Player Matchup

Aphrodite
Aphrodite
FayeLuna92
Aphrodite
Level 88
God Stats
8W - 4L
1,746 SR
Queue Stats
486W - 500L
1,422 Elo+
Party 1
Scylla
Scylla
GodLiikeSoul
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,445 Elo+
Solo
Ymir
Ymir
Kiccci
Ymir
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 88L
1,411 Elo+
Solo
Bastet
Bastet
Livayathan
Bastet
Level 123
God Stats
8W - 11L
1,658 SR
Queue Stats
496W - 495L
1,423 Elo+
Party 1
Tyr
Tyr
stoned rogue
Tyr
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 123L
1,438 Elo+
Solo
Team Averages
Level 77
1,581 SR
1,428 Elo+

VS

Team Averages
Level 70
1,598 SR
1,430 Elo+
He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ArabeIIa
Kumbhakarna
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
565W - 619L
1,411 Elo+
Solo
Yemoja
Yemoja
DeadWarhead
Yemoja
Level 60
God Stats
6W - 6L
1,500 SR
Queue Stats
185W - 185L
1,401 Elo+
Solo
Chronos
Chronos
Trispain
Chronos
Level 97
God Stats
6W - 2L
1,642 SR
Queue Stats
227W - 264L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
lazy0r
Cu Chulainn
Level 63
God Stats
3W - 0L
1,848 SR
Queue Stats
140W - 128L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FayeLuna92
Aphrodite
20
3 / 6 / 12
13,271
577
25,765
29,873
20,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
20
6 / 4 / 11
15,132
658
40,113
17,769
7,936
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Kiccci
Ymir
20
4 / 8 / 14
13,953
607
17,862
49,232
46,647
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Livayathan
Bastet
20
10 / 6 / 10
14,828
645
49,064
41,335
22,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 11 / 15
12,788
556
12,652
31,339
43,885
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
18 / 6 / 12
16,289
708
45,348
24,225
14,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
ArabeIIa
Kumbhakarna
20
2 / 5 / 23
13,821
601
12,962
44,963
65,181
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
20
3 / 4 / 25
14,480
630
17,034
31,736
36,183
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Trispain
Chronos
20
5 / 5 / 19
14,335
623
25,258
27,249
15,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
lazy0r
Cu Chulainn
20
7 / 5 / 25
16,266
707
45,347
64,815
67,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
139
24
Kills
35
35
Deaths
25
62
Assists
104
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
18
6
12
4
W
Kumbhakarna
ArabeIIa
Kumbhakarna
2
5
23
2.7
W
Yemoja
3
4
25
3.88
L
Aphrodite
FayeLuna92
Aphrodite
3
6
12
1.5
L
Scylla
6
4
11
2.88
L
Ymir
Kiccci
Ymir
4
8
14
1.38
L
Bastet
Livayathan
Bastet
10
6
10
2.5
W
Chronos
Trispain
Chronos
5
5
19
2.9
W
Cu Chulainn
lazy0r
Cu Chulainn
7
5
25
3.9
L
1
11
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,456
Damage
145,949
169,548
Taken
192,988
141,068
Mitigated
199,514
78,747
Healing
91,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
45,348
5,370
6,425
4,177
24,225
14,891
2,267
8,495
15,730
66,489
0
W
Kumbhakarna
ArabeIIa
Kumbhakarna
12,962
2,502
2,419
2,603
44,963
65,181
1,586
21,731
23,232
25,737
0
W
Yemoja
17,034
9,431
33,560
9,830
31,736
36,183
3,583
14,286
17,450
38,780
0
L
Aphrodite
FayeLuna92
Aphrodite
25,765
2,750
21,901
15,212
29,873
20,516
1,635
19,283
10,590
47,437
0
L
Scylla
40,113
1,028
2,832
3,518
17,769
7,936
0
12,847
4,922
71,769
0
L
Ymir
Kiccci
Ymir
17,862
2,971
549
13,684
49,232
46,647
1,238
29,892
19,340
32,564
0
L
Bastet
Livayathan
Bastet
49,064
11,852
4,943
11,449
41,335
22,084
3,173
22,330
19,005
0
68,358
W
Chronos
Trispain
Chronos
25,258
4,914
2,237
2,588
27,249
15,332
582
11,090
16,159
54,918
0
W
Cu Chulainn
lazy0r
Cu Chulainn
45,347
9,740
5,914
21,877
64,815
67,927
1,550
28,138
36,677
14,079
73,414
L
12,652
2,153
0
4,659
31,339
43,885
96
22,250
9,089
0
28,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,972
Gold Earned
75,191
213
Minions Killed
269
0
Camps Cleared
0
1,989,649
Distance Traveled
1,891,663
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,289
708
41
2
0
394,799
0
W
Kumbhakarna
13,821
601
23
1
0
357,676
0
W
Yemoja
14,480
630
64
3
0
365,021
0
L
Aphrodite
13,271
577
53
2
0
399,784
0
L
Scylla
15,132
658
75
3
0
434,035
1
L
Ymir
13,953
607
27
1
0
338,959
4
L
Bastet
14,828
645
41
2
0
423,707
0
W
Chronos
14,335
623
65
3
0
340,683
0
W
Cu Chulainn
16,266
707
76
3
0
433,484
0
L
Tyr
12,788
556
17
1
0
393,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role