Player Matchup

Sylvanus
Sylvanus
Dhalmer
Sylvanus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,498 Elo+
Party 2
Chronos
Chronos
Fattenedd
Chronos
Level 125
God Stats
4W - 4L
1,360 SR
Queue Stats
232W - 203L
1,536 Elo+
Party 1
Anhur
Anhur
SFJxRockwellRuns
Anhur
Level 146
God Stats
1W - 4L
1,415 SR
Queue Stats
195W - 187L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
scrodum
Gilgamesh
Level 27
God Stats
1W - 2L
1,756 SR
Queue Stats
183W - 162L
1,383 Elo+
Party 1
Cerberus
Cerberus
zoobehr
Cerberus
Level 25
God Stats
1W - 3L
1,596 SR
Queue Stats
32W - 39L
1,522 Elo+
Party 2
Team Averages
Level 93
1,525 SR
1,487 Elo+

VS

Team Averages
Level 109
1,387 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KillaCyco
Zhong Kui
Level 132
God Stats
16W - 25L
1,242 SR
Queue Stats
1,040W - 1,061L
1,478 Elo+
Solo
Ymir
Ymir
XAlienX33
Ymir
Level 65
God Stats
2W - 2L
1,194 SR
Queue Stats
89W - 86L
1,574 Elo+
Solo
Thoth
Thoth
cr0cSl0th
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 116L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dhalmer
Sylvanus
14
1 / 4 / 4
7,702
700
5,202
12,337
18,859
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Fattenedd
Chronos
18
7 / 3 / 1
10,400
945
11,898
15,348
8,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 4
7,864
715
9,137
9,391
5,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
scrodum
Gilgamesh
14
2 / 7 / 8
9,183
835
7,375
15,059
9,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
zoobehr
Cerberus
12
0 / 5 / 7
8,009
728
6,508
17,555
21,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
10 / 2 / 8
10,712
974
12,381
10,864
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
 
Vulcan
15
1 / 1 / 13
8,687
790
12,251
5,334
2,368
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
KillaCyco
Zhong Kui
15
5 / 4 / 9
9,251
841
13,971
13,885
11,452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
1 / 2 / 17
9,168
833
11,373
14,740
16,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
cr0cSl0th
Thoth
16
4 / 2 / 13
9,544
868
9,955
9,196
4,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
11
Kills
21
21
Deaths
11
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
2
8
7
W
Vulcan
 
Vulcan
1
1
13
7.5
L
Sylvanus
Dhalmer
Sylvanus
1
4
4
0.75
L
Chronos
Fattenedd
Chronos
7
3
1
2.5
W
Zhong Kui
KillaCyco
Zhong Kui
5
4
9
2.38
L
1
2
4
1.5
W
Ymir
1
2
17
4.75
W
Thoth
cr0cSl0th
Thoth
4
2
13
5.25
L
Gilgamesh
scrodum
Gilgamesh
2
7
8
0.86
L
Cerberus
zoobehr
Cerberus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
59,931
69,690
Taken
54,019
63,077
Mitigated
39,641
22,206
Healing
27,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,381
1,289
11,166
5,123
10,864
5,350
1,558
5,869
4,995
30,828
0
W
Vulcan
 
Vulcan
12,251
4,923
793
431
5,334
2,368
2,577
3,110
2,224
19,398
0
L
Sylvanus
Dhalmer
Sylvanus
5,202
1,520
4,898
2,526
12,337
18,859
0
10,243
2,094
8,727
0
L
Chronos
Fattenedd
Chronos
11,898
2,015
1,986
3,436
15,348
8,651
992
13,167
2,181
38,414
0
W
Zhong Kui
KillaCyco
Zhong Kui
13,971
407
982
3,338
13,885
11,452
1,052
4,448
9,437
24,353
0
L
9,137
3,674
1,355
1,936
9,391
5,023
620
9,059
332
0
16,334
W
Ymir
11,373
1,310
1,406
3,084
14,740
16,316
418
5,959
8,781
19,141
0
W
Thoth
cr0cSl0th
Thoth
9,955
779
427
1,083
9,196
4,155
1,002
4,222
4,974
18,540
0
L
Gilgamesh
scrodum
Gilgamesh
7,375
1,247
1,173
1,194
15,059
9,418
18
13,340
1,719
0
15,735
L
Cerberus
zoobehr
Cerberus
6,508
567
344
3,358
17,555
21,126
0
14,122
3,433
14,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,158
Gold Earned
47,362
120
Minions Killed
130
0
Camps Cleared
0
1,021,733
Distance Traveled
1,062,514
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,712
974
26
2
0
231,703
0
W
Vulcan
8,687
790
27
2
0
222,641
0
L
Sylvanus
7,702
700
6
1
0
193,455
0
L
Chronos
10,400
945
70
6
0
211,027
0
W
Zhong Kui
9,251
841
27
2
0
206,620
0
L
Anhur
7,864
715
21
2
0
199,873
1
W
Ymir
9,168
833
18
2
0
200,900
0
W
Thoth
9,544
868
32
3
0
200,650
0
L
Gilgamesh
9,183
835
10
1
0
224,741
0
L
Cerberus
8,009
728
13
1
0
192,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role