Player Matchup

Shiva
Shiva
Ark Storm5011
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,248 Elo+
Solo
Hel
Hel
stonerjones420__
Hel
Level 47
God Stats
6W - 8L
1,341 SR
Queue Stats
78W - 113L
1,244 Elo+
Solo
Tsukuyomi
Tsukuyomi
zesty season
Tsukuyomi
Level 40
God Stats
6W - 6L
1,520 SR
Queue Stats
17W - 13L
1,381 Elo+
Solo
Team Averages
Level 45
1,454 SR
1,291 Elo+

VS

Team Averages
Level 41
1,228 SR
1,189 Elo+
Tiamat
Tiamat
MacDaddy69018
Tiamat
Level 49
God Stats
4W - 7L
1,400 SR
Queue Stats
229W - 324L
1,375 Elo+
Party 1
Rama
Rama
MunchMunch4
Rama
Level 11
God Stats
0W - 3L
1,199 SR
Queue Stats
101W - 130L
991 Elo+
Party 1
Loki
Loki
UnholySoul187
Loki
Level 64
God Stats
3W - 6L
1,085 SR
Queue Stats
421W - 882L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 11
11,683
649
6,539
20,536
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 0 / 11
12,610
701
12,106
15,876
7,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
zesty season
Tsukuyomi
19
10 / 1 / 7
13,148
730
23,010
20,264
9,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
11,378
632
19,299
16,272
10,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 3
10,271
571
15,350
15,366
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 9 / 0
9,876
549
5,399
15,186
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
2
3
1
0.83
L
0
5
3
0.3
L
1
9
0
0.11
W
5
0
11
10.5
W
Tsukuyomi
zesty season
Tsukuyomi
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,655
Damage
40,048
56,676
Taken
46,824
30,842
Mitigated
18,433
30,837
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,539
1,966
1,703
5,896
20,536
13,645
592
6,036
14,016
0
38,221
L
19,299
1,818
348
2,449
16,272
10,007
0
4,548
11,549
57,903
0
L
15,350
9,961
0
377
15,366
4,488
0
3,746
11,461
0
32,775
L
5,399
964
0
967
15,186
3,938
0
4,333
10,671
0
19,369
W
12,106
137
5,758
9,738
15,876
7,400
465
5,419
10,107
56,424
0
W
Tsukuyomi
zesty season
Tsukuyomi
23,010
3,987
0
7,742
20,264
9,797
1,083
7,285
11,487
0
53,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
31,525
205
Minions Killed
163
9
Camps Cleared
5
985,648
Distance Traveled
772,462
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,683
649
58
3
2
310,374
0
L
Tiamat
11,378
632
92
5
0
317,296
5
L
Rama
10,271
571
52
3
2
222,042
0
L
Loki
9,876
549
19
1
3
233,124
4
W
Hel
12,610
701
106
6
4
347,863
1
W
Tsukuyomi
13,148
730
41
2
3
327,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role