
Arachne
17
4 / 2 / 14
10,987
499
13,512
25,393
14,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
iPeekaBoo
Medusa
20
16 / 4 / 3
13,548
616
28,202
19,396
9,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
11
Kills
31
31
Deaths
11
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
5
1.63
L
Ra
 
Ra
1
7
3
0.36
L
Neith
BatmanSx
Neith
2
8
2
0.38
W
Kumbhakarna
CARLVII
Kumbhakarna
5
2
22
8
W
Scylla
Copyist
Scylla
4
1
10
9
W
Thanatos
Orôchi
Thanatos
2
2
10
3.5
L
Ares
RaKu96
Ares
1
9
2
0.22
W
Arachne
ThorYT
Arachne
4
2
14
5.5
L
Baron Samedi
folgue14
Baron Samedi
3
3
2
1.33
W
Medusa
iPeekaBoo
Medusa
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,470
Damage
73,322
94,871
Taken
102,561
65,965
Mitigated
65,053
22,646
Healing
45,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,535
3,299
0
8,239
22,045
12,373
0
3,990
17,913
0
88,264
L
Ra
 
Ra
7,615
482
566
2,108
14,085
5,992
0
3,419
10,480
77,056
0
L
Neith
BatmanSx
Neith
11,832
5,377
0
4,639
17,454
7,673
2,082
5,624
11,728
0
58,622
W
Kumbhakarna
CARLVII
Kumbhakarna
7,438
1,394
4,012
6,533
23,829
22,410
26
5,621
18,208
26,350
0
W
Scylla
Copyist
Scylla
13,961
1,725
60
5,104
13,840
5,994
0
6,331
7,509
90,773
0
W
Thanatos
Orôchi
Thanatos
10,209
2,752
0
14,892
20,103
13,303
185
7,366
12,737
0
70,174
L
Ares
RaKu96
Ares
11,086
484
0
1,320
26,302
27,864
61
5,130
20,964
37,250
0
W
Arachne
ThorYT
Arachne
13,512
9,933
0
8,155
25,393
14,147
32
9,753
15,640
0
101,711
L
Baron Samedi
folgue14
Baron Samedi
11,402
1,284
680
5,094
14,985
12,063
56
2,532
12,387
71,977
0
W
Medusa
iPeekaBoo
Medusa
28,202
15,032
0
6,390
19,396
9,199
1,371
6,391
13,005
0
132,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
58,178
526
Minions Killed
553
0
Camps Cleared
0
1,866,254
Distance Traveled
2,177,870
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,857
494
121
6
0
425,502
5
L
Ra
9,946
452
129
6
0
386,649
6
L
Neith
9,148
416
100
5
0
327,239
0
W
Kumbhakarna
12,205
555
30
1
0
430,664
8
W
Scylla
10,918
496
141
6
0
410,276
4
W
Thanatos
10,520
478
104
5
0
460,263
6
L
Ares
8,736
397
40
2
0
388,894
3
W
Arachne
10,987
499
126
6
0
478,576
6
L
Baron Samedi
10,351
471
136
6
0
337,970
5
W
Medusa
13,548
616
152
7
0
398,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role