Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
JuanGarcia23
Jing Wei
Level 39
God Stats
10W - 1L
2,036 SR
Queue Stats
108W - 31L
1,781 Elo+
Party 2
Eset
Eset
ScienceIzNutz
Eset
Level 67
God Stats
4W - 1L
1,867 SR
Queue Stats
99W - 26L
1,852 Elo+
Party 2
King Arthur
King Arthur
Sennrennryu
King Arthur
Level 62
God Stats
10W - 2L
1,811 SR
Queue Stats
43W - 9L
1,810 Elo+
Party 2
Cliodhna
Cliodhna
alexrodriguez86
Cliodhna
Level 103
God Stats
20W - 3L
1,944 SR
Queue Stats
193W - 77L
1,777 Elo+
Party 2
Team Averages
Level 80
1,832 SR
1,744 Elo+

VS

Team Averages
Level 35
1,503 SR
1,593 Elo+
Izanami
Izanami
C1arkyTV
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,591 Elo+
Party 1
Susano
Susano
Kinkrede
Susano
Level 47
God Stats
0W - 4L
1,311 SR
Queue Stats
43W - 16L
1,713 Elo+
Party 1
Sylvanus
Sylvanus
Nickey22
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Osteogenesis
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,539 Elo+
Party 1
Fenrir
Fenrir
Rapidk0
Fenrir
Level 42
God Stats
16W - 5L
1,705 SR
Queue Stats
20W - 7L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
5 / 3 / 8
7,740
516
8,950
16,529
15,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
JuanGarcia23
Jing Wei
17
5 / 0 / 7
10,037
669
7,926
8,379
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 3 / 5
8,699
580
9,802
9,449
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Sennrennryu
King Arthur
13
1 / 5 / 5
7,661
511
8,434
15,505
7,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
16
4 / 0 / 4
9,050
603
7,909
11,110
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C1arkyTV
Izanami
11
1 / 9 / 2
6,938
463
2,831
14,642
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Kinkrede
Susano
14
5 / 1 / 0
8,750
583
12,357
13,461
7,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Nickey22
Sylvanus
10
0 / 1 / 5
6,492
433
3,601
7,319
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Osteogenesis
Kukulkan
12
2 / 5 / 2
7,185
479
2,720
8,656
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Rapidk0
Fenrir
12
3 / 4 / 3
7,590
506
7,062
15,626
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
20
Kills
11
11
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
8
3
L
Izanami
C1arkyTV
Izanami
1
9
2
0.22
W
Jing Wei
JuanGarcia23
Jing Wei
5
0
7
8.5
L
Susano
Kinkrede
Susano
5
1
0
5
L
Sylvanus
Nickey22
Sylvanus
0
1
5
2.5
L
Kukulkan
Osteogenesis
Kukulkan
2
5
2
0.6
L
Fenrir
Rapidk0
Fenrir
3
4
3
1.13
W
5
3
5
2.5
W
King Arthur
Sennrennryu
King Arthur
1
5
5
0.7
W
Cliodhna
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,021
Damage
28,571
60,972
Taken
59,704
34,881
Mitigated
28,951
13,314
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,950
3,327
0
1,570
16,529
15,033
39
3,377
13,152
30,741
0
L
Izanami
C1arkyTV
Izanami
2,831
1,483
0
2,189
14,642
4,859
0
4,266
10,376
0
39,675
W
Jing Wei
JuanGarcia23
Jing Wei
7,926
5,803
0
5,206
8,379
3,571
2,013
578
7,801
0
97,370
L
Susano
Kinkrede
Susano
12,357
2,309
0
3,829
13,461
7,125
277
2,164
11,297
0
68,871
L
Sylvanus
Nickey22
Sylvanus
3,601
1,133
1,334
1,643
7,319
6,364
112
2,687
4,632
11,215
0
L
Kukulkan
Osteogenesis
Kukulkan
2,720
730
0
250
8,656
3,116
0
5,328
3,328
33,406
0
L
Fenrir
Rapidk0
Fenrir
7,062
2,780
0
3,616
15,626
7,487
637
4,307
11,319
0
54,119
W
9,802
270
1,019
2,118
9,449
3,647
573
1,166
8,283
46,597
0
W
King Arthur
Sennrennryu
King Arthur
8,434
924
0
644
15,505
7,876
169
333
15,172
0
47,191
W
Cliodhna
7,909
1,754
0
2,757
11,110
4,754
1,053
867
10,243
0
91,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
36,955
496
Minions Killed
358
0
Camps Cleared
0
1,591,420
Distance Traveled
1,420,944
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,740
516
29
2
0
311,053
2
L
Izanami
6,938
463
79
5
0
248,963
0
W
Jing Wei
10,037
669
161
11
0
290,724
4
L
Susano
8,750
583
114
8
0
341,084
1
L
Sylvanus
6,492
433
11
1
0
283,741
0
L
Kukulkan
7,185
479
56
4
0
266,990
1
L
Fenrir
7,590
506
98
7
0
280,166
0
W
Eset
8,699
580
78
5
0
299,736
3
W
King Arthur
7,661
511
80
5
0
299,407
3
W
Cliodhna
9,050
603
148
10
0
390,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role