Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BKBoostyTV
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 1
Ullr
Ullr
JayyyyB
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 1
Loki
Loki
KarmaLK7
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 90L
1,304 Elo+
Solo
Yu Huang
Yu Huang
TheG__chSpot
Yu Huang
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,373 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,468 Elo+

VS

Team Averages
Level 90
1,468 SR
1,499 Elo+
Sun Wukong
Sun Wukong
AJCap123
Sun Wukong
Level 99
God Stats
3W - 3L
1,504 SR
Queue Stats
240W - 230L
1,448 Elo+
Solo
Ares
Ares
AboundedZeus677
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 93L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
OG-FinDeR
Gilgamesh
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 340L
1,524 Elo+
Party 2
Vamana
Vamana
OG-GriNDeR
Vamana
Level 148
God Stats
11W - 6L
1,508 SR
Queue Stats
315W - 339L
1,524 Elo+
Party 2
Raijin
Raijin
bigbodytrucks
Raijin
Level 29
God Stats
1W - 1L
1,329 SR
Queue Stats
58W - 38L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 6 / 4
7,989
666
10,902
15,883
17,260
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BKBoostyTV
Cernunnos
13
0 / 7 / 7
7,553
629
12,545
12,308
5,997
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
JayyyyB
Ullr
14
3 / 6 / 5
8,769
731
7,165
10,722
4,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
16
1 / 4 / 7
8,550
713
5,258
10,322
4,999
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
TheG__chSpot
Yu Huang
16
5 / 5 / 3
8,829
736
11,012
9,790
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AJCap123
Sun Wukong
16
6 / 3 / 10
9,761
813
7,718
16,252
12,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 10
8,659
722
4,348
17,666
11,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
OG-FinDeR
Gilgamesh
17
6 / 2 / 18
10,659
888
9,717
16,019
13,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Vamana
OG-GriNDeR
Vamana
15
5 / 2 / 14
9,457
788
11,812
14,716
10,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 2 / 12
11,316
943
21,621
12,565
5,998
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
11
Kills
28
28
Deaths
12
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
4
0.67
W
Sun Wukong
AJCap123
Sun Wukong
6
3
10
3.67
W
2
3
10
2.33
L
Cernunnos
BKBoostyTV
Cernunnos
0
7
7
0.5
L
Ullr
JayyyyB
Ullr
3
6
5
0.92
L
Loki
1
4
7
1.13
W
Gilgamesh
OG-FinDeR
Gilgamesh
6
2
18
7.5
W
Vamana
OG-GriNDeR
Vamana
5
2
14
6
L
Yu Huang
TheG__chSpot
Yu Huang
5
5
3
1.3
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,882
Damage
55,216
59,025
Taken
77,218
38,126
Mitigated
53,234
7,055
Healing
30,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,902
2,804
533
1,132
15,883
17,260
0
6,880
9,003
18,108
0
W
Sun Wukong
AJCap123
Sun Wukong
7,718
1,774
1,619
5,603
16,252
12,188
334
4,948
11,304
0
20,111
W
4,348
92
591
5,220
17,666
11,141
1,181
3,282
14,384
6,545
0
L
Cernunnos
BKBoostyTV
Cernunnos
12,545
6,056
0
359
12,308
5,997
0
6,204
6,104
0
22,171
L
Ullr
JayyyyB
Ullr
7,165
4,274
0
1,069
10,722
4,867
0
5,493
5,229
0
10,374
L
Loki
5,258
308
835
795
10,322
4,999
0
3,737
6,585
0
16,933
W
Gilgamesh
OG-FinDeR
Gilgamesh
9,717
1,434
1,770
3,459
16,019
13,308
1,041
5,166
10,853
0
15,206
W
Vamana
OG-GriNDeR
Vamana
11,812
6,033
3,090
5,165
14,716
10,599
585
3,608
11,108
60
18,199
L
Yu Huang
TheG__chSpot
Yu Huang
11,012
662
1,720
612
9,790
5,003
0
3,715
6,075
23,834
0
W
21,621
2,199
1,475
2,962
12,565
5,998
1,515
4,910
7,655
51,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
49,852
90
Minions Killed
129
0
Camps Cleared
0
936,754
Distance Traveled
1,134,810
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,989
666
13
1
0
174,265
0
W
Sun Wukong
9,761
813
27
2
0
237,527
0
W
Ares
8,659
722
4
0
0
177,748
0
L
Cernunnos
7,553
629
22
2
0
175,253
3
L
Ullr
8,769
731
8
1
0
167,936
0
L
Loki
8,550
713
20
2
0
227,851
0
W
Gilgamesh
10,659
888
13
1
0
258,735
0
W
Vamana
9,457
788
25
2
0
260,876
0
L
Yu Huang
8,829
736
27
2
0
191,449
0
W
Raijin
11,316
943
60
5
0
199,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role