Player Matchup

Neith
Neith
BootySC
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
MsPopypants
Chaac
Level 45
God Stats
1W - 2L
1,465 SR
Queue Stats
12W - 17L
1,365 Elo+
Party 1
Atlas
Atlas
SourTrapple
Atlas
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,056 Elo+
Party 1
Thor
Thor
TraitorTot24
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,723 Elo+
Party 1
Kukulkan
Kukulkan
guccigangmen420
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,417 Elo+
Party 1
Team Averages
Level 14
1,493 SR
1,412 Elo+

VS

Team Averages
Level 125
1,707 SR
1,544 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Subasa22
Achilles
Level 57
God Stats
15W - 5L
1,943 SR
Queue Stats
228W - 233L
1,552 Elo+
Solo
Medusa
Medusa
lauchering
Medusa
Level 160
God Stats
15W - 13L
1,726 SR
Queue Stats
569W - 598L
1,539 Elo+
Solo
Bastet
Bastet
michaelormikey
Bastet
Level 128
God Stats
10W - 2L
1,866 SR
Queue Stats
94W - 88L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BootySC
Neith
15
2 / 8 / 4
9,757
976
11,822
16,618
5,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 4
10,123
1,012
8,384
25,886
14,258
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 4 / 5
10,045
1,005
7,018
18,089
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 14 / 4
10,210
1,021
6,365
23,645
7,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
2 / 7 / 2
9,899
990
7,859
14,302
4,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 3 / 16
12,203
1,220
22,538
10,083
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
 
Scylla
17
1 / 3 / 18
10,125
1,013
15,813
9,802
3,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Subasa22
Achilles
18
6 / 1 / 18
11,637
1,164
10,398
11,327
16,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
lauchering
Medusa
18
14 / 0 / 14
13,498
1,350
23,505
8,939
4,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
10 / 1 / 19
12,400
1,240
20,439
9,658
4,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
8
Kills
38
38
Deaths
8
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
16
5
W
Scylla
 
Scylla
1
3
18
3.33
L
Neith
BootySC
Neith
2
8
4
0.5
L
2
5
4
0.8
L
0
4
5
0.63
W
Achilles
Subasa22
Achilles
6
1
18
15
L
2
14
4
0.29
L
Kukulkan
2
7
2
0.43
W
Medusa
lauchering
Medusa
14
0
14
21
W
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
92,693
98,540
Taken
49,809
46,459
Mitigated
32,757
5,235
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,538
6,934
0
1,457
10,083
3,983
0
2,363
7,584
42,537
0
W
Scylla
 
Scylla
15,813
1,420
80
2,712
9,802
3,599
0
1,279
8,523
23,688
0
L
Neith
BootySC
Neith
11,822
5,154
0
547
16,618
5,386
0
6,175
10,379
0
21,370
L
8,384
1,208
115
3,771
25,886
14,258
0
10,352
15,302
0
23,504
L
7,018
2,044
0
551
18,089
14,356
0
8,607
9,211
27,416
0
W
Achilles
Subasa22
Achilles
10,398
1,727
0
1,106
11,327
16,230
0
5,169
6,158
175
18,307
L
6,365
1,898
0
251
23,645
7,490
0
10,645
12,851
0
14,848
L
Kukulkan
7,859
778
0
0
14,302
4,969
0
2,747
11,439
22,590
0
W
Medusa
lauchering
Medusa
23,505
12,410
0
853
8,939
4,204
0
2,749
6,190
0
55,109
W
20,439
6,160
0
1,860
9,658
4,741
0
2,877
6,477
0
36,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
59,863
128
Minions Killed
199
3
Camps Cleared
12
815,495
Distance Traveled
960,052
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,203
1,220
40
4
5
166,806
3
W
Scylla
10,125
1,013
27
3
1
159,588
0
L
Neith
9,757
976
12
1
0
163,562
1
L
Chaac
10,123
1,012
43
4
2
191,681
0
L
Atlas
10,045
1,005
40
4
0
189,631
0
W
Achilles
11,637
1,164
15
2
0
194,558
0
L
Thor
10,210
1,021
12
1
0
147,244
0
L
Kukulkan
9,899
990
21
2
1
123,377
1
W
Medusa
13,498
1,350
84
8
3
213,643
1
W
Bastet
12,400
1,240
33
3
3
225,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role